140°

The Last Of Us Part 2 – Where Have Joel and Ellie Gone?

Now the latest TLOU Part 2 trailer dropped at Paris Games Week, we're left with one burning question.

Who the hell are these people?!

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chrisx2784d ago

Its been confirmed Joel and Ellie are the lead characters, I love the fact that we are introduced to new characters. This world is rich with potentials, and that jacked up lady looks dope af lol.

2783d ago
-Foxtrot2783d ago

Probably just a flashback to Ellies mother...since it's called Part II they might be influenced by the Godfather where in the sequel it switched between Michael and then his dad Vito during his early days, leading up to when Michael was born. We'll probably see how she met Marlene aswell.

Goldby2783d ago

i dunno about that, all the pictures of Ellie's mom has her with brunette hair, yet the trailer showed the jacked up lady with blonde.

i've heard theories it may be Sarah, i highly doubt that unless those scenes are from the far future as she would be approx the same age as ellie. and have to explained how she either didnt die in the first one, or was brought back to life, making her a sin of sorts

-Foxtrot2783d ago (Edited 2783d ago )

I doubt they would ruin Sarah's death and cheapen it for some plot twist. The first game was about Joel getting over Sarah and accepting her death, he didn't want anyone else until he met Ellie where he had a chance to be a father of sorts again. This game will focus more on Ellie's past which would be her mother, I mean she's immune so her mother might have been. She died...but she was a part of the Fireflies, she could have died in other ways then infection.

Only main Joel plot point which will come up will be the Lie he told Ellie coming back to bite him on the ass, probably as a way of causing conflict between the two and maybe Ellie going off on her own.

I suppose her hair color could just be the lighting, it's pretty dark and the fire effects could be making it look a little lighter, besides only time we've seen her hair colour was in the comic, never seen anything in game before. As for her being jacked up...I mean surviving all those years, you'd have to get fit, it is survival of the fittest in this game.

http://onlysp.com/wp-conten...

Goldby2783d ago

im not dismissing the physique of the unnamed lady, but just from what i saw there were discrepancies with the comic we all saw.

i personally dont believe its Sarah either as you said, i would cheapen the death and major character development of Joel from the first game, but you know theory hunters, they use any bit of info to justify their case

The7Reaper2783d ago

It was probably Ellies mom in the trailer.

60°

From Sale to Switch 2 - Shift Up Rewarded the Dev Team After Stellar Blade 3 Million Sales Milestone

Shift Up once again proves that they appreciate their team, as they have just rewarded their developers with new Nintendo Switch 2s to celebrate the Stellar Blade sales reaching 3 million.

350°

Marathon Development Update

Marathon was slated to launch on Sept. 23, 2025 across Xbox, PC, and PlayStation, but Bungie will share the new release date in the fall.

Jin_Sakai2d ago

Probably best just cancel it. The game has flop written all over it.

-Foxtrot2d ago

Yeah, you can delay it as much as you want but you ain’t gonna wash that stink off.

Killer2020UK2d ago

It will lessen though and possibly make all the difference if it launches in a state that rectified a lot of the issues people had with it. A LOT of ifs of course.

RaidenBlack1d 23h ago

If you really gotta play ... play the better extraction shooter this year : ARC Raiders

ZeekQuattro2d ago

Delaying the inevitable. Bungie hoping the negative publicity will blow over. 🙄

darthv722d ago

They can't cancel it until a themed controller has been released first... like concord.

ZeekQuattro1d 23h ago

I anxiously wait for that and a Marathon Secret Level episode.

GamingManiac1d 19h ago

$10 says it'll have the stolen artwork on it lolol

dveio2d ago

If they were absolutely certain about the quality of Marathon, then they had not delayed it just now.

So they've basically just confirmed what everyone, well, a lot of people saw: Marathon is not ready yet, still no soul to be seen.

Tacoboto2d ago

"Doubling down on the Marathon Universe"

They're doubling down on soul, thank goodness this feedback illuminated that for them...

RaidenBlack1d 23h ago

and N4G was littered with comments like : Marathon looks really good, maybe you're a hater and the likes blah blah ... especially under articles which compared it with Arc Raiders ....

2d ago
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80°

Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studio

The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil

In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.

HyperMoused7d ago

Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.

neutralgamer19926d ago

It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.

There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.

Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.

When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.

Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up

Armaggedon6d ago

I thought the writing and character development were fine. Sometimes things just dont resonate with people.