650°

Biomutant Gameplay - Gamescom 2017

Here’s some first look gameplay from the upcoming Biomutant game from Experiment 101 and THQ Nordic.

Read Full Story >>
cramgaming.com
Erik73572530d ago

The sounds need improvement I feel like

NewMonday2530d ago

sold on the concept already

hope they pull the game together well

morganfell2530d ago (Edited 2530d ago )

Sold. Yep. Bought for me as soon as preorders are up. I do not get the Zelda vibe many are claiming. This feels wholly unique.

For anyone interested, the Steam page is up and has a bit more info:

http://store.steampowered.c...

_-EDMIX-_2529d ago

smh....so you heard its not coming to the Switch huh?

Come on Erik, not every game not coming to the Switch is this whole "needs improvement".

yet...you are hype about "metroid prime 4" and only saw some text?

ummm ok buddy.

This game looks just fine.

Relientk772530d ago

I love what I've seen from this game since the announcement yesterday. I'll keep my eyes on this game and might get it when it comes out. Glad to see a promising new IP. I see a lot of potential.

Miss_Weeboo2530d ago

Very nice. I get a Zelda vibe. Wow graphics these days are just fantastic...

Genuine-User2530d ago (Edited 2530d ago )

I'm not getting that Zelda vibe. What am I suppose to be looking at?

Miss_Weeboo2530d ago

Well I don't know. It's a vibe: an emotional atmosphere sensed intuitively, not rationally. Still you can see a little bit of this highly personality animation characters (typical of Nintendo), this open world similar to Breath OW, at least two "Temples" or similar dungeon, clearly with puzzles (the watch thing-y), and probably different items that will allow you to access different areas of the game, probably even backtracking.
But like I said: is just a feeling. Maybe I have it and you don't. Sumimasen!

_-EDMIX-_2529d ago (Edited 2529d ago )

lol they basically own the rights to swords and grass now

eyeDEVOUR2530d ago

I normally dont care for mascot looking character designs, but this looks awesome.. A bit of Berserk in it as well.

thatguyhayat2530d ago

Now that you mention it i see it now

Sam Fisher2530d ago

Berserk like the anime? Where the hell did you get that i dont see anything that resembles that

TorpeAlex2530d ago

The raccoon is literally furry Guts, haha.

Big_Game_Hunters2530d ago

The manga guy, Berserk anime'S are weak but the manga is god's gift to the world. I think he might be talking about the eye and giant sword since berserk kinda started the whole "Huge anime sword" trope.

Gatsu2530d ago

What part of it is Berserk?

Eidolon2530d ago

The big sword, bad ass look, loner, even the gun/explosion combat(combined with sword).

georgenancy2530d ago (Edited 2530d ago )

its a cgi trailer with no gameplay shown....
edit:lol thought this was the original trailer they showed nevermind

KOIMOJO2530d ago

I gave you an upvote for the cringeworthiness of your comment 😂

Show all comments (71)
60°
6.0

Biomutant Review - Thumb Culture

Biomutant has finally arrived on Switch! Dive into a world of cute mutants and monster-bashing combat. Find out what we thought about it!

Read Full Story >>
thumbculture.co.uk
Crazyglues50d ago

This game could have been huge, but sadly it fails big time at just being a lot o fun to play... Which is what it should be because that's how it looks when you first hear about the game.

-But at every turn they fail at fun to play.. What do I mean? Glad you asked -(remember Mario from Nintendo, any Mario, the first time you played it, there was one thing really clear right off the back) -It's super fun to play... Period, no matter what your doing it's fun.

Bungie once said the secret to good game design is take something that is really fun about the game, and extending it to all over the game.

Biomutant could have hit that bar with very little effort. The game has so much going for it. In my opinion the only thing they needed to nail was how it plays / and that's where it fails the most. This is a game that could have sold 23 million copies and instead did 1 million...

anast50d ago

I was really hyped for this game.

Glemt50d ago

I'm still wondering "what do you mean". I've not played the game and am genuinely interested in what your argument is. But your argument boils down to:
Biomutant devs failed at every turn, because Nintendo made their games fun? Because Biomutant fails at "how it plays". Are we talking control scheme? Combat? Exploration? What exactly?

Again, genuinely interested to hear more of your thoughts on this because it seems you know exactly why this game didn't work.

