720°

We’ve Finally Achieved Toy Story Level Graphics In Video Games, And Nobody Seems To Care

Remember all the buzz around the Playstation 2 era about Video Games finally achieving Toy Story level of graphics?

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gamingcentral.in
Pancit_Canton2848d ago

Go play Ratchet and Clank. I think game already surpassed any pixar movies, especially if you are playing the PSPRO version. We came a long way, especially if you have games like uncharted lost legacy, God of war, the last of us 2 and more pushing the boundaries into more realism.

2848d ago Replies(8)
Neonridr2848d ago

I dunno man.. some of the more recent movies are incredible in certain regards. The Good Dinosaur has some of the most impressive skyboxes I have ever seen. And Piper (an animated short) has some of the most unbelievable sand and water around.

That being said, games really are starting to push the boundaries no joke.

EddieNX 2848d ago (Edited 2848d ago )

We've certainly hit Pixar level from 20 years ago but games will always be a few steps behind modern CGI. Animation these days is mind blowing.

The 10th Rider2848d ago

Yeah, exactly. This article is comparing a game from nowadays to a movie from 22 years ago.

Game graphics have nothing on things like the skyboxes and water in The Good Dinosaur, the sand in Piper, the hair in Brave, etc . . .

Pretty much any movie from the past five years or so runs circles around game graphics. It'll always be that way because movies use rooms full of computers filled with GPUs that cost more than an entire console.

gbsrnctaln2848d ago

Moana looked amazing as well.

Rude-ro2848d ago

Horizon zero dawns sky is beyond amazing for a video game.

+ Show (1) more replyLast reply 2848d ago
cartoonx12848d ago

that's not true atall. the cutscene in RnC are close to pixar the gameplay not. also the recent pixar movies are far ahead of what we have in games today. the fluid animations/physics/GI games are not close let alone surpassing.

Darkwatchman2848d ago

I never played ratchet and clank on a standard ps4 so I don't know how it holds up on a 1080p display, but playing it on a 4K tv on a ps4 pro, that was the first time a stylized game has ever made me go "wow" consistently throughout the entire game.

I remember when ratchet and clank made its PS3 debut and reviews always said it looked like or came close to playing a Pixar film. Even in those days, those graphics never blew me away. I was like "this is what people are hyping up?"

But ratchet and clank on ps4 pro is absolutely stunning. It is the first stylized game I have ever played that legitimately made me think "wow, this looks like a cg movie"

Krussail2848d ago

Ratchet and Clank is a good example, but it still comes nowhere near Disney or Pixar

2848d ago Replies(1)
deafdani2848d ago

"Any Pixar movie"?

No, dude. Current gen graphics can definitely surpass old animated movies, but this story is comparing Toy Story in-game graphics to Toy Story... a movie that came out in 22 years ago.

But games still have a very long way to go before they can achieve something like this:

https://www.myanmore.com/ya...

Current gaming hardware can't come close to this. When the time comes that games manage to look as good as that... 3D movies will still look another level beyond. It's just the way it is.

LAWSON722848d ago

I have not seen Moana but odds are its water effects shit all over the best water physics found in gaming (whatever that maybe, UC4?)

XanderZane2848d ago (Edited 2848d ago )

Hhhmm.. no Even Ratchet and Clank wasn 't at Pixar's movie level. Their resolution is still higher.
SquareEnix/Disney Kimgdom Heart III is very close though now. In 4K it will look almost the same. I think by next-gen they will be there.

@snoopgg
Toy Story has better graphics then Horizon: Zero Dawn, Anthem and every game on PS4, PS4 Pro, XB1 and XB1X right now. They are getting there, but they are there yet.

Let me know when you can play a game that looks this good.
http://www.neogaf.com/forum...

Big_Game_Hunters2848d ago

"Surpassed any pixar movies" . Thats some Straight 10/10 delusion right there folks.

