150°

Tired With Dive Meta, Overwatch Streamers are Moving on to Different Games

When Dive Comp first broke on the scene of competitive Overwatch, it was a refreshing, quick change of pace to counter the triple tank meta. More supports were considered meta, and formerly off-meta tanks Winston and D.Va saw their viability increase drastically. That was months ago, however, and without any significant changes to the way the game is played, players are bored of it. No one more, apparently, than Overwatch streamers, who are leaving the game in droves.

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Chexs19902878d ago

Blizzard has always been s**t at balancing their games. I love their games, but that's the truth.

Michiel19892878d ago

Chexs1990 is a cunt! I like him, but thats the truth.

Blizzard has always been good at balancing their games. U see not perfect balance as shit balance. And u know what? perfect balance is not achievable with the amount of variables in a game.

They are prob the one company that spends the most resources on balance and they are doin a good job at it.
Dont just repeat what other people say on the internet Chexs1990 :) its rude

Chexs19902877d ago

It's really uneducated people like you, which hurts this site, more so than helping it grow.
I have played most of Blizzard's games, they have a history of extreme nerfing and whacking balance between characters out of control.

Besides, the only rude one here is you princess. I'm sorry for hurting your feelings, but go grab a cookie :)

And maybe there's a reason to why Blizzard invest so much time in trying to balance things out, directly related to my first comment.

Michiel19892876d ago

because when new items/bosses release some abilities (other) items become overpowered so there is nerfing. Same goes for new raid tier release, and to change up the meta they buff/nerf.

You talk like balance should be perfect in a game like wow/SC2. It's not possible, 2 many numbers, too many different encounters. Lets take wow, 11 classes now? x 20+ spells x buffs gained x debuffs on enemies x gear, go balance that urself :)

Blizzards balance is far from perfect, but its (one of ) the best in the industry.

MilkMan2878d ago

Game was SUPER OVER RATED about time they saw this.

Erik73572878d ago (Edited 2878d ago )

Bet you this is a console player

Maybe COD is a competitive fps down your alley kid

InTheZoneAC2878d ago

People are so fun pathetic. Tired of dive meta, then just play a player that compliments and isn't strictly dive build. You people create the metas, stop feeling like you must play as a certain character

HexxedAvenger2878d ago

You mean do something different? :O
How dare you sir! Lol

Tetsujin2878d ago

It's the same thing in fighting games;

"Oh X and Y won Evo with these characters. You have to play these to actually get anywhere." Followed by the countless copycats until next year.

What the majority don't see, it's the ones who think outside the box is the ones who win (or make top tier), not the ones who live on wiki and YouTube videos.

50°

Time for a Checkup With The Epic Games Store's Weekly Freebie

The Epic Games Store wants you to help folks get healthy with this weeks free game.

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terminalgamer.com
80°

Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studio

The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil

In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.

HyperMoused1d 3h ago

Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.

neutralgamer199223h ago

It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.

There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.

Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.

When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.

Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up

Armaggedon17h ago

I thought the writing and character development were fine. Sometimes things just dont resonate with people.

50°

Recent PlayStation Store Adjustment Allows Simpler Purchases Across Regions, Possibly Due To A Bug

Recent changes to the PlayStation Store have made its simpler to purchase games across different regions, possibly due to a bug.

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twistedvoxel.com