Harvest Moon 64 was one of my favorite games on the Nintendo 64; like with Ocarina of Time and Metroid Prime, Harvest Moon 64 is a game that I go back to annually. I haven’t latched onto any of the recent Harvest Moon games the same way I did with 64, though, and Harvest Moon-like games such as Rune Factory and Story of Seasons didn’t do it for me, either. I figured I’d try one more game that was reminiscent of Harvest Moon 64 in Stardew Valley for PlayStation 4. I put in a good five or six hours over the course of several days before it was officially announced for Nintendo Switch. That’s when I decided to hold off until it finally came out for Switch, and that decision has paid off because I can’t imagine any other way to play Stardew Valley.
The creator of Stardew Valley mod Baldur's Village thanks Larian for saving the project after a Wizards of the Coast takedown.
Baldur's Village is a fan-made mod for Stardew Valley that brings iconic characters from Baldur's Gate 3 to the pixel-art farming simulator.
"Free quality fan mods highlighting your characters in other game genres are proof your work resonates and a unique form of word of mouth. Imho they shouldn't be treated like commercial ventures that infringe on your property." Read that Nintendo, much respect to Swen Vincke.
the dmca wasn't a mistake, only when they realized that people would give em shit for it they considered em a mistake. Pretty sure Swen talked them out of it.
Players' desire to marry the Trout Man may be an unusual one, but it also shows that the current romance options aren't enough for some fans.