120°

Doom and Rocket League are ported to Switch by developer Panic Button

It's been confirmed that developer Panic Button is in charge of porting both Doom and Rocket League to the Switch.

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nintendotoday.com
Gemmol2407d ago

sounds like they a good team

darthv722407d ago

Pretty amazing feat to get Doom on the switch.

MrFisher212407d ago

Not really. They just downgraded the graphics until it ran. The video I saw looked very downgraded.

AKR2407d ago

Game development is not that easy. If it were that easy then developers wouldn't have to spend days (and sometimes weeks) in the studio trying to meet a deadline.

Optimizations and tweaks need to be made for every game that comes to any platform, Switch included. While development for the Switch has been confirmed to be rather simple, it's not like they can just drop the game on the system, turn a few knobs and call it a day.

EddieNX 2407d ago

The video I saw was the exact same game as the one on PS4 and XB1 with the average consumer not being able to see a difference at all. On the Switches small screen it will look epic.

deafdani2407d ago

If it's that simple, why don't they just do the same with The Witcher 3, Overwatch, etc? Just downgrade the graphics until they run.

You seem to be rather knowledgeable on game development. Why don't you call those developers and enlighten them how it's done, so that they can fill the Switch with more third party games?

MetroidFREAK212407d ago

Out of all the idiotic things to say, you say that... really?

wonderfulmonkeyman2407d ago

You're probably talking about that "comparison" where someone took screens of off-camera handheld mode instead of a direct feed, and compared it to direct-feed PS4 footage.XD

The game doesn't look as bad as that particular example wants to make people think; honestly aside from a few things being toned down, it looks as close to identical as one can reasonably expect from a $300 hybrid.

porkChop2406d ago

The visuals have barely been downgraded at all. I actually would have preferred they were scaled down a little bit more so we could get 60hz instead of 30hz.

+ Show (3) more repliesLast reply 2406d ago
MetroidFREAK212407d ago

Looking forward to double dipping this holiday. I hope everything runs well and the MP is populated

gtxgamer22406d ago

Considering it'll be the first fps game to make it to the switch I wouldn't be surprised if it's heavily populated

About30Ninjas2406d ago

Panic Buttons you guys did a great job keep be it up

130°

Microsoft Seemingly Closes Bethesda France

As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people

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insider-gaming.com
Hereandthere1h ago

Microsoft should have left them stay 3rd party

PassNextquestion1h ago(Edited 1h ago)

Bethesda France was made up of roughly 15 people... they couldn't of being doing much

Bethesda France mainly did publishing and marketing within the region

Profchaos1h ago(Edited 1h ago)

Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.

I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games

Tacoboto57m ago

It's France too, there's a high likelihood only 1-2 people on the team even had an Xbox.

Profchaos33m ago

Possibly guven all the leaks we know the Xbox brand is really struggling in the region.

XiNatsuDragnel1m ago

Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo

70°

I’m Glad Atlus & SE Changed Dates To Avoid Competing With Shadow Of The Erdtree

Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."

H919h ago

More intelligent than guerilla games

raWfodog1h ago(Edited 1h ago)

Atlus is releasing their game one week before Erdtree, SE is releasing theirs one week after.

HZD released four days before Zelda, HFW released one week before Elden Ring.

It seems to me like they are still releasing their games too close to Erdtree.

90°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg2h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos2h ago

Souls games will be like that players struggling make it harder

PassNextquestion1h ago(Edited 1h ago)

I think if used correctly it could work well