Eurogamer writes: "We've already covered the big class changes coming to World of Warcraft in the imminent Wrath of the Lich King - or the even-more-imminent Echoes of Doom patch that will precede it in the next couple of weeks. We've also romped through the incredible Death Knight intro. Over the next six weeks we'll explore Northrend and the expansion's new player-versus-player options - but before that, we have some nitty-gritty to attend to.
When an MMO is updated on this scale, major changes aren't restricted to the headline-grabbing chunks of landmass, reams of quests, swathes of features and millions of unbearably tempting experience points. There are the subtler changes, the options embedded deep in the game that will still rewrite the day-to-day experience, and like as not, have just as big an impact on how you play. That's even more true when a game is as ubiquitous and overwhelmingly familiar as World of Warcraft."