Game Freak says Pokemon Ultra Sun and Moon are helping the development of Pokemon for Switch.
Cannot wait for this
Please no.. this is not what I want to hear. The new Pokemon games are going downhill, I would rather have it be Like Pokemon Colosseum or Pokemon XD, you know games with real plots that still require skill. The new ones tell you whether your moves are going to be super effective, effective, or not very effective before you even use them, at that point why even play?! The game might as well play itself! Then you add the fact that you can remove all status effects your Pokemon have after every battle as many times as you want! Add those two terrible mechanics to an already easy game and it honestly should play itself. It renders items like Antidote or full heal, all items like that basically useless because you can just heal everything after every match! They are trying way too hard to appeal to 5 year olds, why play a game that offers no challenge at all? This seems to be a theme with Nintendo lately and it's very worrying. Those two mechanics fundamentally change the game for the worse, they are slowly starting to focus more and more on the silly mini games they add and less on the core of the game (Battling).
You can always challenge yourself by not using the aforementioned additions. I, myself, never "pet" my Pokemon or use the recovery tool because I don't personally care for it. Regarding type matching...that isn't skill that's just memorization. With 700-something Pokemon out there you can't expect people to memorize every Pokemon's type and secondary types. That was fine when there were only 150 pokemon, but it get's harder and harder with every iteration. As for the plot, Mainline pokemon games have been heavier on the plot more recently than they were back in the day. They still aren't incredible, but they are heading in a more story focused direction.
Of course it's memorization, but that's the only sense of skill left, other then that there's building a team and calling that any sense of skill is really pushing it, it's so easy to do, heck the game itself is easy, it's like you're always 10 levels higher then the necessary level to win, the entire thing feels nerfed to make you feel like you're "the best" it's like they're afraid to make you lose. Also I know Colosseum and XD aren't main Pokemon games they are still Pokemon games miles ahead of what is being made now, the games are regressing instead of progressing. They are better in plot and gameplay. You are actually challenged multiple times, especially at the end,with an actually interesting plot with a surprise twist I never saw coming (Talking about Colosseum specifically) You say they are getting more plot heavy then previous main Pokemon games which is true, but why does it have to be baby steps? Why can't we just get a full on plot, we know they have teams capable (Colosseum/XD) so why is the plot progressing so slowly? At this rate we will have caught back up to where they were in with Pokemon Colosseum 20 main Pokemon games later. Also I will reiterate my point that they are focusing more and more on the silly mini games they add rather then the main focus of the game (Battling) or the plot for that matter. Also I shouldn't have to make the conscious decision to make the game harder for myself, that's ridiculous, you say you choose not to use the healing abilities, well good for you, you willingly make the game harder, I don't believe the player should have to try to create a challenge for himself by not using part of the game. How about Nintendo actually just focuses on delivering a game that is challenging with a plot instead of holding your hand and taking you to the mini games.
"why play a game that offers no challenge at all? This seems to be a theme with Nintendo lately and it's very worrying." That is just wrong. I would recommend you to play BOTW and the upcoming Mario Oddessy. Nintendo's new direction is about player's freedom and less hand holding. They said it themselves in interviews and it showed in their games. That being said, Pokemon will have a new direction as well, and until we see some footage of it, we can't rush to judgment.
the last spinoff is helping the switch? how so?
Gee, maybe read the article!
but what about experience from previous pokemon games? Where are those people?
Japanese companies tend to go off of time and experience for moving up and veterans of gamefreak are working on the Switch while the ultra sun and moon developers are relatively new and growing with experience to then work on future Switch Pokemon game
It's a mainline title not a spinoff
"We have younger staff members and also veterans who have been working on the series for a long time, very technically gifted staff members. We want to use these staff in the best way possible. For example this time with Ultra Sun and Ultra Moon we can treat it mainly as a project for our younger staff to work on and grow and develop their skills, while perhaps the more veteran, established members of the company can work on the upcoming [Switch] project." Your welcome.
again, not understanding why ultra sun/moon has anything to do with this if the vets are working on the switch game
Try to understand this part: "For example this time with Ultra Sun and Ultra Moon we can treat it mainly as a project for our younger staff to work on and grow and develop their skills, while perhaps the more veteran, established members of the company can work on the upcoming [Switch] project." If you still can't understand then no one can or should explain anything more.
@InTheZoneAC Because I assume the younger staff members will migrate over to help with Pokemon Switch (now with more experience) after they finish Ultra Sun/Moon.
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