290°

Mid-Sized Developers Argue That The Market Might Be Saturated with Games

"AA" developers like inXile's Brian Fargo and Hidden Path's Jeff Pobst suggested that the market is getting saturated with games, making it very hard for independent developers to even make a living.

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wccftech.com
Jackhass2801d ago

It can certainly be hard to sift through the chaff on Steam.

robtion2801d ago

Yep. The market is absolutely oversaturated. So many great games go under the radar for the majority of gamers. Smaller games like HoB, Battle Chasers, Armello, Inside, Little Nightmares, and many others don't get played by as many people as they should given their quality.

Scar-2801d ago

I feel like this is a media and community problem. Look at Demon Souls and Valkyria chronicles both those games under preformed at launch hell both had next to zero ads, yet they both found cult followings and birthed series by word of mouth. I think a good game is going to sale as long as it doesn't stray to far into niche category.

FallenAngel19842801d ago

When isn't the market saturated with games? 😑

Darkwatchman2801d ago

....with the ease of digital distribution in the modern era and the industry making more money than it ever has, more and more people have had opportunities to make games than would have been possible last gen. The market is absolutely over saturated with releases. This gen is the first gen I have been legit overwhelmed with how many games are constantly coming out that I want. It's impossible to play it all

BigTrain2801d ago

Totally agree. I've been gaming for awhile now and my backlog status has been insurmountable for at least 6 to 8 years. Steam alone Im 196 games deep. Thats not counting console. I laugh when people complain about no new games because Im seriously at a point where I should've stopped buying new ones at least 5 years ago.

Uken122801d ago

The market has been oversaturated with bad games and has been for years. I feel it began with the Wii Shovelware, and than Mobile Phone games (also pay to win). There are so many crap games that look alike it's crazy.

Great gameplay and great design will sell a game.

Sgt_Slaughter2801d ago (Edited 2801d ago )

It's been a thing ever since the 70's, not with the Wii. Unlicensed/regulated cartridges, shovel/freeware for DOS systems, bad movie games, PS2/Wii shovelware, Steam games, etc. It's a byproduct of a successful business.

Gh05t2801d ago

So are you saying that you buy bad games and therefore can't buy good ones? Or are you saying everyone else is just too stupid to pick the good games and we all spend our money on bad games
Seriously the good games are not being overshadowed by garbage games, they are over shadowed by other good games. I've never seen anyone go gee I would have picked up Zelda but I was too busy playing the clicker game on my phone.

Uken122800d ago

@Gh05t
Did you even read my comment?
I'm not saying anyone is stupid in any way. What I mean is that a lot of bad games/shovelware make it hard to navigate through to find good games. Unless one already knows about a good game.

Also one reason shovel ware is so successful is because parents buy games for their kids and aren't always well informed.

Another thing, I used the words "Great Games" not good games. There is a difference. On how gamings scoring system works a great game is around 8.5 or higher. A good game is a solid 7. Big difference.

How can you argue that the market isn't oversaturated with bad games? Most people on N4G like you and I are not the general gamer. They are more casual or like only specific types of games. They don't buy a lot of games like us. So the when searching for new games they are going to pick the first good game they find in a slew of pickings. Many of which are bad. It's just common sense.

And my last point is mostly true. "Great gameplay and great design will sell a game"
There are always gems that do not sell well.

Phil322801d ago

All of the platforms are overloaded with games. A good problem for gamers to have but not so much for smaller and middle devs struggling to get publicity and the word out on their games.

aaronaton2801d ago

If you want your game to get noticed, you should consider doing a Xb1 exclusive. It'll be like giving a BigMac to an Ethiopian. Any old shite will suffice.

slate912801d ago

That joke was on its way to being good until the Ethiopian line. This isn't the 90s anymore. Time to stop lying about Africa.

Prince_TFK2801d ago

Haha what a funny guy. You should be a comedian.

theXtReMe12801d ago

Hes absolutely right. The overflow of Indie games this gen has saturated the market and shortened the amount of time any one developer can make money on their games. If you look at Amazon over a months time, you get a good idea of what Im talking about. Where a game released at the beginning of the month for $60(or $48 for Prime members), will soon be discounted to $20-$40 or less. This makes it so that everybody down the line is making less money. Which not only hurts developers, but publishers and distributors as well as retailers. The only people making money in all of this is the console makers, as their royalties dont drop with game prices.

Its great for gamers, because if they dont have to be the first on the block to buy a game... you can get them for cheap. Though, its this kind of saturation that caused the original videogame crash of the 80s. So many games that noone has the time to play them all, only the biggest of studios can survive and it becomes difficult to find the great games out of the 100s or thousands of mediocre. There comes a point where gamers get tired of having to shuffle through the shovelware, just to find something decent to play and some will give up and find something else to do. I believe its the very reason that both Sony and Microsoft have cut back on the amount of Indie games they are allowing to be relased on their systems.

