Bungie's recent changes to Destiny 2 have have met with mostly high praise! It seems Bungie has listened to the feedback by the community and made great improvements to the franchise, that is until people saw the change to shaders. Now what was once free and permanent is now, consumable and up for purchase. Fans are not happy, to say the least. Mr Bad Bit explains, how shaders work, how he used them, and what changes can be made to make all sides happy. Are the changes to the shaders really a big deal in the first place?
An independent UK developer says it’s been forced to announce and postpone its game on the same day, and lay off more than half of its staff, due to the sharp downturn in investment in the games industry.
The armadillo returns.
I personally do remember Infogrames in the years prior to merger. They really did have a portfolio that stuck out and I enjoyed. I wonder what value they see in reviving it now though?
The good old days of Driver and Stuntman. Unfortunately both games are long gone.
Meta writes: "Xbox and Meta teamed up last year to bring Xbox Cloud Gaming (Beta) to Meta Quest, letting people play Xbox games on a large 2D virtual screen in mixed reality. Now, we’re working together again to create a limited-edition Meta Quest, inspired by Xbox."
This is very upsetting to me. It better be fixed in a future update.