Gamers love a challenge, right? Mega Man 2 was great fun, Ikaruga is loved by many, and if Ninja Gaiden II proved anything, it was that the hardcore are still out there, much like those creepy children in the cornfield. Like it or not, they're there, watching. Some even enjoy Super Ghouls and Ghosts on the SNES, freaks that they are.
Still, these canons of gaming cruelty pale in comparison to two of the beastliest games to have ever been made, games so fearsome that only the hardest of the hardcore have even heard of them, let alone played them. Games designed not to challenge, but to punish, unfairly and repeatedly, eventually reducing the player to tears of frustrated rage.