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PSX Extreme: Super Stardust Portable Preview

PSX Extreme writes: "Although the PlayStation Store has plenty of great downloadable titles now, there was a time early on during the PS3's lifespan when there wasn't much in the hopper. However, one of the very first fantastic PSN titles released and quickly generated a horde of positive critical reviews. Many PS3 users who took the time and dropped the relatively small amount of cash to try Super Stardust HD came away very satisfied, and a few even developed an unhealthy addiction to the engaging puzzler. I distinctly recall an old roommate of mine downloading the game on a whim…later that night, I went into the kitchen to grab a soda and found him still playing. It had been six hours, and he still had no intention of stopping. Well, this is the kind of crazy addictive fun Sony wants to make portable, as they plan to release Super Stardust Portable for the PSP some time next year. It's the perfect handheld title in many ways; the system already has plenty of great puzzlers, and there's a reason for that: when you're on the go, you want a simple game that'll keep your interest."

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psxextreme.com
70°

PS Plus Premium Game Super Stardust Portable Receives Trophy Support

Super Stardust Portable on PS Plus Premium now features full Trophy support!

MrNinosan861d ago

Amazing. Time to get back and grab that Platinum before Hogwarts, PSVR2 and Octopath Traveler 2 will steal all the time.

darthv72861d ago

I own this on my PSP and Vita. I did not see it in the article but will those versions get a patch for trophies as well?

MrNinosan861d ago

It was never released on Vita, and PSP doesn't have trophies.
So no, the PSP versions won't get trophies.

PS3 version already had it.
VR had it.
Now "PS4 and PS5" have it.

darthv72860d ago

Just like the PS4/5, you can play this PSP version on the Vita. So I dont see how it too can't have trophy support. I was playing it on my Vita [tv] last night seeing as i could not play delta (too many touch specific options). Now i did also try it on my PS5 and noticed it looked more polished than on my Vita so it may be that the game was completely rebuilt for the tv experience.

On my vita tv it looked rather grainy but then again that was running at 720p on my tv unlike when i play it on the actual vita oled screen (looks more natural). The 5 version was very clean and vibrant.

TiredGamer861d ago

This game could really use twin-stick support. On PS Vita, you were able to map the face buttons to the right stick... can't seem to find a way to do this on PS5. Anyone have any luck?

darthv72860d ago

I like that the vita has that option. It does suck that trying to do the same on the DS4/5 controller results in nothing. I like how it looks cleaned up on the 5 though, but I will stick to playing on my vita with that added right stick acting as the face buttons.

spoonard861d ago

Remember when the PS3 launched? It didn't have trophies at all. Trophy support was added in soon after launch. SO adding it to games is not unheard of.

10°

Fall Damage: Level 11 – The OMGSOMANYGAMES Show

Mixmoff and Aevan kick it old-school this week as they talk Gay Tony, Ratchet and Clank, Modern Warfare 2, Dragon Age, Beaterator, Ninja Blade, and more. This show also features a special guest editorial segment by open casting call respondent Dr. Scares!

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fall-damage.com
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7.0

GamesRadar: Super Stardust Portable Review

Action is intense as you navigate your tiny ship through screens filled with asteroids and other nuggets of multi-coloured debris and the PSP's screen is constantly full of dangers. In fact, this makes the game a rather tough nut to crack as it's all too easy to miss pieces of flotsam and get wiped out. Annoyingly, Sony chose to make three modes (Endless, Survival and Bomber) available as premium DLC, so for the full package you have to fork out an extra few bucks. Not bad, but not essential.

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gamesradar.com