Despite not enjoying The Evil Within, Jean-Luc is excited for its sequel. Here's what he thinks needs to be improved for The Evil Within 2 to be a horror masterpiece.
The Outerhaven writes: While I hold Bethesda's The Evil Within series as some of the best Survival Horror games available, it's clear that Bethesda has no intention of revisiting the series. While Capcom is still working on its Resident Evil series, I look back at the now-dead survival horror series from Bethesda, wondering why the series was left wide open, and yet still not revisited.
An OK horror series left behind. It had some great ideas, but it never knew how to play to its strengths. Instead, it came out like just another RE4 clone.
I would love for a third entry to come out, but it needs to learn to lean in on the psychological aspect and move away from the generic "pew pew" ideology at the center of the gameplay loop. It doesn't need to abandon it; it just needs to put it into better context, is all.
Also, try a first-person perspective instead. Too many 3rd-person games with nothing to offer but an avatar taking precious screen space. At least make it an actual option and not that janky-ass mess the second game pretended to have.
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Just make the story less complicated and its all good.
No black bars. The rest was already perfect, DLCs included
The story needs to be better. Part one made little sense and that ending was stupid.
Not to mention the game towards the end felt drawn out for no reason, i kept expecting it to end soon and my character would simply be teleported to another hallway.
Did not enjoy part one at all.
No more god damn letterboxes
It felt like it couldn't decide if it was a surreal head f**k horror experience or a solid upgrade related look in every nook and cranny traditional gameplay type game. I'd like them to pick one and excel at it. Also, the characters were boring and I didn't care about any of them particularly.