Unfortunately that is the nature of the PSVR... I love the thing, but looks have to be sacrificed to keep the FPS standards in check so people aren't getting sick.
Whats good tho is once you're plugged into the headset and get immersed you pretty much don't care about the extra jaggies and pixelation.
Social screen output is a lower resolution and compressed feed sent from the psvr processor unit to the television. It's not representative of what the person wearing the psvr sees. Alot of people have tried my PSVR, and no one has complained about it being blurry.
Looks pretty good, but what about the motion sickness? I would imagine that movement would make someone pretty sick after awhile. Could be wrong, and overall this looks very good.
depending on the type of game, you may want to consider putting a fan infront of you on a low speed, it will help with the motion sickness as the breeze will tell your brain you are in fact moving
A fan was the difference between me being able to play Dirt Rally, and me feeling sick immediately. I haven't gone back to many other games since getting the fan out, because Dirt Rally is bloody good in VR :)
I think it supports a few locomotion options, including teleportation. The way the view narrows on movement does help with motion sickness to some degree too.
The guy playing must be completely immune to sickness though. Turning like that and going up/down inclines would pretty much knock me out.
I got use to the psvr after about two weeks. I did feel motion sickness but after about two weeks it went away. And now i can play any psvr game without feeling any motion sickness. Driveclubvr res7 dirt rally and other big games should not be played before the motion sickness issue is gone. Start with small games where you dont move to much and you should be fine. wheel set ups the aim controller and the move controllers really help to reduce the motion sickness. Peace:)
Why does it show the move controllers on screen when doing certain actions like swimming it makes it look cheesy and totally breaks immersion. Looks cool other than that.
Looks great but how many versions of this game are we going to receive? The versions are nearing resident evil 4 levels lol. Also, I remember how broken this game was on launch it was crazy. So 6-7 years later I'd hope for ports that are top notch that come to next gen/vr platforms. I'd rather a new elder scrolls game! Maybe 2018 or 2019 by the latest.
Nearly as many versions as comments whining on about all the different versions. Nobody is forcing anyone to buy it. We should be thankful we have a 100 hour long rpg coming to psvr. If this does well it can open doors for other developers to look at the medium of vr in the future and what is possible.
Looks great, if I'm getting VR then full lenght games like this is why I'd buy it.. The only bummer for me is that you have no hands or body which potentially would break the immersion for me, as you're just a floating shield and sword.
Looks pretty great!
So cool! I can't wait for this, Fallout 4 VR and Doom VFR!
Looks pretty good, but what about the motion sickness? I would imagine that movement would make someone pretty sick after awhile. Could be wrong, and overall this looks very good.
28 mins! sounds great.
was worried after reading an article saying the game caused serious motion sickness. looks like that isn't the case anymore :)
Cool that it works. Definitely not a looker.