110°

Digital game gifting on Xbox One might be here in time for the holidays

For select participants in the Xbox Insider program, a new option has opened up on game's store pages. That's the option to "buy as a gift." These digital games can be sent to a friend's email or gamertag, and it appears to have no big issues so far.

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greenlightgames.co.uk
4Sh0w2826d ago

Me too...that would be sweet for Christmas.

maybelovehate2824d ago

Yep, been waiting on this for a long time to pay off a bet lol

ZayBo062824d ago

This is so stupid! What's the purpose for this? It just don't make any sense to me. What do I gain from gifted a game to somebody else?

XMarkstheSpot2824d ago

What if someone gifted a game to you, wouldn't you not like that? Unless you don't have friends who care about you

ZayBo062824d ago

I do have friends and family members. And I would love for somebody to gift me a game. Me and my brother been doing it for several years now. We use these little small thing known as gift cards or network cards. If its something the other one want, they buy the gift card and give it to the other person. So like I said before, What's so special about this feature.

XMarkstheSpot2823d ago (Edited 2823d ago )

"I do have friends and family members. And I would love for somebody to gift me a game."

"So like I said before, What's so special about this feature. "

Right there. Just because 'you' use gift cards, doesn't take way from the fact of being able to gift a game. Jesus don't be so narrow.

60°

"Leaked and Vanished" A New The First Descendant Season 3 Trailer Briefly Breaks Cover

A new Season 3 trailer has accidentally been leaked and removed, but The First Descendant fans have managed to share it with the community.

70°

Ten Years Later - Still Going Strong: Dying Light: Retouched Update Releasing June 26

Hey Survivors! Tymon here, your favorite Dying Light Franchise Director.

It's been an absolutely wild month here at Techland! We're in the thick of what I'm calling the "Summer of Dying Light," delivering updates and big news across all three Dying Light games. Just a few weeks ago, we dropped the first gameplay for Dying Light: The Beast, revealed its release date, and kicked off pre-orders (if you haven't seen it, check out my last dev blog). I'm incredibly proud of what we're building with The Beast - it’s the culmination of more than 10 years of experience in open-world survival horror!

But here's the thing: we never forget where we came from. That's why, this week, we're not just looking forward - we're rolling out significant updates for both the original Dying Light and Dying Light 2: Stay Human. We promised to support our games for a long time, and we're committed to continuing that support, right through and beyond the launch of Dying Light: The Beast.

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pilgrimoutpost.techlandgg.com
140°

Square Enix is “aware” of Final Fantasy XIV player numbers dropping

Square Enix president Takashi Kiryu discusses the dropping player count of Final Fantasy XIV and the numerous projects of YoshiP.

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videogamer.com
jznrpg1d ago

It’s really old now. All great MMOs decline.

PRIMORDUS15h ago

Also who wants to keep paying a monthly fee every month, there are other options like Guild Wars 2 😁with no monthly fee and while not that many people overall compared to FF XIV, it did increase to about 21 mil now.

Sephiroushin5h ago(Edited 5h ago)

I prefer to pay since i do not like guild wars and it keep kids away, but FF14 decreased on quality since they started to make it "more accessible", tried throne and liberty and while it was okay it has so many issues, same for dune awakening... Its time to start making a new FF MMO

kaewcha73416h ago

Looks like Square Enix is self-aware but still stuck in place, they see the player drop and apologize for the bugs, but nothing really changes. Shame, FFXIV used to be the gold standard

Servbot4115h ago

My entire free company has stopped playing. The writing has consistently gotten worse and the content is sparse and lacking; unless you are a hardcore player there's very little for you to do. They are over-catering to the people who will grind three+ times a week on a single fight for multiple months when the playerbase by large doesn't want that sort of content. Square needs to dedicate more resources to the game instead of wasting them on mobile and other live service slop.

Miraak82 9h ago

The biggest factor for me is the way they butchered job design over the years , the casualization and over simplification really hurt a good chunk of enjoyment I used to have . Jobs lost any form of complexity and just became " press glowing button" DDR style for fighting where the gameplay loop is a about the 2 minute burst window . They removed most DoTS, timer mechanics , cast times, pets, RNG ect and all around homogenized everything . When you try and can cater to everyone ... you cater to no one .