One of the reasons games get delayed is usually to iron out possible bugs that hinder the player experience. Sonic Mania’s PC port got delayed for that specific reason and we are seeing the consequences of the consoles who got the port earlier.
The latest Japanese hardware sales from Famitsu are as follows:
Switch 2 – 140,026
Switch Lite – 5,212
Switch OLED – 5,110
PS5 – 3,581
Switch – 2,442
PS5 Pro – 1,676
PS5 Digital Edition – 749
Xbox Series S – 107
Xbox Series X Digital Edition – 47
Xbox Series X – 37
PS4 – 28
Nintendo - 152,790 units
PlayStation - 6,034 units
Microsoft - 191 units
Nintendo selling 25x as many units as the next closest competitor.
“ Nintendo Switch 2 still dominating in Japan”
Such a strange headline. I mean it’s a brand new console released on June 5th. It would be weird if it wasn’t still dominating in sales.
I figure its dominating everywhere. I stopped with consoles this gen sticking with PC and the switch will get 99% of the games this way.
The Nintendo Switch 2 is more likely to be held back by software limitations than hardware limitations, according to a game developer.
LLC: "Nintendo Switch 2 is a massive upgrade in every way that matters on a day to day basis, and with some firmware updates it could be even better."
Great review! We have almost the same impression of the Switch 2. I don't care if the screen isn't OLED, because when I put it next to my friend's Steam OLED screen, they barely deviated in quality.
A Sega game still rejecting Nintendo all these years on XD
"Guys guys stop...we won...we won with the fall of the Dreamcast"
"SOFT-LOCKING BUG IN SONIC’S RETURN TO PLATFORMERS?"
When did Sonic ever leave the genre in the first place
I just got stuck in the corner of a boss battle whilst in a ball and couldnt move, had to restart the level -_- . other than that tho 👌
Switch needs more Blast Processing obviously.. :P
Yup, i have this issue, not game-breaking but a fix would be nice.