Britxbox writes: "Mercenaries was a huge surprise when it appeared on the Xbox. Mixing Grand Theft Auto's sand box gameplay and firmly putting the emphasis on blowing stuff up it was truly one of the finer and more satisfying titles to be released on the system. So naturally when Mercenaries 2 was announced we were left foaming at the mouth at what could be one of the real gems of this generation.
Set in a fictional part of Venezuela's recent history, the player takes control of one of three mercenaries. These characters don't really differ a lot but do have different benefits to them such as being able to carry more ammo. After a short while into the story you character is soon double crossed by the soon to become head honcho of Venezuela. This leads to you wanting to take revenge on him and you will do this throughout the rest of the game by working with various factions."
Bad ports don't necessarily mean bad games, but they're inexcusable nonetheless. From the lazy to the straight-up weird, poor ports can cost companies a Bad ports don't necessarily mean bad games, but they're inexcusable nonetheless. From the lazy to the straight-up weird, poor ports are inexcusable.
There are oh, so many sequels in video games these days. We've got eight games that we wish would get a follow up.
I cant agree with a lot of games on this list. Far, far more deserving entries - which I wont go into now. All I will say is Blast Corps U...I can dream, cant I?
The Darkness games are among my favorite games of last gen. Both were very unique in their own ways. I'd love to see a third iteration though I doubt it'll happen.
Folklore 2 would be nice as well.
Well apart from Jak and Daxter the rest are total crap and I for 1 are glad there was no more of that crap, now if you want to talk about Heavenly sword and Medievil now thats 2 that should have another go at this gen
All publicity is good, right? Well, not always. Here's a look at a few of the best (and worst) publicity stunts for games.