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Nintendo Switch Games May Require Memory Cards to Experience All Content

While revealing a new partnership with SD card maker SanDisk, Nintendo has also revealed that, moving forward, some Nintendo Switch games will require a MicroSD card in order to experience the full content of certain upcoming games.

PhoenixUp2854d ago

Geez just when you thought Nintendo couldn't further nickel and dime its consumers...

AKR2854d ago

I wouldn't all this "nickel and diming". Look at the design of the Switch—it's very similar to a tablet. What do tablets use for memory? Flash storage and microSD cards.

Memory typically isn't very cheap. Nintendo could have definitely added more than 32GB, but that would have driven up the price significantly. We see that all the time with smartphones, for instance. Ironically enough, I don't see anyone complaining about having to buy microSD cards for their phones and tablets; usually I see COMPLAINTS if a device doesn't have expandable storage. So, why is it suddenly an issue for the Switch?

This is no different than what's on PS4 and Xbox One. 500GB is not enough for a lot of people these days, so they also have to go out and buy extra storage. If you're going to make noise about one side, then make noise about them ALL.

TheUndertaker852854d ago (Edited 2854d ago )

IPhones go up to 256GB. Nintendo could've went with different tiers for memory.

Significant would also be an overstatement as the Switch does not one to one match iPhone specs.

jagermaster6192854d ago

@AKR
I agree, I don't find it a big deal yes its always nice to get more memory at launch but most games don't require you to download it directly to your switch. Not only are most games on Nintendo substantially smaller than Sony or Xbox games but on those consoles you have to download them no if and or buts.

People just love to complain about things and the majority of people complaining don't even own a switch. If it's an issue just buy physical copies!

PhoenixUp2854d ago

There's a huge difference that you don't seem to understand. Even with 500GB, PS4 & XO owners are still guaranteed to be able to download multiple titles on their internal storage.

With 32GB there are literally games that NS cannot fully download on its internal storage.

You are far more promoted to get external storage on NS than you would on PS4 or XO just because how more limited you are.

Not to mention there are no games on PS4 or XO that ask you to get external storage just to get the full experience like there will be NS games that ask their consumers to do so.

EddieNX 2854d ago

Like he just said though it's because home consoles have hard drives, tablets and portable devices don't. Just buy a cheap SD card and problem is solved. At least it's not using awful proprietary memory like a certain other handheld.

The 10th Rider2854d ago

But to be fair, with how much Nintendo compresses their games you could fit numerous first party titles on the internal storage without too many issues. Breath of the Wild, Arms, Splatoon 2, Mario Rabbids, and Pokken tournmant DX would all fit on there . . . With BOTW taking up over half the available space.

Neonridr2854d ago

That's because there aren't games that are 500GB on the PS4 or XB1.

PhoenixUp2853d ago

@ Eddie

That's what I mean by the nickel and diming aspect Nintendo continues doing.

- Want a traditional controller? "Just buy" the Pro Controller.
- Want to voice chat? "Just buy" a headset adapter.
- Want to use a wired connection for more stability? "Just buy" and Ethernet adapter.
- Want substantial storage to store significant content? "Just buy" an SD card.

Nintendo will continue making consumers "just buy" things that come standard with the other consoles as long as its consumers don't have a problem with it.

@ The 10th

The Legend of Zelda: Breath of the Wild alone takes up half of your entire Switch storage. You aren't going far with 32GB in this age.

@ Neo

Thank god that's not the case and won't be for a very long time until multiple generations from now

+ Show (1) more replyLast reply 2853d ago
MegamanXXX2854d ago

And I just purchase a Nintendo Switch smh

Apex132854d ago

It's cheap so not an issue

Theknightofnights2854d ago

I don't think Nintendo isn't doing this. It seems that 2K Sports made a decision to use smaller Switch cartridges instead of larger Switch cartridges. The game is only a 25GB download and could fit entirely on a 32GB cart, but for some reason it's requiring a download for a physical copy. This means that they didn't use the 32GB cart and instead opted for the 16GB or 8GB carts instead, likely to save on cost.

