680°

Guillemot on Ubisoft Open World Mechanics: Zelda and Horizon: Zero Dawn Borrowed from Us

Mechanics from Ubisoft open world games can be found in highly acclaimed titles like Zelda: Breath of the Wild and Horizon: Zero Dawn, said Yves Guillemot.

He also explained Ubisoft's recent focus on multiplayer games as a response to what customers want nowadays.

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Aurenar2406d ago

I do agree that Ubisoft tends to get too much flack for this, but then again their games are usually still rough when they ship. We'll see what happens with Origins.

princejb1342405d ago

To bad Ubisoft open world games are repetitive af. They start out good than 3 hours in I'm like " didn't I play a mission just like this one not to long ago"

Eonjay2405d ago

Agreed. If they feel so strongly about what was borrowed from them, they should borrow back the things that made Sony and Nintendo games better.

InMyOpinion2405d ago

Watch dogs 2 is their crown jewel though. It has an amazing open world with tons of secrets and diverse activities.

zerocarnage2405d ago

Yet in every game some where along the line there's repeating if some kind, but what the hell let's all just focus in Ubisoft for it lol.

nveenio2405d ago

If Ubisoft open world games were half as good as Zelda and Zero Dawn, I'd buy more Ubisoft games.

Seraphim2405d ago

that's exactly it. They do a great job for the most part but when it comes to filler it's repetition is killer. They really need to create a larger variety of objectives and missions instead of having us doing the same stuff over and over again.

NewMonday2405d ago

because the rest of the game is the exact same as those 3 hours, over and over and over.. didn't play a Ubisoft game since FC3 because of this $#!t

Sono4212405d ago

hmm... I don't remember my guns breaking after killing 3 enemies? What are they talking about?

2404d ago
+ Show (5) more repliesLast reply 2404d ago
naruga2405d ago (Edited 2405d ago )

what a liar ... lame Ubisoft stole everyone else in order to make made AC origins and its previous games ....completely copy pasted MGSV and made Ghost recon, and AC origins , Bloodborne -Zelda combat was ripped off for AC origins, AC copied all its good elements from any MMORPG out there ..Watch Dogs1,2 were just a expensive well budged GTA clones

Pandamobile2405d ago

Every game that is made is an evolution of games that came before it. Calling them copy pasted from MGS5, GTA, etc is a bit disingenuous. Splinter Cell defined the stealth genre as much as early MGS games did, and Watch Dogs is a spin off of the Driver series which was GTA before GTA.

2405d ago
2405d ago Replies(2)
2405d ago
DarXyde2405d ago

I would argue both took more inspiration from The Witcher than anything Ubisoft made.

cabbitwithscissors2405d ago

What's horrible is that EA gimps their games in content and basically nickle and dime gamers, but Ubisoft gimps their games' gameplay and content and game mechanics...which is worse, I'm guessing both are and both deserve to be castigated for it.

+ Show (3) more repliesLast reply 2404d ago
ccgr2405d ago

Games borrow from each other all of the time. Imitation is a form of flattery.

Deep-throat2405d ago (Edited 2405d ago )

He's right. But Zelda did it better... Horizon Zero Dawn copied almost everything from Ubisoft games and the new Tomb Raider...

Horizon ZD = Ubisoft games simulator

UCForce2405d ago (Edited 2405d ago )

Yup, you completely hate Sony in every turns. Horizon Zero Dawn do borrow some Ubisoft games but HZD have Witcher 3 inspiration especially the quest design. I don't care what you said because I'm not convinced by your predictable and evasive attitude. The gameplay in HZD is great. Sure, Human AI isn't that smart, but the AI machine is the main spotlight.

Edit : Sure, you can try to convinced and respond. Sometimes you are right, but most of time you are miscalculated.

Deep-throat2405d ago (Edited 2405d ago )

I don't hate Sony bro. I know you're loyal to Sony (which is ridiculous btw) but come on guys, you are so overly sensitive here. I rarely post comments in Sony related news...

As for HZD, I've been saying the very same thing when the game came out, but some of you here mocked me and accused me of trolling. And no, the AI machine wasn't even decent.

