After drowning the single player build of Far Cry 2 in complimentary adjectives last month, Kikizo was expecting their thesaurus to be similarly taxed when they delved into the multiplayer modes this week. Initial impressions were... dispiriting. On paper at least, Far Cry 2 multiplayer isn't an arresting prospect.
The inevitable shopping list of figures impresses, but hardly astounds: 20 players per map, 14 initial maps ranging from the slightly undersized to the modestly corpulent, and a scant four match types. Three of the latter are well-worn FPS standbys: Deathmatch, Team Deathmatch and Capture the Flag (or in this case, Diamond).