Skyrim VR transitions surprisingly well on PSVR, but at what cost?
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Lol, maybe I'm becoming an old fart, but excessive violence in VR seems to bother me more than in flat games. Feels more visceral when you're looking a person in the eyes before mutilating them.
By no means am I trying to be a prude and saying these games shouldn't exist. I just play them more sparingly, need more breaks. I need some beautiful, refreshing & relaxing VR experiences too to balance them out so I don't feel so heavy.
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IMO, there's two that are better than all these (except maybe Beat Saber), Thrill of the Fight and AUDICA.
Adding the Move controllers while keeping the cost down seems to be clunky and underwhelming. It's interesting to see that Sony has not updated it's VR controllers and come out with more options.
I’ve played it on PC with VorpX and Vive. It’s been 6 years! Quit milking this and make a sequel!
Moldy do us all and yourself a favour and stop commenting on ps4 articles that you clearly have little interest in other than attempting to troll
On topic : I never got very far into skyrim on the PS3 but this looks and sounds like a definite worthy edition to the psvr platform. Glad to hear that either motion or standard controls can be used. Can't wait for it.
I am a big fan of PSVR but I have to somewhat agree with moldy, the biggest thing holding it back is move. not so much the tracking but I would kill to have analogue sticks on them. <3
you don't have to force players to choose controllers as the sticks will allow turning and locomotion, and you can start porting more games (Bioshock VR pleeeeeze)
I'm a big fan of skyrim, psvr, and the dualshock. So I can't wait!