The official licenced Pro Controller from Nacon will be available in seven stylish colors, as the publisher today announced.
These controllers being wired killed it for me.
They are intended for esport, so wire is a must
And yet no living organism on this planet could actually register any difference in output delay between the standard controller and this...
InTheZoneAC, I'm no expert on the subject but I would presume trying to keep latency at a minimum is always going to be helpful as the lag will inevitably stack. For instance, if a wireless controller has latency of 0.2 seconds, and output to display has another 0.2 seconds latency, you're going to end up with 0.4 seconds of lag. Eliminating any kind of latency, however small is always going to be a good thing.
@InTheZoneAC It's an advantage nonetheless. For people involved in eSports or competitive gaming they'll take any advantage the can get.
@bloop, no controller lag is ever .2 seconds unless you live dead center of every possible means of interference. Just fyi
Not really depends on the games. If I am playing a shooter I want that layout. If I was playing a JRPG, something with a bunch of menus, or 2d I would take the symmetrical layout.
I personally disagree and makes almost 0 sense to me. You have to move your fingers no matter what. When I'm shooting in battlefield or any shooter for that matter and I'm using 2 sticks simultaneously why would I want them offset. For fighters I agree it could be more beneficial but if you take any fighter seriously you use a fight stick.
Just is not for you, it is great layout to many. You mentioning the dpad for fighters making sense, if you are referring to it on the top rather than bottom you make zero sense, unless you are implying it is the natural resting position for your thumb so it would make sense for a fighter. If that is the case I don't know how the concept of people liking the analog in that spot as well.
Im also gonna say that layout is better for fps as well Microsoft I remember put a ton of money into research for the xbox360 controller.
The layout is fine. Maybe you are just terrible at offset controllers.
Is the right side of your keyboard raised or shifted up 45 degrees? Help me to understand. You also get less control with concave sticks and potentially a slower, less accurate response
I like the red and the cameo grey one a lot.
camo grey is sharp indeed
I've never used unofficial/licensed controllers that I actually liked! Hell call me crazy but I didnt even like the Xbox Elete controller over the vanilla controller
That's because paddle protrusions you have to reach for are unnatural. Not to mention the analog sticks feels dead as there's no tension to it.
Can we come up with better designs than camo? I mean I'd like something with a little style to it, but why is it solid color or camo?
Nice to see the correct layout for today's games with these controllers. Something that unfortunetly is outdated with the official Sony controllers (most games are 3D today Sony, not 2D). I currently use the ChronusMAX Plus to use the XB1 controller on PS4 and works wonders, besides some touchpad functions for some games, which can be annoying. These look like as a great alternative to the whole Chronus-XB1 combo, but at the same time, being 3rd party kind of a turn off.
Wish Sony would wise up and make their own pro controller and step away from the same Dualshock design they been stuck on so it can fit my hands more comfortably. Guess it doesn't matter since I already bought my own. The Scuf Impact and the Nacon are so much better in the hands.
Unsymmetrical analog sticks = no buy! Just doesn't feel right to me.
They look naff. Really disappointed Sony haven't decided to do this themselves. Friend bought Nacon controller, had nothing but problems with it. Not what you expect for 100 pounds plus.
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