250°

Brian Fargo: VR Has Lots of Passion Behind It, Unlike Kinect Which Felt Forced

inXile CEO Brian Fargo is a big believer in VR thanks to the huge passion behind it. He compared that with Microsoft's Kinect, which felt "forced" instead.

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wccftech.com
odderz2888d ago

Kinect could've been something amazing with more accuracy, but alas, we got what we got. VR is something a lot more studios are getting involved in, so it really goes without saying.

lxeasy2888d ago

Yeah I think forcing it with the Xbox One at launch was a bad idea, they should have given the consumer the choice to buy it.

Zeref2888d ago

and look how it ended up... Peripherals usually don't do well as add-on accessories.

Babadook72888d ago (Edited 2888d ago )

Agreed. I'm passionate about psvr.

@ Zeref
But Kinect did better as a peripheral than packing it in to the xbone no? Problem was either way it was a fad. Vr is the opposite of a fad. It will keep building and getting better.

Skull5212888d ago

I am not convinced that gaming is the best application of VR tech.

I'd recommend everyone try it but I'd never recommend anyone buy it.

lxeasy2888d ago

@zeref had it been an optional accessories it would have done better

mochachino2887d ago (Edited 2887d ago )

Forcing it with XB1 arguably cost MS the generation. Most people weren't interested in Kinect and being forced to pay for it. The decision was easy, $400 for more hardware power and 99% of the same games. Or $500 for less hardware power and 99% of the same games that generally look a bit worse and a glorified $100 plus voice control device.

A $399.99 PS4 vs a $329.99 XB1 would have made launch, and as it turned out, this generation much more interesting.

By the time xbox adjusted, it was too late. Everyone's friend and friend's friends was saying get PS4 and many people get what their friends have to play online and trade games. In this gen in particular with the emphasis on social online play, launch was where the battle was won. It all just snowballed from there.

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2888d ago
Cybermario2888d ago

kinect had potential just like VR, but yeah MS did everything wrong with that technology, pure wasted potential, will happen the same to VR if developers dont release proper software for it

freshslicepizza2888d ago

But it hardl;y enhanced the games or made it better with Kinect. It had its moments like Dance Central but people don't want to fight with the controls. VR actually enhanced the immersion without sacrificing gameplay. You can still play with a regular controller and the accuracy of VR can be very good.

mcstorm2888d ago

It depends on how you look at it. Kinect could of been used with VR for head tracking.

Also kinect worked well for some games that used controllers. Steel battalion was one of them. Ok you need the right setup which I did and it worked but I do think kinect 2 would of been better for that games.

It also never got tapped into this gen look what pc Devs have done with both kinect one and two. For me I still don't see them both being the next big thing in gaming because people are stuck in their ways but also why do people want to put a headset on Every time they want to game and on the flip side why spend £400+ for a device that is only used in one or 2 games just like kinect.

I do see the good things with be but for me it's not gaming just like AR is also not for gaming and in a way the same with kinect

ApocalypseShadow2888d ago

D@mn! Upside down day. I agree with moldy again.

Kinect could have launched with better hardware. I think when Microsoft decided to not use the chip and instead used Xbox 360 and software for motion tracking, it came out weaker than it could have been. And with Xbox one,it was forced and made some gamers back off from buying something they didn't want with their console. But to get more support, it did make sense to launch with the system so that every developer had the knowledge that everyone had it. It's a tough call to make.

But everything is hindsight now.

UltraNova2888d ago

Apocalypse Shadow,

It would have been a pretty easy decision if they launched at 399 with the Kinect included, not 500(we all know MS can take the loss).

DarXyde2888d ago

UltraNova,

Mmm, maybe. Remember now, Kinect being bundled with Xbox One as a mandatory peripheral was about more than price. It was right around the time Microsoft was collaborating with the NSA and handing them encrypted user data that we learned about Kinect being mandatory. There were security concerns and trust issues.

That was actually a huge reason why I waited for them to sell the console standalone.

segamaniaco2888d ago (Edited 2888d ago )

VR TOTALLY sacrifices the gameplay

Look at RE7, it was made very slow-paced because of vr

You cant play a VR game like a normal game

VR doesnt work with some kinds of games like street fighter, mario, fifa etc

It has several issues in all departments: graphics, gameplay, hardware (tracking cameras, proper controls, wires etc)

VR has potencial but needs A LOT of R&D for gameplay and for hardware parts

Someday it will be mastered, if the market doesnt lose the interest until then

VR is way more complex than kinect

Starting with children below 12y cant use it (its not recommended), motion sickness issues, stuffs that limit the general audience

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mochachino2887d ago

VR prices simply need to come down, with a low price, it only takes a 1 amazing game to sell devices. And that would be like nothing else directly as a result of the medium.

If Valve wanted, they could launch VR into the mainstream and then the stratosphere with a $400 device with higher resolution and Half Life 3.

