On Twitter, Insomniac's official account responded to a tweet pleading for a sequel to Sunset Overdrive with "We'd love to, we just need to find a publisher!"
Guess MS gave up on it
Microsoft never owned the IP in the first place. That's the entire reason it came to Xbox One
Yeah but I mean if they were committed and thought they could give it there all with a sequel then they would have done it...a new IP is a new IP. They should be thinking "Shit...we don't have many exclusives, people are calling us out for that, we need to keep these guys around". They did the same with Alan Wake, it didn't do as well as they wanted, they got Remedy to do American Nightmare which was more action focused, when that didn't capture a bigger audience they basically told Remedy to drop it and got them to work on a new IP if they wanted publishing rights...back then when they started development Microsoft were still kind of top dog, the PS4 success was unknown as it hadn't released, this is going off if they started development right after American Nightmare in 2012. They don't give chances...they want numbers straight away like it's going to be the new Halo or Gears, when it fails to meet their high expectations they drop it.
Microsoft isn't committed to many of the new IPs they published this generation. Just look at how they didn't do anything to follow up on Ryse. No reason to suspect they'd start with Sunset Overdrive, a franchise they'd never have any chance of owning the rights to unlike with Gears of War where they later were able to buy the IP at a later date. Only new IP Microsoft is focusing on this gen is Minecraft & Ori. Hell there's even only a handful of preexisting franchises that they own entirely that they commit to while leaving a lot of others to fall by the wayside. In 2012 Microsoft weren't the top dog since PS3 was outselling 360 globally at the time.
@-Foxtrot "They don't give chances...they want numbers straight away like it's going to be the new Halo or Gears, when it fails to meet their high expectations they drop it." Yeah, Like Sony and The Order? Like they did with Gravity Rush 2 which they canceled its support and shut down servers after a only year even despite the fact that they´re charging more for PSN? Are they will ever make a new Gravity Rush? Or Knack II which flopped hard selling only 2K copies in Japan and 700K worldwide? You see, i´m just point out facts! All of those games are Sony IPs! Sunset Overdrive is not Microsoft´s IP. I was here by the time which Sunset Overdrive was announced to be an Xbox One exclusive game and how you PS extreme go berserk over it. Talking about boycott Insomniac and stuff. Have you ever seen Newmonday on a Spiderman article? At the very least he´s honest! If Sunset Overdrive 2 was announced as an Xbox One exclusive, i know for a fact that you guys would go berserk all over again. It would be like "Microsoft should invest in their own studios instead of pay developers to keep their games away from playstation gamers." That´s what you would be talking about. I love Sunset Overdrive and i would love to see a sequel. But this time, i think Microsoft is doing things right. If PS only gamers crave so much for this game, they should ask Sony to publish it!
The irony in mentioning gravity rush 2 was that it was a sequel. . . The online support culling on a predominantly single player game isn't the same as 'the order' not getting a sequel that we know about. I don't mind if ms snag 3rd party exclusives. . It's still something unique to the console plus that would be hypocritical as there are quite a few 3rd party exclusives on Sony's platform. The glaring difference between Sony and ms is that ms need something like sunset overdrive more than Sony do. I'm surprised ms haven't held onto this franchise but maybe they had their reasons. I don't know how well it sold nor if that's a reason they didn't secure the sequel. Maybe ms weren't offered it. . Who knows. . One things for sure though, keeping it exclusive would of been good for the Xbox brand in regards to diversity and quality.
@Obscure_Observer Using GR2, a sequel to make your point. This is priceless lol. Try again please.
That's a pity. Wonder what's going to happen if Sony picks it up? And to any counters to the question: thought Insomniac owned the IP.
Sony should grab it and for ffs please let Insomniac keep the IP... afaik Sony wanted the IP of SSOD and Insomniac denied ...
Its better for the developers to own their IP. MS let them do that so that's why it was an Xbox exclusive
LOL! why the disagree. People living under the rock it seems. They didn't know that SSOD was actually supposed to come on the PS4 in the first place but Sony wanted to Owe the IP and Insomniac didn't want to sell, due to such disagreement Insomniac went to Xbox who agreed to publish the game for them without buying their IP..
Why should they publish it if they don’t own the IP and it didn’t do well the first time?
Simple, insomniac contract Sunset Overdrive to Sony whooooo-la on Ps4 What MS give up on Sony collect, another day in the office for business .
Where they always are, bacl to the same familiar IP's like Forza. Microsoft continues to show they are not interested in games unless they can make franchises out of them and I imagine the first Sunset Overdrive wasn't very profitable.
I think we have to talk about break even, not losses, before profit.
*...unless they can make it GAAS and add tons of microtransactions.
@fitgamer If they owned the IP it would be filled with MTs from the get go.
that's definitely the case. mainly because the xfans keep insisting they are not missing anything as long as they have forza, gears and Halo... if it's all the same to the xfans, why should ms invest in potentially lost making titles. methinks xfans and ms deserve each other. hey as long they're Happy right?