JackBNimble2405d ago

Lol at Deep-throat calling anyone a loyalist ... smh

bluefox7552405d ago (Edited 2405d ago )

@Deep I'm inclined to agree with Jack, you pretending like you're not an extreme loyalist is laughable, everyone here knows differently.

Relientk772405d ago

Deep-Trolling can you give it a rest, geez

We know you're anti-Sony

thorstein2405d ago

This is why I miss bubbles!

Liqu1d2405d ago

An ignore user feature would fix a lot of problems with this site.

wonderfulmonkeyman2405d ago

@Liqu1d
YES!
That is something that even Facebook and Twitter have; it should be so simple to have an option to mute individual posts from specific users.
It hurts no one and solves a lot of needless quarrels and bickering on this site.
Oh, wait... N4G doesn't care how it gets its clicks so long as it gets them.
Should have remembered that from the off...

bluefox7552405d ago

@Liqu1d Right? They can change the bubble system, it seems like implementing an ignore feature would be way easier. Could ignore all of the "loyalists" that have zero self awareness to the point that they shamelessly call others the same. I mean, do these guys think we don't know? We see them post everyday, lol.

cabbitwithscissors2405d ago

A flag system would be better in my opinion. The worse the trolling the redder it becomes, and the opposite would be on the other end of the spectrum, but knowing N4g-gers all of us would be red branded. :)

+ Show (2) more repliesLast reply 2405d ago
Clown_Syndr0me2405d ago

Now you mention it I see the similarities but Horizon Zero Dawn was much better.

You may not be a PS Fan but guess what neither am I, I primarily play Xbox and rarely touch my PS but Horizon is still one of if not the best single player title I've played this year.

Alexious2405d ago

I don't know about that. Horizon is a great game, it doesn't have huge innovations but it is better than the usual "Ubisoft open world game". Though I'm hyped for the new Assassin's Creed!

2405d ago
rainslacker2405d ago

I don't believe that every game has to innovate something in some way....although I'd argue that the enemy AI in the game is quite robust in many aspects.

What's important is how well it's all put together, and I think that's where Horizon shines. There are aspects of the dialogue system, and IMO sometimes some of the ancillary story is delivered in a dry way, but beyond that, the game is exceptionally well crafted. It has a nice lore, interesting looks at tribalism, great metaphors about hatred, mystery, action, and the main story along with many of the side stories are quite compelling. More importantly, outside the fetch type quests, most of the quests actually have some relevance to the sub-story arcs that exist in the game.

UCForce2405d ago (Edited 2405d ago )

AI Machines are challenging. It's just that you don't see full potential on them. About you post comment on Sony rarely, I don't think so because you often post comments on Sony. And you still have that low reputation, so yes you deserve to get disagree for good reason. About me being PlayStation Loyalist, PlayStation changed my life ever since the first PS, so yeah I stay with them, but I'm not cocky and hypothetical and crazy like other. GG took a risk to leave comfort zone and tried something new for once and they did it. You just want GG to crawl back to do same thing over again. Don't get me wrong, I love Killzone series, but I prefer people to take risk by leaving comfort zone. And please, don't lie to me, you very hate Sony.

TheColbertinator2405d ago

Excellent work,Deepthroat.

The truth shall set them free

UCForce2405d ago

Nope. Poorly executed from @DeepThoart. Just like you.
You know It's funny that both of you want Sony gone which is low.

guyman2405d ago

Nothing but pure bullshit

rainslacker2405d ago

I suppose it would.

Now he just has to present some actual truth.

DVAcme2405d ago

Show me an open-world UbiSoft game with combat anywhere near as polished and intense as HZD's and we'll talk.

uptownsoul2405d ago

I love how Guerrilla did better in their 1st try than Ubisoft has done in almost the past decade

rainslacker2405d ago

You find a lot of joy when someone gives you a new console war argument to make aren't you?

Ever able to come up with something on your own without someone else planting the seed in your head?

InTheLab2405d ago

How did Zelda make tower scaling Better?

RedDevils2405d ago

Deep-throat should swallow a big shit through his throat.

