90°

Why Destiny 2 is a lazy step to nowhere

I have been umming and ahhing over writing this at all for number of reasons. I don't enjoy bashing away at the effort put in by so many people at Bungie, and of course there are plenty of people that absolutely enjoy what has been put in front of them, in the form of Destiny 2. However, it's fair to say that I am more than just slightly irked by it

maybelovehate2361d ago

Pretty lazy article. Seems the writer didn't really play destiny much or he would know that the Last Hope is king in PVP, a short range weapon. Also his claim of leveling was very off as well. You do need to be a high level to complete the prestige activities which are meant for users who want to invest the time to be able to do those activities. And to level you can farm exotics in multiple ways, you don't have to rely on powerful engrams, thanks to the infusion system.

Ittoittosai2361d ago (Edited 2361d ago )

PvP is ruled by team shoot so dont know how last hope is king of anything when Mita and Urials Gift are pretty much king of PVP and have been since launch. Milestone absolutely need to be farm every week to hit max level and exotics whike they can be farmed from multiple events they dont give as big a boost as you're claiming. Fusion is not some magic pill as its a 1 to 1 now instead of being able to fuze anything into each other like in destiny 1. The "Prestige mode" can be completed very easily if you arent max lvl as it really isnt that much different than the regular raid. Prestige is a poor excuse compared to hardmode raids from destiny 1 also the rewards are pretty poor. The game has major flaws namely no real change in a meaning full way from destiny 1. You seem upsey he pointed out vaild problems long time Destiny 1 players have with Destiny 2 as we can all clearly see this was an expansion and not a full baked continuation of the franchise.

I played Destiny 1 for 3yrs and had almost two thousand hours in the game, ran a clan and beat every raid on challenge, hardmode and normal. I was in the top 3% in stats for PVP and Iron banner. My clan, we loved playing D1. D2 well we did the raid, got the gear, hit level cap then stopped. Why? Because whats the point we all have all the trials gear, full raid sets, all exotics and that include the craptastic eververse stuff and our clan is max clan lvl 6. I have 1500 legendary shards, almost 2000 bright dust, couple hundred fireteam coins....so whats the point? D1 Id be grinding the raid still or chasing an exotic I need for pvp or my collection.

Shaders arent going to keep me or many playing this abortion of a sequal very long thats why its bleeding players and the community is shrinking. Even worse it appears the DLC wont include a new raid just a new event to most likely Calus and it appears they plan to recycle D1 locations for all the majority of the DLC content yet want 30$.....I dont think so. Luke Smith knocked it out of the park with TTK but this.....this just seems like a cash grab because just give me money.

EmperorDalek2361d ago

"But look at those shiny cut scenes! Destiny 2 was way better, because it had a barely okay story!" - Reviewers who didn't like the first game, and stopped playing Destiny 2 after a week.

maybelovehate2361d ago

Last Hope is king. Sorry. It is what it is. Mida is king of Trials sure, but that was true of snipers in Destiny 1, Mida is just the closet thing to snipers now. But in non competitive game modes, Last Hope is king. And lol at Prestige not needing a high level. Clearly you haven't beat it. Or if you did, you cheesed it.

And if you already got everything.. Then play another game until the DLC comes out. You already got hundreds of hours of gameplay if you truly have everything. So give it a break. You got your money's worth.

As for the DLC, conjecture is conjecture. Haters are haters.

Ittoittosai2361d ago (Edited 2361d ago )

@maybelovehate

I dont know what PVP you're playing but Ive never been killed by that weapon. In fact Ive probably killed you while you were trying to use it. There is nothing conjured about what I said. The light house, the vault of glass, mars, vex are all reused assets from D1 or did you miss the part where I said I loves the first game played it foe 3yrs and have about 2000hrs in game ....hater yeah sure am. I bought and pre ordered; vanilla destiny with season pass, glacier white Destiny collector edition Ps4, TTK Destiny collectors edition PS4 after I already purchased copy of TTK and Rise of Iron. I streamed the game for the firdt three years, made guides for chest runs in year one, ran a clan, bought played and finished all Destiny 2 content....yeah big hater...jesus.

HeavyMessing2351d ago

maybelovehate doesn't know what he is talking about. D2 disappoints, and doubt many people will be there in 3 years time.

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70°

WayForward Director Says Nintendo Changed The Way He Looks At Making Video Games

Veteran game designer James Montagna is directing this new project and apparently has a new outlook on game design after teaming up with Nintendo

Read Full Story >>
nintendolife.com
130°

Pocketpair Studio Boss Calls Out Tencent For Developing A Palworld Clone

The game in question appears to be dubbed Auroria on Steam, which shares a plethora of similarities with Palworld.

