At last year's Tokyo Game Show, one of my favorite discoveries was the debut trailer for the first Wii game from Vanillaware. It looks kind of like their previous game (cult-favorite action/RPG hybrid Odin Sphere) but with a fantastic new and seemingly more realistic art style. And now that it's a year closer to completion, with a U.S. release planned under the name Muramasa: The Demon Blade, 1UP was able to e-mail some questions to director Jyouji Kamitani to find out more just before this year's Tokyo Game Show (which starts later this week). Some of the replies bring up more questions than answers, but read on to see what he had to say, and check back later this week for hands-on impressions and more specific info about the game.
Nintenderos: "We kick off our interviews this year with a very special one with George Kamitani, president of Vanillaware. In case you didn't know this study, it is the one behind games of the stature of Muramasa: The Demon Blade, Odin Sphere or Dragon's Crown. In addition to, of course, unforgettable titles like the wonderful 13 Sentinels: Aegis Rim published by Atlus a few months ago."
With the ongoing pandemic shutting down many IRL cherry blossom viewing parties, here are some games where you can still enjoy some beautiful spring sakura scenes
How do you introduce people to folklore and fairy tales? Introducing people to mythology can be easy when they are young or in school, as such stories can sometimes be used to teach morals, introduce concepts that might be difficult for people to otherwise understand, act as warnings and get imaginations working. Once folks get older, it can be more difficult to get them engaged and interested in legends. Fortunately, some Japanese video games can step in to bridge the gap.