I can't even imagine how much energy would be generated in the gaming world from such an announcement. It would be immeasurable.

I have faith, next couple of GPU gens should provide enough power at mainstream prices.

KaiPow2888d ago

PSVR allows for more passive experiences, like just floating around in the sea. You couldn't get that with the Kinect. That one required too much active interaction for true immersion.

Aurenar2888d ago

VR is useless, like the Kinect. Give me keyboard, mouse, gamepad, 60 fps and nothing else. Thank You Brian.

Goldby2888d ago

this may be hard to believe, but you can use a keyboard, and a mouse or a gamepad with VR.

MegamanXXX2888d ago

I'm surprised he didn't know that 😁

BadElf2888d ago

He said "Give me keyboard, mouse, gamepad, 60fps and nothing else."
"..and nothing else." = VR
I see it as @Aurenar simply stating he likes all that he listed...without VR.

Just curious how you got to your response, after reading his comment?

Goldby2888d ago

@Badelf.

i saw the nothing else, after the 15 minutes was up so i couldnt edit.

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xenz2888d ago

And also, all VR games requires 60 fps as the bare minimum. So your comment turned into a comedy than anything else.

BadElf2888d ago

What was his comment? Was it edited or something? Because I don't see what your talking about...being "a comedy"?

Godmars2902888d ago

Kinect was advertised as a full on upgrade and total enhancement where VR is its own thing.

ccgr2888d ago

I'm enjoying VR so far, more pleasant experiences than otherwise

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70°

Warhammer 40,000: Boltgun 2 devs praise games like Space Marine 2 for "lowering the barrier"

Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.

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videogamer.com
Jingsing1d 8h ago

How about an official level editor for Boltgun?

60°

Glen Schofield: Dead Space Wouldn’t Be Greenlit Today—Publishers Are Afraid to Take Risks

Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.

1nsomniac1d 23h ago

It’s easy enough to say that, but why? It feels weird to me when developers say this but common sense would tell you everything about the idea itself should work.

The idea of the concept seems like a winner at whichever angle you look at it so why would publishers not greenlight it?

… it’s almost as if the majority of publishers are massively incompetent at their jobs. But there’s no surprise to anyone there.

150°

WILD HEARTS S Q&A - 'Switch 2 Is Closer to the Series S Than PS4'

Wccftech interviewed Koei Tecmo about their upcoming game WILD HEARTS S, gathering their first thoughts on the Nintendo Switch 2 console.

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wccftech.com
Christopher4d ago

This new tech, in 2025, is more comparable to 2020 tech than 2013 tech.

*tip toes over that bar*

Also, why are all the comparisons to PS4 and not Xbox One?

Neonridr4d ago

PS4 is more powerful than the XB1, S2 is more powerful than both, so why not use the higher of the two?

Christopher4d ago (Edited 4d ago )

Probably because people who owned an XBO and not a PS4 don't really know what it means. The assumption is that everyone is as knowledgeable as journalists or gaming news junkies. Gaming is mainstream, that means that mass majority of people don't know these specifics, only online talking points.

And the PS4 and XBO are the closest in power systems we've ever had, so this 'more powerful' is so small, it really isn't the big talking point people think it is.

RaidenBlack2d ago

I'd rather add, Xbox One X can be used as a good metric to gauge if a said system is more powerful than last gen.

VariantAEC1d 17h ago

It's pretty clear that Switch 2 isn't more powerful than PS4 Pro. Is the base model PS4 being beaten? Well, Switch 2 is hardly ever actually being compared to the base model PS4, but seeing as how it's yet to outperform PS4 Pro in basically any other way than loading data into RAM in video comparisons. I have to assume the individual developer being interviewed has very little experience with PS4 and Xbox One.

OtterX3d ago (Edited 3d ago )

Which is great for a handheld/hybrid! Some people still stick to Digital Foundry's PS4 comparison comment as gospel, back when they were just watching trailers and hadn't even had their hands on it yet.

With that said, this interview doesn't go into very much depth on this. I'd like to see more analysis, but so far I'm really impressed with the performance since I got mine on Friday. Truth be told, having a PS4 Pro level handheld is enough for me. Anything beyond is icing. I'm not looking to replace my PS5 or PC.

VariantAEC1d 17h ago

In this case Digital Foundry is right. They didn't adequately explain or sound remotely confident when showing Switch 2's "visual" benefits in that HogLeg comparison was related to loading. Yes, sometimes two massive world segments can be connected by a smaller individual loading zone like how Jak 2 handled open world zones on PS2. There is a small room that in itself is it's own discrete loading zone that you wait inside as the next massive portion of the map loads in. Very common when going from Haven City to any part outside of the city owlr when descending into the sewers or entering the city from the outside or leaving the sewers. Anyway, the HogLeg skybridge loading zone is more detailed because Switch 2 could load in more varied textures. Models load pretty fast. It's probable that the decimated models that appear in the Switch 2 version were supposed to be visible on Xbox One and PS4 in that scene, which might be why they exist on Switch 2. Unfortunately, the same video showcased above shows PS4 Pro is basically ahead of Switch 2 in all other ways imaginable. Higher rendering resolutions with a sharper cleaner image, better effects quality, and a better distance all favor PS4 Pro. Both the Pro and Switch 2 seem to have a pretty solid 30FPS performance level.

