Even since releasing the original Grand Theft Auto in 1997, Dave Jones has been obsessed with making believable worlds. He worked on more recent online game worlds like All Points Bulletin (APB), and at each point along the way, he ran into huge obstacles on a technological front.
Destruction shows how dynamic environments can be.
Cloudgine are building tech designed to benefit all videogames and VR. Oh, and they’ve got their own game, too.
A separate camera client for Twitch livestreaming makes for a more ocmfortable viewing experience.
I don't play games to experience a lot of realism, especially an escapist series like Grand Theft Auto game