2848d ago
ChickeyCantor2848d ago

>. I think game already surpassed any pixar movies,

Takes hours to render, but a game surpasses it

*giggles*

rocketpanda2847d ago

That was just painful to read because you actually believe it.

andrewsquall2847d ago

@Pancit_Canton And that's the Ratchet and Clank games from LAST gen. :) And Insomniac Games said it themselves that nobody cared they targeted 60fps.

+ Show (10) more repliesLast reply 2847d ago
Sciurus_vulgaris2848d ago (Edited 2848d ago )

I disagree, games don't revile recent Pixar animated films. Games are never as 'clean' and 'even' looking as CG films. The gap between animated films and games has narrowed though.

Phill-Spencer2848d ago

Yes. I think videogames are always 3 to 4 gens behind when it comes to visual. It should be common sense that there is a vast difference between a movie which gets animated on some kind of super computer, achieved with state of the art tech and a videogame which has to be rendered in real time by an ordinary consumer product, let it be high to low end pcs or consoles, it doesn't matter.

But videogames have come a long way indeed. When i think about how amazing for example doom looked for me back in the days and when i compare them to games from today, wow

Sciurus_vulgaris2848d ago

I think the dimenishing returns of GPU and CPU hardware, are one of the main reasons games can't catch up to CGI. Another reason, is certainly cost per asset.

OoglyBoogly2848d ago

It's funny, if you rewatch Toy Story now it's easy to notice all the little glitches and what not. Watch the beginning with Woody on Andy's bed and you can see his hands clip through the blanket all the time. Pretty interesting to notice it now being use to it from 3D games the past 20 years. I expect so much more out of my modern CGI films!

But yeah, it's usually the polygon count in CGI that set it apart. Even with our modern renditions of the characters in KH3 characters like Buzz are still ever so slightly "blocky" in his shoulders and other rounder parts of his body. Easily throws our sense of immersion off.

The_Sage2848d ago (Edited 2848d ago )

If you watch the trailer, it does look better than the original Toy Story from the 90s...

Z5012848d ago

Cartoonish CG never impressed. I'm more impressed with CG like KingsGlaive. I prefer hand-drawn animation overall.

Ricegum2848d ago

That film had amazing CG. All throughout it I was amazed by it. I hope Square make more movies to be honest. Looking forward to watching the new Resident Evil Vendetta too.

SegaGamer2848d ago (Edited 2848d ago )

I hate this CGI look in animation now. Traditional animation is the best animation, by far.

Ashunderfire862848d ago

Horizon Zero Dawn already achieved this even with the base PS4! Heck both Uncharted 4 and 1886 are runner up that also did this.

Krussail2848d ago

Horizon looks great, but not nearly as sharp.. Uncharted and Order are pretty lean on gameplay

OoglyBoogly2848d ago

What's being "lean" on gameplay have to do with comparing game graphics to a movie?

KickSpinFilter2848d ago

LOL Uncharted is not lean on game play son, Order however is, including A.I.

goken2848d ago

pixar Movies have pretty much no game play.
so what's your point?

Krussail2848d ago

@oogly - lean Gameplay allows for better graphics.. Just look at Doctor Dekker, you can go full FMV

@KickSpin - Uncharted is tightly directed set pieces, with the most basic of gameplay elements.. Anyways, thanks Dad..

@Goken - not worth addressing

+ Show (1) more replyLast reply 2848d ago
Weeblordbad2848d ago

The level of detail, physics, unique assets, lack of aliasing etc all say no.

I'm not saying those games aren't visually impressive, but do you think in a Pixar movie if they had armed men(The rebels are all clones) like in The Order they would continue to use the same 5 guys over and over again? It's those kinds of details that will always visually elevate CGI movies over a game.

Gh05t2848d ago

"Nobody Seems To Care"

I must have missed the 4+ articles about it...

Shakengandulf2847d ago

Yeap.. just bait articles as always.

Show all comments (91)
150°

Welcome teamLFG to the PlayStation Studios family

teamLFG rallies developers from across the industry to bring to life an ambitious incubation project.

Read Full Story >>
blog.playstation.com
darthv728h ago

sounds like more live service stuff....