Sometimes, you can't stop at the first game. Think about Uncharted vs Uncharted 2 or even Halo to Halo 2 and how much it expanded the franchise. SO has a good solid foundation and that is something to build off of.
trying to use and entice other developers/
IDK why Insom is playing dumb they know where their fanbase and games are appreciated!!
Sony might still have the same stipulation as last time though (they have to own the rights) which is not what insomniac want. I do hope some agreement happens with a publisher, the first was great fun, would love a sequal.
Im sure there are games that are exclusive on PS right now that sony doesnt own....I know Im not crazy because I rememeber discussing this a few times with friends
That's true. It's just the original stipulation Sony gave to Insomniac if they were to publish SSO so it might be again for a possible sequal, especially seeing as the the games sales didn't set the world on fire.
True and even some like me didn't mind buying an Xbox one to play the game and support it and the game still undersold. It is such a shame... hopefully the 2nd game happens soon and is Multiplat so they can sell more.
i think that insomniac had a deal with microsoft meaning that this franchise must be an xbox exclusive or something.
Maybe the first has to I'm not sure but the whole reason insomniac went with Microsoft was because Insomniac wanted to keep the rights to the IP which Sony wasn't willing to allow. A sequal can go anywhere as long as they get a publisher to fund them.
I loved it on my Xbox. I think the only reason it failed is because MS basically slit their own throat at the beginning of this gen and this was a launch window title when not many people were buying Xbox's yet. I hope someone picks it up for a sequel, SSOD is one of my favorite games this gen and I want to play a sequel no matter who publishes it. Edit: For some reason I thought SSOD was a launch window, but it was released almost a year after the X1. My bad.
The game was out right around the time the Xbone dropped Kinect and was slashed to 400 quid. It was PERFECT timing as some of the more head screwed on fans finally decided it was time to get the console.
The game doesn't have to be a PlayStation exclusive just because they are looking for a publisher.
Nintendo, step up :P
It would be a bit cut back but would definitely be a fun portable game.
Sony!!! Do it!!!
Unless either Sony changes their stance on owning the IP or Insomniac changes their stance about owning the IP... that isn't going to happen...
Pick it up Sony, the first game was great and deserved more success.
Well, they should contact Sony and throw in an enhanced version of the first Sunset for the vastly more powerful PS4 with even more graphical enhancements for the even more powerful Pro! (yes, am trying to sound as silly as some Xbox fans around here 😀)
Good job! 😂. Next time write beast in all caps a few times.
You actually sound like all Sony fanboys here. Welcome to the club. ;)
Sony publish it
Shame the original game didn't sell better. It was marketed well and was a good game, didn't make much sense.
Made perfect sense. MS slit their throat at the beginning of the gen with that botched reveal, not many people were buying Xbox's at that point.
That was THE point when Xbox's started selling, the removal of Kinect and that slash to 400 quid (350 quid during Hols in the US, maybe it was even cheaper then that). It just didn't sell, exactly like Recore 2 years later when the console install base was easily twice as much then.
It didn't even sell well based on the market share. I remember trying to get an achievement where you had to group up with others online and could never even find anyone.
Its more than the reveal that has hurt them and this game specifically . Not supporting Xbox 360 for last few years hurt them, Rrod, lies and spin, focusing on multiplayer hurt them etc etc etc
It was marketed a lot, but well? Almost every trailer I saw made it out to be some dudebro hipster on rails shooter type game. I thought the game was fantastic in the game play and art direction, and was 100% insomniac in that regard. But the constant quips by the characters was quite annoying. It was like they reverted back to some mid-90's design where having character talk all the time saying mundane things was progressive. This is what they seemed to show a lot of in the trailers to I guess make it seem cooler, and I feel that turned off a lot of people because I think it was marketed to the wrong segment of gamers. The banter wasn't cool. It insulted the intelligence of teenagers, and was cringe worthy for older gamers. I love insomniac. They are one of my favorite developers, and it's hard to believe given their massive creativity to be able to create awesome characters with dialogue that can be connected with that they would have gone this route on their own. it was very uncharacteristic of their normal style, and the previews made it seem like the game was just for some kids. It's like those shows which try to mimic what's cool with teenagers, yet fails to actually understand what's cool about whatever it is they are into at the time. MS was in charge of marketing the game. ms mistook a lot of marketing, as being good marketing. Then, they dropped the marketing when the game wasn't pushing sales early on. MS has a bad habit of doing that too....like with ROTTR when they saw greener pastures from Fallout releasing on the same day. But I digress Unfortunately, even with a lot of marketing for SSoD, it was mired by the fact that MS was still in the doghouse due to their initial reveal policies. Almost all their early games got less attention than they deserved, with Ryse being the only one to...well...rise above....because of it's inherent similarities in graphics prowess to Sony's heavy hitter, The Order.
It was marketed well, yes. They even had that White Xbox Bundle to go with the release. As for the dudebro marketing, that is what the game was. Maybe that wasn't appealing though and also maybe that is why it didn't sell well. Personally I thought it was good fun, but I can see how it might be annoying as well.