Dark_Knightmare22405d ago

Dude people look at your name and just move on. You're the biggest troll and fanboy on here beside moldybread and your opinion is worth crap

Dark_Knightmare22405d ago

Hold up lol you just said down below you rarely post in Sony articles you can't be serious bro. You're delusional saying that you might need some professional help because you come off as living in some fantasy world where you don't troll Sony at every opportunity and people don't call you out. Get help bro seriously and quit defending pieces of plastic

frostypants2405d ago (Edited 2405d ago )

Well that was a stupid comment...

Yeah, Horizon is just like Tomb Raider, because...er...female? They play nothing alike. You are delusional.

Davidgr22405d ago (Edited 2405d ago )

It goes to show that you have never played Horizon Zero Dawn. Just 'cause both are female and use a bow doesn't make it the same. Ubisoft open world games are good, but they are very repetitive.

trooper_2405d ago

Anything to attack Sony, huh?

DarXyde2405d ago (Edited 2405d ago )

Don't you ever get tired of trolling? Serious question. You consistently troll, writing anti-Sony nonsense that has no basis in reality. Explain yourself: how exactly does Horizon Zero Dawn copy "almost everything from UbiSoft games"? C'mon, get specific. Draw the parallels. Don't be shy. Tell us what's copied. You say it copied "almost everything". Surely, you can come up with a comprehensive list.

Now what exactly is copied from Tomb Raider? The bow? The crafting system? Because crafting has never in its long history been done before Tomb Raider? You might have a point...

That is, if you conveniently ignore any of The Witcher games (Gwent withstanding), Runescape, The Last of Us (released 2 months later, so no, they didn't do any last minute additions to the game), Resident Evil Outbreak of all things, Kingdom Hearts, Fallout 3, Dead Space, BioShock, etc., and so on, ad nauseum. I've been using bows as a main weapon since Turok Evolution, and that's just what I recall immediately.

...but no, you're right. Horizon totally ripped off UbiSoft games and Tomb Raider.

Horizon is most like The Witcher--it does, after all, have people who worked on The Witcher. So we're not going to say The Witcher copied UbiSoft games? I wonder why....

Put a little more soul into it. I'd say you can do better, but you've yet to show anything creative or even based in reality. This site sure does attract some interesting people, for lack of a better word anyway.

TheKingKratos2405d ago

You have Microsoft Deep in your Throat.

DarXyde2404d ago

I don't know about that.

Microsoft fanboy? Hard to say.

Anti- Sony? Definitely.

That, or they just do it for the reactions. If so, that's even worse and I almost feel sorry for them.

Almost.

+ Show (16) more repliesLast reply 2404d ago
Big_Game_Hunters2405d ago

True, its the way it is.You can tell Some of BOTW is prevalent in the new AC as well.

wonderfulmonkeyman2405d ago

Ironically, BotW did things so well that the director behind FF15 wants to take notes to make the next big FF more like BotW, which is cool in my book so long as the story is great too. [BotW had a good story, but there just wasn't enough of it compared to the usual Zelda game, so I hope the next FF doesn't do that and adds plenty of story to the mix too.]

mafiahajeri2405d ago

Borrowed and made funner games.

Show all comments (133)
390°

Former Blizzard President Suggests Players Should Have Option to Tip Developers

Former Blizzard president Mike Ybarra recently suggested an interesting concept that has sparked a debate among gamers - the idea of being able to tip developers after completing a game.

LG_Fox_Brazil3d ago

If I had a 100% way to be sure that this money would go to a fund or a reserve dedicated only to the guys who develop the games, be them designers, artists, programmers and so on, I could think about it.

But we all know that this 'tip' would only end up in a publisher's CEO pocket to buy a new yacht, so, no, I ain't tipping anyone anytime soon on this industry

neutralgamer19923d ago

Exactly these companies were raising money for good causes and gamers were donation and come to find out they are keeping a good chunk of be pie

PapaBop2d ago

Yeah tip your developer, 5% proceeds go to developer, 95% to the publisher or whoever. Isn't tipping for staff not making minimum wage? How about they just pay their developers properly and like you know, give them fair bonuses? Too much to ask from Blizzard these days, Kotick saw to that and is now laughing all the way to the bank.