Obscure_Observer7h ago

Definitely.

Looks like they haven´t abandoned their live service plans after all.

Christopher8h ago

"Our first game is a team-based action game that draws inspiration from fighting games, platformers, MOBAs, life sims, and frog-type games. Players will inhabit a lighthearted, comedic world set in brand-new, mythic, science-fantasy universe. We can’t wait to reveal more."

At least it's not an extraction shooter. It's team-based, so not likely my thing. But perhaps it will at least add something new to the current slew of MP games out there?

YourMommySpoils7h ago

What's the LFG stand for?... Les. Oh, let's not go there.

darthv726h ago

..well their definition is: The “LFG” in “teamLFG” stands for “Looking For Group.”

staticall5h ago

At least it's not «LandFill Gas»

-Foxtrot6h ago

"industry veterans who have shipped titles like Destiny, Halo, League of Legends, Fortnite, Roblox, and Rec Room"

"and richly social virtual worlds"

"where players can find friendship, community, and belonging"

"We will make immersive multiplayer worlds"

"but throughout live service as we continue to grow the game and community for years to come"

"Our first game is a team-based action game that draws inspiration from fighting games, platformers, MOBAs"

Jesus. Does Sony ever learn? Like if they want to partner with them that's cool and all but buying the studio right off the bat? It's insane thinking after all the money they've just lost from Concord, not to mention the lack of actual hype for Marathon. Who is making the decisions here?

ravens526h ago

This is their main multiplayer studio now. Hopefully nomore pullin teams like Santa Monica, Bluepoint, Naughty Dog etc into stupid multiplayer endeavors.

P_Bomb5h ago

Yeah, I’m not feelin’ this new project tbh. Another live service?

SonyStyled5h ago

They didn’t buy the studio. They created it

-Foxtrot2h ago

Buying it or not they still had to put a lot of money into it

They could have created a new studio to reboot some older titles or ones inspired by them. A JRPG like Legend of Dragoon, a first person shooter like Resistance or a platformer like Jak and Daxter.

TripleIris_Josh4h ago

Can't believe they killed Japan Studio, London Studio, and Pixelopus for this, Destiny, and Concord.

Show all comments (14)
230°

Microsoft wins FTC appeal challenging $69 billion Activision Blizzard deal

May 7 (Reuters) - A federal appeals court on Wednesday rejected a legal challenge by the U.S. Federal Trade Commission to Microsoft's (MSFT.O), opens new tab $69 billion purchase of “Call of Duty” maker Activision Blizzard.
The San Francisco-based 9th U.S. Circuit Court of Appeals upheld a lower judge's order that said the FTC was not entitled to a preliminary injunction blocking the deal, which closed in 2023.

Obscure_Observer10h ago

Final nail in FTC´s coffin!

It was a lost cause from the start and a waste of taxpayers money!

Reaper22_8h ago

Indeed. When sony got exposed with some of their deals it was pretty much game over.

Christopher8h ago

That's not at all how this works. Sony made deals Microsoft, the trillion dollar company couldn't? You think that's what won them this case?

This wasn't seen as a act of attempting to monopolize the industry. Plain and simple.

Obscure_Observer7h ago

"Indeed. When sony got exposed with some of their deals it was pretty much game over."

And now that MS is releasing all of its Xbox games for all platforms, Phil is free to buy whatever studio or publisher he wants and FTC won´t have a case to say sh!t.

Like I said; It´s final nail in their coffin!

-Foxtrot6h ago

"exposed with some of their deals"

Says the company who said their plan was to "spend Sony out of business", you know a year before they bought Zenimax.

IRetrouk7h ago

It was a lost cause once ms went multiplat, they cant be anti competitive if they release on everything......

DodoDojo6h ago

No bud this is an appeal, they already failed the first go and the FTC seeked to block the deal way before MS showed any signs of making their games multiplatform. Like most of the courts rulings, it just wasn't seen as the monopoly.

