The FXN crew dig right into recent news on Final Fantasy XIII's progress, include scenario and art. The crew also hit up news from Xbox Japan and discuss future of Final Fantasy being multiplatform.
Ever play a game a game only to discover at some point it transforms into a horror game? No? Well Netto's Game Room shares six games that do just that!
Not necessarily a ‘horror’ moment, but I remember feeling really tense and anxious when the Flood were first introduced in the original Halo. I never felt more on edge or nervous in that whole game as that moment. I think it was the whole buildup that something terrible was coming but you didn’t know exactly what.
Another non-horror game that had me feeling it was Subnautica. The deep dark depths, and knowing that sea monsters were lurking nearby, had me jumping at every sound.
I remember being scared of the Asylum level in the most recent Thief game from 2014.
Kazuyuki Shindo, who worked on games including Legend of Mana, Final Fantasy XIII, and SaGa: Emerald Beyond, has left Square Enix.
A new datamine of game files from Final Fantasy XV has revealed a cut scene from Chapter 14 that didn't make it into the final release.
always liked 15, but the development was shch a shitshow. it could have been so much more.
but Tabata did a good job with what he had regardless
Ff15 was a missed opportunity from square as they transitioned from turn based to real time.
One of the issues is that it was 30 fps. The combat mechanics required precision dodges to activate Noctis teleport ability and it was difficult to do at 30 fps. I am glad they rectified that in FF16. The story and flow also felt like it went through a chopshop similar to how some live service games end up when they are trying to meet a deadline. Those extra episodes they sold as dlc should have been in the maingame.
FF15 is one of the weaker entries in the series.
Ah yes; FF XV.
The beginning of me coming to the realization the series was no longer for me.
That initial trailer with the Leviathan fight was the game I wish we got. The actual retail release was watchdogged to all Hell and while there’s enjoyment to be had in the game, it’s such an incomplete product and so many elements feel so slapped together without any cohesion.
Like, don’t get me wrong, I loved fishing, cooking, and the first third of the game, but I much rather they made a story that didn’t feel barely there and the the last third of the game didn’t feel so rushed and unfinished.
FFXV was underrated in my opinion
I have played all of the final fantasy games, and I loved this game
turn based to me takes too long, I like active battle
the extra dlc and chapters should have been included in the original release, but it is nice that they fixed the game later
Final Fantasy XIII will be on the 360 in Japan as well.Expect the game to suck because the PS3 version will get shafted due to the 360s DVD9.White Knight Chronicles will the only true next-gen RPG.
Square-Enix already said that the Xbox 360 will not interfere with PS3 development.
And that they will TRY to make the 360 version CLOSE to the PS3.
Expect 360 multi-discs and content cuts.
because if they do anything to p!ss me off, i will buy the game used and wont support with a new sale
so it all depends
FF13 is the last chance for square to redeem themselves in my eyes they have screwed sony over this whole gen in favor of M$ moneyhats im sorry but wkc actually will be released in 2009 and i already think ff13 is getting a 2010 release all because of this 360 bullsh*t. Sce should just start a rpg division so they don't need SE and sony still has stock in se just sell it and screw se backstabbers.
I can see Sony purchasing Level 5 after WKC hits and also they have there Japan Studio.