Respawn's acquisition comes not even a month after EA shut down Visceral Games. The studio offered its blood and sweat on titles like the Dead Space franchise and Battlefield Hardline. Visceral was working on its own original Star Wars title, code-named Ragtag, before EA summarily decided to close the studio and move the production assets to another EA studio.
EA has a history of acquiring great studios, mishandling them, and ultimately shutting them down. Bullfrog Productions in 2001, Westwood Studios in 2003, Maxis in 2004, Origin Systems in 2004, Pandemic Studios in 2009, Phenomic Game Development, DreamWorks Interactive, Playfish and Black Box Games in 2013, Mythic Entertainment in 2014. Those are the studios behind classics like Populous, Dungeon Keeper, Command & Conquer, SimCity, The Sims, Ultima, Mercenaries, Star Wars: Battlefront, Medal of Honor, Need for Speed, and Dark Age of Camelot. And none of that counts internal or satellite studios that have been killed, like Danger Close, Bioware Montreal, DICE Canada, and Easy Studios.