Gamers now are lucky to have so many online and paper publications to guide them in their search for the best of the best. In the 80s, people didnt have that luxury... which is what caused the crash. People would buy games, find they were crap and return them to the stores. After so many crap games, they just stopped buying. Which then caused the developers and publishers to close their doors.

Its cool that Indie studios exist, as it is because of them... innovation exists, as larger studios are afraid to take the risks. But, too much of any thing is never good. Its why console manufacturers need to pick and choose the best of the best and leave the scrap where it belongs. It keeps gamers from wasting money and getting frustrated.

ApocalypseShadow2801d ago (Edited 2801d ago )

Sony didn't cut back on Indies. They cut back on promotion of them because they already get those games in abundance. But they still displayed them at E3.

What Sony were saying is that PS4 is selling well, Pro is selling well, games are selling well, etc. So, it was time for them to concentrate on making PSVR sell well as it's a platform they want to succeed because it's new but still pricy.

But yes. As good as it is to have more games than less games, there are too many to sift through. I was looking through digital the other day on PS4 and saw stuff that I didn't know was even out.

iDadio2801d ago

It just sounds like whining, if your game is good it will get recognised one way or another. It's like they make the connection that less games is less competition so we can make more money but that's not how it works unfortunately we all want the money's.

chaos-emeralds2801d ago

Not on Xbox one, but that's kinda a good thing for developers. Just look at how much cuphead took in in it first week.

Seraphim2801d ago

cuphead is the rare exception. That one in one hundred that appeals to a wide audience and is something people actually want and care about.

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70°

Warhammer 40,000: Boltgun 2 devs praise games like Space Marine 2 for "lowering the barrier"

Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.

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videogamer.com
Jingsing1d 8h ago

How about an official level editor for Boltgun?

60°

Glen Schofield: Dead Space Wouldn’t Be Greenlit Today—Publishers Are Afraid to Take Risks

Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.

1nsomniac1d 23h ago

It’s easy enough to say that, but why? It feels weird to me when developers say this but common sense would tell you everything about the idea itself should work.

The idea of the concept seems like a winner at whichever angle you look at it so why would publishers not greenlight it?

… it’s almost as if the majority of publishers are massively incompetent at their jobs. But there’s no surprise to anyone there.

150°

WILD HEARTS S Q&A - 'Switch 2 Is Closer to the Series S Than PS4'

Wccftech interviewed Koei Tecmo about their upcoming game WILD HEARTS S, gathering their first thoughts on the Nintendo Switch 2 console.

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wccftech.com
Christopher4d ago

This new tech, in 2025, is more comparable to 2020 tech than 2013 tech.

*tip toes over that bar*

Also, why are all the comparisons to PS4 and not Xbox One?

Neonridr4d ago

PS4 is more powerful than the XB1, S2 is more powerful than both, so why not use the higher of the two?

Christopher4d ago (Edited 4d ago )

Probably because people who owned an XBO and not a PS4 don't really know what it means. The assumption is that everyone is as knowledgeable as journalists or gaming news junkies. Gaming is mainstream, that means that mass majority of people don't know these specifics, only online talking points.

And the PS4 and XBO are the closest in power systems we've ever had, so this 'more powerful' is so small, it really isn't the big talking point people think it is.

RaidenBlack2d ago

I'd rather add, Xbox One X can be used as a good metric to gauge if a said system is more powerful than last gen.

VariantAEC1d 17h ago

It's pretty clear that Switch 2 isn't more powerful than PS4 Pro. Is the base model PS4 being beaten? Well, Switch 2 is hardly ever actually being compared to the base model PS4, but seeing as how it's yet to outperform PS4 Pro in basically any other way than loading data into RAM in video comparisons. I have to assume the individual developer being interviewed has very little experience with PS4 and Xbox One.

OtterX3d ago (Edited 3d ago )

Which is great for a handheld/hybrid! Some people still stick to Digital Foundry's PS4 comparison comment as gospel, back when they were just watching trailers and hadn't even had their hands on it yet.

With that said, this interview doesn't go into very much depth on this. I'd like to see more analysis, but so far I'm really impressed with the performance since I got mine on Friday. Truth be told, having a PS4 Pro level handheld is enough for me. Anything beyond is icing. I'm not looking to replace my PS5 or PC.

VariantAEC1d 17h ago

In this case Digital Foundry is right. They didn't adequately explain or sound remotely confident when showing Switch 2's "visual" benefits in that HogLeg comparison was related to loading. Yes, sometimes two massive world segments can be connected by a smaller individual loading zone like how Jak 2 handled open world zones on PS2. There is a small room that in itself is it's own discrete loading zone that you wait inside as the next massive portion of the map loads in. Very common when going from Haven City to any part outside of the city owlr when descending into the sewers or entering the city from the outside or leaving the sewers. Anyway, the HogLeg skybridge loading zone is more detailed because Switch 2 could load in more varied textures. Models load pretty fast. It's probable that the decimated models that appear in the Switch 2 version were supposed to be visible on Xbox One and PS4 in that scene, which might be why they exist on Switch 2. Unfortunately, the same video showcased above shows PS4 Pro is basically ahead of Switch 2 in all other ways imaginable. Higher rendering resolutions with a sharper cleaner image, better effects quality, and a better distance all favor PS4 Pro. Both the Pro and Switch 2 seem to have a pretty solid 30FPS performance level.