Crazyglues47d ago

@ Glemt

Ok, I'll explain... I guess if you have not played the game then you are lost on what I was saying. So ok I get that. -but I think for anyone that played the game you know what I mean because it stands out like a soar thumb, what's bad in the game.

I'll try to keep this short / I'll try / the game has bad combat, bad exploration, bad overall game mechanics, in the way it feels... Now mind you, that's just one persons opinion but it's also just a gaming thing. (meaning as a gamer you know what you like and what you don't) So for example:

Iin Grand tursimo 7 gas, or making the car go forward on the track is the R2 button on the PS5 controller / as a game designer you can change this to something else, but it is a bad idea because it's a universal idea.. Something people have just come to expect and something they know without reading instructions.
People start to play a racing game or just start driving and they expect R2 to be gas or to go forward...

So expectation is important in game design. (I remember the Watchdogs developer was doing an interview and he said all the playtest they did / people hated the driving, it didn't feel right. And it was bringing their view of the game way down. Because they were expecting it to drive like Grand theft Auto. And he said, "But our game is not about driving, that's a small part of the game." --> But that is Gamers Expectation.. or you can call it we are Spoiled because of Whatever game did driving really well / that becomes your standard or expectation.

Biomutant does not play like what you expect. It's very dry, very un-rewarding, and overall boring. Not fun.

Some will push pass this but most gamers won't. They won't forgive the game for that and will stop playing very quickly. Why?
It's like just how gamers are, some get really into your game mechanics and push past what's hard and find the sweet spot, but most gamers just want fun, so if it's not fun right off the back they stop playing or move on.

It's why a ton of gamers look at game reviews, they want to know if the game is any good, worth my time. Will it be fun to play in the end. People want their game time to be interesting and fun.

I can get into how you would do this step by step in making the game, but I don't think you want to hear all of that.
So let's just say this, Steve Jobs, never made or invented anything at apple, he was the person who decided what needed to be made or designed. (they put five of apples best iPods or Mp3 players as they were called back then on a table and Steve played with each one, and then he picked the one Apple would go with) that became the iPod we know today with the scroll wheel / he knew the feel of that would be a game changer it made it work in a way that was really interesting and fun to scroll thru your music. Keep in mind No one else of the people at the top of the company knew which one would be good or why.

Game design seems to be the same way, they need a Steve Jobs leading the team, or just someone who's really into gaming / someone that really get's Gamers, a gamer like me. To explain why this is fun and why this is not. (I think I really need to start a company to help game companies) I would have showed them how to make that game sell 23 million copies instead of 1 million...

Right now I'm sure Biomutant could have made the character walk 22 different ways, but only one of those ways is going to be really good, and fun to play, who is deciding which one is the one to go with? You need that person to make decisions on all aspects of the game.

70°

THQ Nordic says Biomutant on Switch has sold more copies than they expected

Biomutant received a surprise release by THQ Nordic on the Nintendo Switch and while it has various compromises to run on Nintendo’s now aging Switch hardware, it is still good fun.

Read Full Story >>
mynintendonews.com
Philaroni63d ago

Good for them, I miss games like this is, was rough at some points but by now I feel it must have got better. Maybe I'm just a sucker for fuzzy things like Ratchet and Clank, and the old Conker and Jak/Dax games. Don't know, just reminds me of those times.

90°

Biomutant – Three Years Later

After launching three years ago in a relatively disappointing state, how does Experiment 101's open-world action title hold up?

Read Full Story >>
gamingbolt.com
sweatyrich69d ago

I played it on the PS5 in 40fps mode and it was pretty decent. Looked great, gameplay was a little but clunky at time, and fairly repetitive, but there's a large map to explore, LOADS of things to do, and you're a gun-toting, kung-fu'ing racoon !!
Accept the game for what it is, and you'll have a good time like I did.

Can't speak for how it was at launch, but the game I played was a 7.5/10

anast69d ago

I would like to see this game get a sequel with all the lessons learnt from the rocky launch and with newer tech.

Demetrius69d ago

I finished this not too long ago, definitely one of my most favorites I was really in tune with it, I didn't silence the narrator cause it always felt like I was being told a story, lol just like real life I enjoy old people telling me stories every since I was a kid I've always enjoyed that, biomutant 2 would be so mf nice to happen, definitely going for a 2nd playthrough on ps5 this time around