Agree to disagree I guess. I feel the advertising could have been more effective if they didn't try to do all that hipster stuff, which I feel turns off the more hardcore type gamer which tends to roll their eyes over such things. I'd say that one aspect of the game was the only thing that annoyed me, but I never felt it was a dudebro game. The banter was annoying, and dudebro to a degree, and while distracting at times, I never felt it ruined the overall game play. Unfortunately, that's hard to show in the trailers, and it kind of made it seem like it was more prevalent than it actually was. I too thought the game was fantastic overall. I think it was very much an Insomniac game, and I love their games and their quirky presentations. SSoD had all that makes Insomniac games great, with that one thing in the banter which turned me off. But it didn't turn me off so much I'd downrate the game over it....but it did make me roll my eyes, and eventually turn the volume down some.
Hope they at least patch it for 4k
Isn't Insomniac big enough to be able to this on their own by now?
They don’t seem to make anything unless they’re being bankrolled by someone else. Certainly seem disinterested in pairing up with small publishers.
They probably have enough money, but I don't think the company has the infrastructure to do a full AAA retail release as a publisher. I think they could easily bankroll the development of the game though. They could probably do a digital only release, or find a publishing company to do it on their behalf while financing it themselves, but that's not typically something done for larger budget games. I was always surprised that Insomniac never went into publishing, as they are actually one of the largest single developers in the world.
If Sony thought this game was a wise investment it would already be a PS exclusive
I thought Sony was willing, but they wanted to own the IP, which Insomniac wasn't keen on, so they went where they could keep the IP. I understand their point of view here, but at the same time, what good is owning an IP you can't do anything with. It may give some worth to the company in general, as that IP could potentially be sold one day, but if the initial sales weren't all that great, that worth isn't going to be as high as it could be. More to the point though, owning the IP, and making less money with nowhere to go, seems less lucrative than not owning the IP, but generally being able to make games in the franchise, all while getting funds to produce games which help keep the studio doors open. Like Resistence and R&C. Those are, or at least were in Resistence's case, lucrative IP's for the company, which helped make them money, kept them employed, and brought a lot of recognition to their studio. Sony helped make Insomniac what it was with their efforts to fund and promote the Insomniac games, and the sacrifice was Sony got to own the IP. Two sides of a coin which have to be weighed when making the decision of how to fund a game. Both have merits, and I can see the pros and cons of both sides. For SSoD though, it means that unless some other publisher is willing to give it a chance, or Insomniac ventures out on their own...which they normally don't do....it means that it's essentially a dead franchise drifting in limbo.
Sony should publish it.
Come on Sony pick this up. I wouldn't even mind Nintendo grabbing it.
I bet Insomniac is kicking themselves for not publishing on PS4. I just don't get them. They so badly want to go Xbox and they just keep getting screwed. Sony has been gold to them. Why don't they focus on making a remaster of Resistance? It would be mint for them. Instead they are making...this?
Sony owns the Resistance IP..
The only reason Sunset was on Xbox is because Insomniac wants to keep the IP and Sony needs to own all IP's while MS was fine publishing this one and letting Insomniac keep the IP. Same thing happens to a lot of MS's exclusives that go Multiplat on a sequel.
Insomniac said they are done with Resistance and that is that. That's the beauty of being your own independent studio, you make your own decisions.
I don't think it was because Insomniac was hellbent on going to Xbox that they took the deal. They were just very adament about keeping the IP. However, this is the 2nd such failure they've had with a major release while trying to venture out elsewhere. Fuze with EA was a bust, because the publisher exerted their influence. SSoD failed to sell big numbers because MS had a odd marketing campaign for it and everyone was distracted by MS screw ups with their early policies. Insomniac owns the IP's of what is essentially two dead franchises, while the games they make the most money on are owned by Sony. I respect Insomniac for wanting to keep IP's, and I believe if they can find a way to do that without having to deal with the incompetence or idiocy of the publisher they should definitely pursue it. But at the same time, they are a talented developer, and have had tremendous success with Sony, because Sony actually takes time to market their games because they recognize how good their games can be. It's a balancing act for Insomniac now that is trying to become more independent, but at the same time has had much of it's success which can be directly traced back to Sony's efforts to highlight just how good the studio is. EA and MS didn't take the time to help cultivate the studio, or the games, and I think Insomniac actually didn't come out ahead with these new ventures. Obviously Sony still has good ties with them given the R&C reboot, movie production, and now Spider-man, so there is that.
Come on Nintendo!!!
I summon SEGA! Multiplatform including Switch release.
I picked it up when it was the free game of the month. Uninstalled it a hour later. Didn't like it.
I would buy this instantaneously. My favorite game released on the X1.
One of my favorite games this gen
It's a shame they went with x1 for the original and got 0 exposure insomniac typically makes great games.
It shouldn't be hard to find a publisher for a studio like this.