World War II has never been so fun. From the exceedingly dark and gritty storyline to the improved multiplayer component, Call of Duty: World at War definitely earns its props, surpassing all my expectations.
Many were initially sceptical when developer Treyarch first announced they were bringing the franchise back to its World War II roots, myself included. However, instead of having players invade the beaches of Normandy or parachute into random cities throughout Europe, Treyarch has instead opted to focus on the Japanese controlled Pacific and Berlin during the last days of the German resistance. In addition to a brand new theatre of war, the developers have also improved upon many aspects of the Call of Duty 4 engine, delivering enhanced Artificial Intelligence (AI) and improving the visuals to portray everything from beautiful lush jungles to collapsing cityscapes.
Call of Duty: Black Ops 6 Zombies Terminus Island map is recreated for World at War and it looks scarier than the original version!
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
A very devoted fan of Call of Duty: World at War racks up incredible in-game stats while playing regularly for the past 15 years.
Of course you will hit a ridiculous stat after 15 of anything.
My main character for Everquest had over 500 days played in the first 6 years of the game. I was young then and had a lot of time on my hands. I don’t think I could duplicate that again until I retire and not sure I could match it if I tried.