Inverno1d 11h ago

No offense but Palworld isn't that original either, with that said… ew Tencent no thank you. I love the survival genre but all these half baked early access games have ruined the genre for me.

exputers20h ago

>Palworld isn't that original either

Can't disagree with that, but it did spin the Pokemon dynamic in a unique way, you gotta give Pocketpair that. Now by doing so, prepare for a ton of Palworld clones, both on PC and mobile.

Christopher14h ago

True, but big pocket people pushing out little pocket people is a huge problem. It's Walmart of the digital world.

Inverno14h ago

Not much that can be done though. Tencent been making clones of what's popular for a while. I don't touch anything they make, except for Don't Starve but i bought that before Klei sold themselves to the devil.

Christopher13h ago(Edited 13h ago)

@Inverno: There's a lot that can be done, actually. Just no one is willing to do it. Anti-competitive/monopoly laws literally exist for this exact reason. Governments are just letting big corporations do whatever they want.

150°

With Larian Out Of The Picture, Will The Baldur's Gate IP Be In Safe Hands?

Huzaifah from eXputer: "With Larian Studios washing their hands of the IP, what is the ultimate fate of the legendary Baldur's Gate series?"

RaidenBlack1d 14h ago

If anybody's gonna mention BioWare, then look at Archetype Entertainment, they're the new BioWare
or else
Obsidian is still a good choice but not independent anymore.

anast1d 14h ago (Edited 1d 14h ago )

No, WoTC is pivoting to mobile. They can use Larian's work to justify DnD Go and everyone will accept it.

RiseNShine1d 13h ago

Short answer, nope. Long answer, f*ck nope.

robtion20h ago

Correct answer. Most people don't realise that the companies that are still making good games using common sense and a customer focus are generally not American. They are from Poland, Belgium, Japan, or other countries that have not yet become completely corrupted by 'extreme capitalism'.

Before you down vote me into oblivion I am not anti-american. I just don't like greed and corruption which unfortunately seems to correlate with power.

I would guess the next Baldurs gate will probably be filled with GaaS.

Christopher1d 13h ago

Honestly, we're talking completely new engine and none of Larian's built-in stuff with regard to environments and the like that they had from their past divinity game. No one is going to have that just ready to go. So, they need to shop for a dev studio that has a past game that shows what they want.

Obsidian doesn't have that, maybe the closest being Dungeon Siege 3 or Pillars of Eternity, but those are very basic, not as open, very little environment related and altering capabilities. So, we're talking a step way back on what Larian delivered. Zero scene experience to line up with what was done in BG3. Okay conversation tree designs, but still needs more complexity.

inXile has Wasteland 3 as a base model engine, and I think that's better than Pillars of Eternity from Obsidian. But, still needs to be more open world, more environmental effects, and a much heavier rules set adaptation. But, not a bad overall engine as a base, but still a ton of work. Zero scene experience to line up with what was done in BG3. Needs a ton of work on that entirely.

Tactical Adventure did the Solasta game. Really good and more accurate as far as 5e rules than BG3. But, again, if the expectation is similar to what made BG3 a big hit, engine isn't designed for moving the camera, is a bit outdated in graphics, doesn't have in-game scene elements, and needs much better writers/voice actors.

Owlcat of pathfinder games is another choice, even though they've recently moved on to WH40k licensed games. Again, though, the engine is the biggest issue here to match up, but it's a much better option overall than Tactical Adventure. Another question is writers/story telling, as much of their overall story telling bits are very limited with a lot of random worldbuilding elements that are just +\- of some attributes.

TBH, no matter who takes over, it's just not going to be like BG3 much like how BG3 isn't at all like BG1/2. And BG3 was so successful because of how much Larian was able to put in with their engine and how focused they were on players having ridiculous control over the story being told. I just don't see the next BG being the same and depending on what it is, it might be good but I'm not as big of a reach as BG3. It's way more likely players are going to go into BG4 (or its spiritual successor if it moves away from Baldur's Gate and into Neverwinter or something like Plansescape) expecting much of what is in BG3 with more options, new and older characters, and the same level of control over what they're doing. If it doesn't have that, regardless of who makes it, it won't be as successful, IMHO.

exputers20h ago

Yes, I completely concur.

As good and talented as inXile and Obsidian are in their own specific way of making their particular games, none of them have Larian's attention to detail, dynamic worlds, and reactivity, so even if they end up making a new Baldur's Gate, it's going to be a significant step-down in terms of gameplay if not narrative.

CrimsonWing691d 12h ago

Probably not, but maybe… just maybe…

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