TallonIV2854d ago

You act like Nintendo is the only company that does this. All 3 companies do this. Remember the mandatory PS1/2 memory cards? PS Vita memory card prices?

PhoenixUp2853d ago

@ Tallon

Of course PS1 and PS2 needed to use memory cards. Games came on discs so how else would you save your content at the time? How is that comparable to Nintendo purposefully choosing to put a low amount of internal storage in their consoles for three generations straight? Hell PS2's optional HDD had more storage than Wii, Wii U, & Switch.

Vita proprietary memory cards sucked as much as Xbox 360 proprietary HDDs, so of course all the companies have had issues in this department. However this article is about Nintendo in particular.

Erik73572853d ago

Well the memory cards are respectively much cheaper than what sony did for memory cards for ps vita so I would say they are doing a much better job at having a better price for storage

SuperSonic912853d ago

That is how yhey make money of Nintendo fans.

+ Show (6) more repliesLast reply 2853d ago
FallenAngel19842854d ago (Edited 2854d ago )

Those NS game cards can't hold as much data as Blu-Ray discs. An NS game card's capacity can go to 32GB max while Blu-Ray can go up to 50GB. This discrepancy is why this SD requirement for certain games is happening in the first place.

Something similar happened on Vita as well, like for example with FFX/FFX-2 HD where both games were readily available on the Blu-Ray disc on PS3 & PS4 while on Vita only FFX was available on the cartridge while FFX-2 had to be downloaded.

If you thought games coming on multiple discs in the past was bad enough & cumbersome, wait till you get accustomed to this new structure on your hybrid console.

On a side note I always knew that NS's meager 32GB of internal storage would bite consumers in the ass. Also unlike with Wii U, you can't connect an external HDD so you are at the mercy of however big SD cards get at the time.

This becomes even more jarring when you realize that SD cards commonly don't have as attractive as a gigabyte per dollar ratios that HDDs tend to have.

Neonridr2854d ago

32GB currently. No reason to believe we couldn't see a 64GB model or even 128GB down the road.

FallenAngel19842853d ago (Edited 2853d ago )

There is reason to believe that 32GB will be the max capacity for NS cartridges when you look at Nintendo's past pedigree.

GameCube for example had discs that could only go to 1.5GB max. Games with large amounts of data needed to be placed across two discs on GameCube, such as Resident Evil 4, Enter the Matrix, Meta Gear Solid: The Twin Snakes, Tales of Symphonia, & Splinter Cell: Chaos Theory. Whereas when these games released on PS2 they came on one disc thanks to the superior storage space that DVDs provided. While yes MGS: TTS didn't release on PS2, its engine was based on MGS2 which proved that it could easily come on one DVD disc.

Multi-platform games that fit on PlayStation 2 and Xbox DVD discs occasionally saw the removal of certain features in order to fit on GameCube optical discs. Full-motion video scenes and audio were more compressed to fit on a single disc, reducing their quality. Instead of releasing a larger size optical disc Nintendo just stuck with the 1.5GB max capacity the whole way through.

More recently it was reported two years ago that Xenoblade Chronicles X was so large that it almost came on multiple discs. This wouldn't even be a factor or news if Nintendo were able to release an optical disc that increased Wii U's optical disc space from 25GB to 50GB for their own game since that optical disc format was based off Blu-Ray.

Jaypi032854d ago

I feel like this is largely an issue with digital collectors which makes sense, I own about 6 Switch games and some digital ones, and I haven't run out of space yet, and I only have the 32 gig internal storage and a 4 gig SD card, but then again i'm a physical collector so that helps.

That said, while I do think it's lame of Nintendo, I don't think it's too much of a big deal considering you can get a 32 gig card or more for way less than $20

Double_O_Revan2854d ago

Sandisk just announced a 400GB micro card the other day!!

2854d ago
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