MrDead3d ago (Edited 3d ago )

It's the t**ts at the top looking at ways to cut devs wages and get the players to tip them like waiting staff, and I'll guarantee a percentage is skimmed and kept by Activision Blizzard. This is 100% for shareholder and CEO playouts.

Popsicle3d ago (Edited 3d ago )

I have to agree with this. On the surface tipping devs sounds like a great idea, but in the end it leads to pay cuts and subsidization of pay. Tips then become an expectation or the devs “can’t make a living.” Lastly, especially in the US, tip culture has gotten out of control, and it serves as an excuse not to properly pay employees. Sounds good but doesn’t end well.

drizzom2d ago

@ Popsicle

I think your right on the nose with how much tipping has become rampant. Instead of it being a relationship directly between the customer and the developer or employee, it now has a middle man ingrained in the system. DoorDash is one example. It ends up becoming a metric where the company can measure 'just how much more money you are willing to part with' before raising the price on the main product.

1Victor2d ago

Uh so they’re trying triple dip or more we buy the game that they’re already withholding/cutting content for dlc we was told that season pass would help the developers thrive we felt for it.
Now on top of all that plus their sales bonus they want tips enough is enough whatever happens to you create/built a good game get a bonus for sales milestones you care about your game and community we reward you with more sales not for doing 3/4 of a game then save the other 1/4 for dlc and passes after

raWfodog2d ago

The 'tip' is me buying your game in the first place.

S2Killinit2d ago

Very well said. If it was possible to send the money to either the developer or some organization for the betterment of gaming, sure. But we all know that will not be the case.

Rynxie2d ago (Edited 2d ago )

No, it would go to those on the top. They will still fire developers, have a bunch of microtransactions, raise prices of games and so on.

+ Show (4) more repliesLast reply 2d ago
H93d ago

So they eventually don't pay their workers and depend on our tips to pay them like the case with waiters!

Deeeeznuuuts3d ago

That kind of practice is only normal in the states, as far as I know anyway, what a backwards system

H93d ago

No it's as well in a every country that wants to amercanize

bloop2d ago

Ireland is literally the first stop across the pond and we don't have a tipping culture. The only establishments here that would expect a tip are the tourist haunts that Americans visit. Other than that, you might tip in a restaurant as a sign of gratitude for great service and waiting staff would be paid a full wage anyway.

Rebel_Scum2d ago

Tipping is not customary iin most countries dude. Get a passport lol.

Jin_Sakai3d ago

Is this a joke? How about the big wigs giving up some of their pay for their hard working developers.

MrBaskerville3d ago

Maybe the CEO could earn his money based on tips.

mastershredder3d ago

good god. The devs are not baristas dude. Total 1% ideals. Fing Chadosaurus.

Show all comments (76)
90°

The Reason Sega Lost The 32-Bit War? The 32X, Says Yosuke Okunari

"The company was unable to focus enough on its main hope"

Read Full Story >>
timeextension.com
ApocalypseShadow7d ago

Nope. Going back to the 32X as the reason Sega lost that generation doesn't go back far enough before the Saturn.

Sega executives need to blame themselves as to why Sega lost that generation. Not Saturn. Not 32X. Not Sega CD. Nope. Executives were the reason why. It wasn't the hardware. Those devices were either dropped early or released to soon resulting in a developer backlash the hurt the game catalog. They really shouldn't have been made at all because they should have planned their next move more carefully. It has nothing to do with the devices. Poor leadership decisions and lack of unity within the company are what happened.

Love how blame is always shifted away from what is the truth. Writing a book placing the blame on the 32X isn't the truth.

solideagle7d ago

I am pretty sure there are documentaries (Youtube) around it which highlights these points. I had Sega Mega drive and NES growing up but that's about it. I didn't even know there was a war going on between these companies but I do remember thinking why I can't play Sonic cartridge on Nintendo or Mario on Sega :D

FinalFantasyFanatic7d ago

I had the Genesis and the Saturn, also had the SNES and 64, I never got a Dreamcast for some reason, but I never saw one in the stores either.

60°

Talking Killer Klowns From Outer Space With The Chiodo Brothers

Chris D. Spoke with the Chiodo Brothers at PAX East about Killer Klowns From Outer Space: The Game and their Career.