Reaper22_5h ago

Right. And they stated from the beginning that their intent was not to keep games off of plastation. Microsoft served subpoenas on Sony to produce documents and testimony related to the lawsuit, and the FTC ordered Sony to disclose information about its third-party exclusivity deals. And it exposed their dealings with other publishers to keep games off xbox and Gamepass. That is what helped them most in securing the deal.

PhillyDonJawn2m ago

Right, however 10 years from now (gen after next) ms could very well reverse that and get away with it. They'd already have made their money back from the purchase, any contract deal they signed would've be honored and finally expired

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1Victor6h ago

@obscured: “ Final nail in FTC´s coffin!”
Supreme Court here we gooooo 🎼 🎼 🎼🎹 🤣

UltimateOwnage6h ago

lol, celebrating consolidation. Good thing this is the deal that broke Microsoft’s back and made them go the 3rd party route on every platform.

Rockstar5h ago

Obscure will always cheer Microsoft. It doesn't matter the subject matter.

+ Show (1) more replyLast reply 2m ago
darthv729h ago

Wait... they were still not done with this deal?

Christopher8h ago

No. FTC has multiple appeals since then. It was very unlikely they would win any, but they still had them. People claiming it was over with the first judge ruling don't understand how the law works and what avenues the FTC had available to them even though appeals are quite normal.

JEECE7h ago

This FTC case provided fascinating insight into gamers' views on economics/politics. It's very common for gamers to blame capitalism for many of the negative trends in the industry, but as soon as the U.S. government started exercising one of the most recognized limitations on capitalism (monopoly regulation), most gamers turned into libertarians and starting spouting Republican talking points (or at least pre-Trump era Republican talking points, lol) on "government staying out of the way of private businesses."

Traecy3h ago

I remember when certain people here were saying they weren't going third party, guessing to recoup that 69 billion they are doing just that.

Reaper22_3h ago

They said the same about sony. Now you can play Playstation games on PC/ xbox.

TriniOutsider3h ago

What PlayStation is game is Xbox?

JEECE3h ago

@TriniOutsider

MLB The Show. But arguably that is a special case. The seemingly accepted story behind that is that MLB told Sony they had to start making the game multiplatform to keep the MLB license. I haven't ever read definitive proof that happened, but assuming that (or something like it) is true, that isn't really indicative of a multiplatform trend in the same way that MS's recent launches on PS5 are.

Traecy2h ago

The only PlayStation owned games on XB is Destiny 2 which was already multiplatform & MLB The Show & that's because it's licensed by the MLB & wanted the game multiplatform. XB first party legendary exclusives are going multiplatform as well as the new games that were supposed to be exclusive to the XB gaming console. It looks though the XB gaming console will have minimal timed exclusives to no exclusives at all.

InUrFoxHole31m ago

@TriniOutsider
Get those gloves ready my boy. Gonna need em to move those goal posts. Think with your brain not your gamer heart. You think sony sees ms making all this money and says.. ok get that without us. Help me out here my guy! Sony charged you for psn, then they put their games on pc. What do you think is going to happen next?

+ Show (1) more replyLast reply 31m ago
Kekewei3h ago(Edited 3h ago)

To be honest as a long time ps gamer, this deal initially made me panic.

but if I had known that it make MS u-turn on exclusive strategy, I would have happily joined xbox fans supporting the acquisition.

Reaper22_2h ago

They never made a u-turn. Initially Microsoft offered sony a 10 year deal but they turned it down but eventually they agreed. They've always said they wouldn't keep games away from playstation. But that is something Sony was doing to them.

sinspirit1h ago

That's the thing. They said they did not aim to take games away from the competition with the acquisitions and that they weren't taking games away from PlayStation. But then they try to get Sony to sign a 10 year deal just to show to a court that they aren't keeping games away. Sony saw this as a tactic to make their acquisitions look like good faith but in reality they don't need to sign that 10 year contract. They just gotta keep developing games for the console. Then they still excluded games from Sony anyways which is what they wanted while saying they didn't. They are only now going third party because they couldn't monopolize the hardware side of things and they ruined their software sales by trying to make everything a service and now we see them continuously bumping the price and changing policies to stop losing money.

