140°

PUBG Developer Wants To Have Xbox One And PC Cross-Play Support

The upcoming Xbox One version might eventually share a community with the PC crowd.

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indieobscura.com
darthv722820d ago (Edited 2820d ago )

Yes, by all means. If Ms wants to promote their new acceptance on cross play.... here is as good a chance as any.

2820d ago
2820d ago Replies(1)
lxeasy2819d ago

I could definitely see this happening. Especially since the team over at Xbox likes the idea of cross platform play

subtenko2819d ago

By taking a note from how ps4 does crossplay with PC, right..

+ Show (1) more replyLast reply 2819d ago
crazychris41242820d ago

Before some of you guys have a stroke, this will be an option like 1st or 3rd person. Anyway I love the idea and have a couple friends on Xbox who are dying to play this game, would love to play with them.

MecheSlays2819d ago

Ohh the player base would be FAT! They would have to balance the controller perfectly tho

ILostMyMind2819d ago (Edited 2819d ago )

They don't need to "wants", just do it. It is not so hard. Sony has been doing this for a long time.

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60°

Techland Wants to Switch to a 3-4 Year Cycle Starting with Dying Light: The Beast

Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.

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wccftech.com
Goodguy0121h ago

Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.

Skate-AK1h ago

Lol. Had no idea who that was, but I will admit they do look quite similar.

130°

Hideo Kojima calls Clair Obscur: Expedition 33 “ideal” for one key reason

Legendary gaming auteur Hideo Kojima heaped praise on Clair Obscur: Expedition 33, calling it “ideal” for one significant reason.

gigoran89h ago

Greatness knows greatness. Simple as that. Expedition 33 is a masterpiece, built with a smaller team and with a smaller budget, blowing ubisoft out of the water. It doesn't matter how many devs you have and how much money you throw at it, great studios like Sandfall Interactive will always overcome you.

80°

Warhammer 40,000: Boltgun 2 devs tease things 40K fans "haven't seen before"

Auroch Digital, the developers of Warhammer 40,000: Boltgun 2 have teased a massive expansion in variety for their new FPS game.

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videogamer.com