MDTunkown3d ago

For how thin switch 2 is it’s impressive especially when it’s stronger than steam deck and cost less

Christopher2d ago

Steam Deck is cheaper at $399. Switch 2 also uses cheaper materials. See joycon drift still being an issue. You'll also save a ton more money on software alone with the Steam Deck.

Honestly, if the Steam Deck was released today, it likely would at least match the Switch 2 in areas where it outperforms the Steam Deck but still have more advantages. Main thing holding back the Deck is the cores and resolution, because it still has the better CPU and GPU otherwise.

Neonridr2d ago

@Christopher - I own one, no stick drift. My OG joycons never had drift either.

Steam Deck relies on FSR which is still inferior to DLSS. Not to mention that the S2 can push double the GPU performance in docked mode. Deck has more memory, which is nice.

I have both, but my S2 will be getting the lion-share of playtime in the near future. That being said, I can still appreciate being able to play my steam games on the go.

FinalFantasyFanatic2d ago

For me, the game sales/prices and flexibility of the Steam deck outweigh the cost of the system itself, but I'll probably get a Switch 2 anyway.

OMNlPOTENT2d ago

And the ps5 was comparable to a PC that could be built over 5 years before it came out lol, how do you think consoles stay affordable?

Christopher2d ago

You're actually proving my point even more.

badz1492d ago

@omnipotent

PS5 comparable to a PC built OVER 5 years before it came out? let's see...

the best mainstream PC combo back in 2015/2016 would be the i7 6700K ($350) + GTX 1080 ($600). Sorry, but that setup is never going to outperform the base PS5 in games, especially modern ones.

you done lying yet or still want to continue lying so your precious Switch 2 doesn't get hurt by facts anymore?

CosmicTurtle2d ago

It’s a tech article speaking about specs people who care about this will know. I did not own an XB1 but know it’s at a similar tech level as PS4. PS4 has a far greater sales footprint, it makes sense to use it.

ABizzel12d ago (Edited 2d ago )

Technologically it’s closer to the Series S….. Raster-wise it’s closer to a base PS4 which has been the point.

Why Switch 2 is better:
The much better CPU allows for higher FPS than the last gen Jaguar CPUs could ever produce.
The 12GB of RAM prevents the system from being bottlenecked in most modern games (even SS fails here)
The storage while not NVMe Gen4 speeds, is significantly faster than the HDD in last gen
It’s a RTX 3000 hybrid, and DLSS is a better upscaling solutions than all other consoles even PSSR currently, and significantly better than checkerboard rending.

This is where the PS4 & PS4 Pro comparisons come into play. Natively it can’t compete with the PS4 Pro, and really closer to the base PS4, but due to the better CPU, more RAM, faster storage, and DLSS it can upscale resolution, image quality, and performance to get close, match, or certain cases exceed the PS4 Pro, and rivals the Series S.

DLSS is really the saving force behind Switch 2 getting current gen ports to acceptable resolution quality, and NVIDIA and Nintendo did it at 10w, so kudos to them, because many of the AAA 3rd party games are and will continue to be native 540p - 720p upscaled through DLSS.

Also this game would benefit from DLSS.

+ Show (3) more repliesLast reply 1d 17h ago
Sonyslave33d ago

I notice it always ps4 or ps4 pro but never xbox one x which is more powetful then the ps4 pro.

MDTunkown3d ago

And it’s also in someways stronger than series S. Xbox one x is a special console that was never fully utilised and has 1,5 times more teraflops than series s.

badz1492d ago (Edited 2d ago )

but the Bulldozer CPU is much weaker and inefficient compared to Zen2 used in the Series S

Neonridr2d ago

the CPU's were those crappy Jaguar based chipsets though.

jznrpg2d ago

Because most people don’t care about Xbox

repsahj2d ago

This is an ugly port, they should improve it more instead of releasing it early.

gold_drake2d ago

sooo ...

what this is telling us, is that it comes down to the game and the devs optimization.

VariantAEC1d 16h ago

There are already several games on Switch 2 coming up short in side-by-side comparisons. Cyberpunk 2077, Fortnite, and HogLeg are just the first examples with the first game in this list only having better image quality due to DLSS and slightly more stable performance due to that lower resolution than last gen systems enabled by DLSS, but having simplified models at mid distances and fewer NPCs roaming around than on PS4 or Xbox One.