I like when games that intentionally have cringeworthy writing and go the limit with it.
Titles like Far Cry 3: Blood Dragon, Metal Gear Rising: Revengeance, House of the Dead: Overkill, Double Dragon Neon, & Bayonetta are a few examples of this.
It really begs the question of when is something "so bad, it's good"? Sometimes intentionally cheesy dialogue suits the game or genre quite well. I dig the examples you cited - House of the Dead in particular has always been at the forefront of this.
I like when games that intentionally have cringeworthy writing and go the limit with it.
Titles like Far Cry 3: Blood Dragon, Metal Gear Rising: Revengeance, House of the Dead: Overkill, Double Dragon Neon, & Bayonetta are a few examples of this.