According to former Visceral Games developer Zach Wilson, horror games are expensive to make and hard to sell to the general public, which wants them but does not buy them.
"Thanks a lot for everything, truly".
For me, these Mario + Rabbids games were the best thing Ubisoft has developed in recent years. I'd hate to see Ubisoft drive the series into the ground like their other properties, so I think 2 games are enough. Maybe 1 more.
Great games, I have wanted Sony to copy these games with their own mascots for years.
I think Nintendo has to hire this guy, I mean the fact that miuamoto himself said to him that he is impressed with this work, speaks volumes. Th possibility on having Mario on Soliani's hand could be incredible and quite possibly a new era for Mario games.
Cultured Vultures: We’re going through the Nintendo Gamecube back catalog to find the games most deserving of a remake.
Discover "Stars Reach," the new MMORPG by Raph Koster, featuring a dynamic universe, procedurally generated planets, and robust player housing and economy.
Raph Koster wrote the #1 most influential game design book. Nice to see a game coming from him.
Not a fan of horror games/movies in general
Well, they've always got a buyer in me.
Well if it's good then ppl will flock
A 5 hour horror game is hard to justify it $60. I'd love to see more mid-sized studios tackle horror games and release them for $30-40
Likely the case at EA. The kings of bloating budgets and wasting money. Plenty of horror games have been great successes for far less budget.
Nice try though.