Kekewei1h ago

Yes they did. I mean I was worried about Elder Scrolls series leaving playstation those days, but now I can play Forza horizon and Gears of War on ps5… this is a crazy turn of events

InUrFoxHole29m ago

@Reaper22
You are 💯 correct however we also have to consider these companies lie all the time. Or make plans and change them

140°

Ex-Bethesda Veteran Explains Why Games Like ES, Fallout & Starfield Will Always Have Loading Screens

IGN : One former Bethesda developer has cautioned that loading screens will probably always be a part of its games because of the way they're designed. Here's why.

Obscure_Observer1d 9h ago (Edited 1d 9h ago )

Thanks for the insightful information!

Now I wanna see if all those that were complaining about loading screens on Starfield will give a hard pass on both upcoming Bethesda RPGs like TESVI and Fallout 5.

If you can´t stand load screens, stay away from those games. Period!

-Foxtrot1d 7h ago

I don't think you understand the difference between them though and what makes Starfield and TES / Fallout different when it comes to loading screens.

When you're playing TES or Fallout, if you are doing a mission you have the choice to walk to your objective where on your travels you will run into many different encounters getting completely sidetracked, it's fun as it feels like you are exploring the world more. However with Starfield you don't get that choice because you can't walk to a new planet, the loading screen is more mandatory, even the Outer Worlds fell into this issue, so when you are constantly going to space, travelling from planet to planet there's a lot more loading screens involved where it slowly becomes more tedious in comparison.

What Bethesda needs to do is work on reducing the loading screens and fitting more within it. For example when you enter a town in TES it should load the entire town, houses, castles, sewers etc included, same goes for Fallout, take the Vegas Strip in Fallout New Vegas, it was chopped up into multiple segments where going back and forth doing missions become a chore nearer the end.

IAMRealHooman14h ago

if they scaled down the "1000" planets to 10, 4 main hub. 6 unexplored, but actually filled with tings to do and explore, the thing Bethesda used to be good at. People like Obscure thin we shit on Bethesda just to shit on it. No we want better games.

Christopher1d 7h ago

It's a design choice they've chosen. RDR2 kind of proves the whole 'loading interiors' or 'having different events go on' isn't what's stopping it.

crazyCoconuts13h ago

RDR2 didn't have you walk into a massive structure like a Starfield base/facility though, right? I'm sure log cabins are a lot easier to handle

Christopher8h ago

That won't affect the need to load content. That's just static designs with a few interactibles. And did we forget RDR2 has towns you don't load into with multiple buildings, dynamic events, and ties to the world as a whole. You load areas to manage the specific scripting and the number of elements that need tracking constantly in that area. Bethesda designs it so you can leave a trail of cheese wheels from town to town, RDR2 designs it so the world interactions are randomized by a few factors and come to you.

Like I said, it's a design choice.

isarai1d 2h ago

Ok but you can still have more seamless "loading screens" starfield has no excuse for how much its gameplay flow sucks. You're basically saying it will always suck because we don't want to spend the effort on improving that aspect. Hell every open world survival game has object permanence, from valheim to the forest, and that doesn't have tons of loading screens

anast15h ago

These guys/gals are sleazy.

DivineHand12514h ago

I haven't played oblivion as yet but does it have loading screens? No one is talking about it.

Fun fact, the remastered version of days gone still has loading screens. It is not the instant load like you see on PS5 and series titles but you will have to wait a bit to load into certain sections. I am not sure why they didn't polish them out and no one is talking about it.

victorMaje12h ago

Oblivion has loading screens but it’s nowhere near the wait times it used to be (from what I remember) so the whole experience feels a lot better.

Agreed about Days Gone remastered, it definitely feels like it’s mostly a visual & feel (dualsense) remaster without much focus on optimization (I expected no loading times & in some cases I encountered the same kinds of bugs & audio issues that were on PS4).

Still love the game though & I hope the remaster will help pave the way for DG2.

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