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Horizon: The Frozen Wilds Improves Facial Animations in Conversation

Horizon: Zero Dawn’s facial animations are lightyears ahead of what you tend to see in the role-playing genre’s best, but they were still the low-point in an otherwise immensely impressive experience. It’s exciting to learn, then, that expansion pack The Frozen Wilds will feature better mo-cap and more dynamic camerawork during conversations – although the improvements will obviously only apply to the new quests.

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DarkOcelet352d ago

"According to IGN, developer Guerrilla’s claiming that the add-on will take 15 hours to complete – around about a third of the main campaign."

Damn! Thats a really long dlc. Keep up the awesome work guerilla. I cant wait to see what you will do in HZD 2.

TheKingKratos352d ago

can i buy it on CD or it downloadable only ?

DarkOcelet352d ago

The expansion is downloadable only and you need the base game to play it.

TheKingKratos352d ago

i have the game but don't have money on my account

DarkOcelet352d ago

Then I guess its time to put some money in your account. If you don't have or don't use a credit card. Just go into any game store near you, they should have PSN gift cards which can be redeemed instantly without the need of putting any CC info in your PS account.

Xenophon_York352d ago

What?! Even BETTER facial animations? It was nearly completely life-like before. Excited.

Darkwatchman352d ago

It wasn’t nearly life like before, but it was a cut above other open world games and massive rpg’s. Comparing the facial animations to Uncharted 4, though, and it’s no contest.

Xenophon_York352d ago

Not sure what kind of faces you're used to looking at, but as someone less than a year away from graduating (with honors) with a bachelor's degree in cinematography....yes it does.

Servbot41352d ago

The facial animations for main characters was alright, the problem was the completely static animations for the rest of the body during dialogue. People don't just stand there like that.

PlayableGamez-352d ago

Xenophon_York
Did you also minor in Smug Idiot Studies to?

KwietStorm352d ago

It certainly was not anywhere near life-like. That's why it was a talking point when the game came out, and that's why it apparently for improved. They look stiff in conversation and their eyes are very static. Guerilla themselves even talked about how the lipsyncing wasn't all there initially.

KickSpinFilter352d ago

Looking at and watching are two different things.
As an animator the facial animations were way off, uncanny valley all over the place.
As character models go amazingly Rendered.
Back to class I guess.

RyanShutup352d ago

@Xenophon have you played "The Order 1886?" The game got shat on pretty hard for some repetitive gameplay elements, but it's probably one of the top games of all time concerning facial animations and cinematography. You can pick it up for a few bucks these days... def worth checking out, especially because of your degree.

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jerethdagryphon352d ago

Tired of people saying all the humans are clones .there not there articicially gestated donated embryos. Only aloy is a clone from the planned light house keeper protocol wheich was clones of the alphas

Nodoze352d ago

Cannot wait. I put this one on pause for the core campaign so that I can FULLY explore and play once the DLC hits. So excited. What I played was positively EPIC. Looked stunning, and was just a blast to play.

LP-Eleven352d ago

Yeah, never mind the facial animation, 15 hours is a whole other game to play! So this is fantastic!

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