MDTunkown3d ago

For how thin switch 2 is it’s impressive especially when it’s stronger than steam deck and cost less

Christopher2d ago

Steam Deck is cheaper at $399. Switch 2 also uses cheaper materials. See joycon drift still being an issue. You'll also save a ton more money on software alone with the Steam Deck.

Honestly, if the Steam Deck was released today, it likely would at least match the Switch 2 in areas where it outperforms the Steam Deck but still have more advantages. Main thing holding back the Deck is the cores and resolution, because it still has the better CPU and GPU otherwise.

Neonridr2d ago

@Christopher - I own one, no stick drift. My OG joycons never had drift either.

Steam Deck relies on FSR which is still inferior to DLSS. Not to mention that the S2 can push double the GPU performance in docked mode. Deck has more memory, which is nice.

I have both, but my S2 will be getting the lion-share of playtime in the near future. That being said, I can still appreciate being able to play my steam games on the go.

FinalFantasyFanatic2d ago

For me, the game sales/prices and flexibility of the Steam deck outweigh the cost of the system itself, but I'll probably get a Switch 2 anyway.

OMNlPOTENT2d ago

And the ps5 was comparable to a PC that could be built over 5 years before it came out lol, how do you think consoles stay affordable?

Christopher2d ago

You're actually proving my point even more.

badz1492d ago

@omnipotent

PS5 comparable to a PC built OVER 5 years before it came out? let's see...

the best mainstream PC combo back in 2015/2016 would be the i7 6700K ($350) + GTX 1080 ($600). Sorry, but that setup is never going to outperform the base PS5 in games, especially modern ones.

you done lying yet or still want to continue lying so your precious Switch 2 doesn't get hurt by facts anymore?

CosmicTurtle2d ago

It’s a tech article speaking about specs people who care about this will know. I did not own an XB1 but know it’s at a similar tech level as PS4. PS4 has a far greater sales footprint, it makes sense to use it.

ABizzel12d ago (Edited 2d ago )

Technologically it’s closer to the Series S….. Raster-wise it’s closer to a base PS4 which has been the point.

Why Switch 2 is better:
The much better CPU allows for higher FPS than the last gen Jaguar CPUs could ever produce.
The 12GB of RAM prevents the system from being bottlenecked in most modern games (even SS fails here)
The storage while not NVMe Gen4 speeds, is significantly faster than the HDD in last gen
It’s a RTX 3000 hybrid, and DLSS is a better upscaling solutions than all other consoles even PSSR currently, and significantly better than checkerboard rending.

This is where the PS4 & PS4 Pro comparisons come into play. Natively it can’t compete with the PS4 Pro, and really closer to the base PS4, but due to the better CPU, more RAM, faster storage, and DLSS it can upscale resolution, image quality, and performance to get close, match, or certain cases exceed the PS4 Pro, and rivals the Series S.

DLSS is really the saving force behind Switch 2 getting current gen ports to acceptable resolution quality, and NVIDIA and Nintendo did it at 10w, so kudos to them, because many of the AAA 3rd party games are and will continue to be native 540p - 720p upscaled through DLSS.

Also this game would benefit from DLSS.

+ Show (3) more repliesLast reply 1d 17h ago
Sonyslave33d ago

I notice it always ps4 or ps4 pro but never xbox one x which is more powetful then the ps4 pro.

MDTunkown3d ago

And it’s also in someways stronger than series S. Xbox one x is a special console that was never fully utilised and has 1,5 times more teraflops than series s.

badz1492d ago (Edited 2d ago )

but the Bulldozer CPU is much weaker and inefficient compared to Zen2 used in the Series S

Neonridr2d ago

the CPU's were those crappy Jaguar based chipsets though.

jznrpg2d ago

Because most people don’t care about Xbox

repsahj2d ago

This is an ugly port, they should improve it more instead of releasing it early.

gold_drake2d ago

sooo ...

what this is telling us, is that it comes down to the game and the devs optimization.

VariantAEC1d 17h ago

There are already several games on Switch 2 coming up short in side-by-side comparisons. Cyberpunk 2077, Fortnite, and HogLeg are just the first examples with the first game in this list only having better image quality due to DLSS and slightly more stable performance due to that lower resolution than last gen systems enabled by DLSS, but having simplified models at mid distances and fewer NPCs roaming around than on PS4 or Xbox One.