Japanese consumers who have always wanted to purchase a Nintendo Switch are starting to get tired of the long Switch lottery lines and persistent shortages that have lasted for more than 5 months.
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Josh Sawyer is a name that has been familiar to RPG fans for decades. He's worked on Icewind Dale, Neverwinter Nights 2, Alpha Protocol, Fallout: New Vegas, Pillars of Eternity, and most recently Pentiment. How did he get into game development, how has his design philosophy changed over the years, and why did he decide to do Pentiment a little differently?
Those are some great games. Icewind Dale I & II are underrated.
If Larian made Icewind Dale III, I'd lose my mind.
What a fantastic, thorough interview.
The shortage issue won't improve anytime soon
They saying that now but once Holiday come around and Nintendo manage to have a least 1 million stock they will regret giving up.
Giving up so early. Well I guess they can wait til Pokemon drop but that going to be even worst.
I remember when consoles launched via region with Japan usually the first to get shipments. Perhaps Nintendo needed to use that approach with the Switch because clearly they're struggling to produce the units required for their own region.
Hopefully Nintendo is able to sort this out before the holidays. The Switch is by far my favourite console since the Gamecube.