Liswed writes: "In the wake of EA shutting down Visceral Games —the studio working on an Uncharted-like Star Wars game— I began to wonder,”Is this the end of linear story-based video games?” 2017 has been a great year for video games overall, especially for titles that have put a strong emphasis on an open-world nature."
Fear the Gun has called The Texas Chainsaw Massacre "fully realized" and says there will be no further updates.
"The Hamburg-b based (Germany) indie games developer ROCKFISH Games today announced with great excitement and joy that they have just released the “Wrath of the Ancients” expansion for their fast-paced asci-fi shooter/RPG “Everspace 2” (the said expainsion is available for PC and consoles right now via digital stores!)." - Jonas Ek, TGG.
WTMG's Oliver Shellding: "It’s great for developers to try a new idea, and for a New Zealand dev to move to Japan, get inspired by the world and craft an original game in a unique setting is a feat, and kudos for that. Labyrinth of the Demon King is going to be fun for the right crowd who enjoy getting brutalized by things beyond their control and hoping for the best in what felt like an arbitrary generation of items and consumables. For me, though, this was a disappointing, frustrating and honestly exhausting waste of my time. Have fun storming the castle, I’m going back to bed."
I don't think it's the end of linear story games but I do think publishers are being more careful with which ones they invest in.
Not if you play Sony exclusives. I'm not pushing this as an agenda, but Sony's studios have a good balance of storytelling and freedom. Uncharted 4 is on rails in terms of following the story, but offers different ways around a situation. Same with TLoU and I imagine God of War.
It's only a certain subset of publishers pushing for Games as a Service style games... The usual suspects. If that's their choice, fine, but gamers who have enjoyed storied games from the beginning will go where they can play them. I know I will and have managed to avoid every GaaS game this year without a fear of missing a thing... Except SoW, as I was a fan of Shadow of Mordor. Still, I'll stick to my guns and stay away.
Technology and the internet can be a double edge sword for gaming, in one hand we have the developers who wants to create a unique creative worlds and stories, in another hand we have the developers who want to cash in quickly by creating multiplayers games only, cause also this type of games are way more easy to develop and deploy thanks to today's technology, so in other words we have the lazy gaming developers and gaming Developers imo, if the multiplayer games are on the rise this will cause most gamers to lost interest, not all of them are into jump in a multiplayer match and start killing everyone, others wants compelling immersive stories, or just a fun single player game without the nuisance of someone screaming at you.
Single player experiences are the core of this gaming industry and one of the main reason why this industry is so damn big now, Sony knows this fundament and this why the PS4 is number 1.
No - everything gets stale eventually, MP games can be amazing, social, competitive. But they can also be stressful, annoying, harmful. Gaming needs a good spread of genres to cater to gamers moods on a given day.
The big boys in suits just want to maximise investment and nickle and dime the consumer every chance they get.
Obviously not considering the two best games of the year was Horizon zero Dawn and Zelda breath of the wild plus there were other great linear story experiences this year with resident evil 7, persona 5, Nioh, Nier Automata & Gravity rush 2 to name just a few & next year we've got the new God of War which in my opinion looks absolutely lethal as well as the new Spiderman game & Days gone so linear story games are far from dead but when they do die so will my love for gaming!! Oh & I can't forget the Last Of Us 2 which will be another linear story experience & will probably be game of century!! lol Peace...!!