With the PS Vita being the inferior one when it’s placed beside the Nintendo Switch, it’s quite interesting how the environments will look similar to the latest hybrid console. However, Koji stated that it’s not yet sure if the two versions will look similar since they haven’t developed any titles for the Switch.
Slava Lukyanenka, the producer and creative director of S.T.A.L.K.E.R. 2: Heart of Chornobyl, offers an insightful look into the development of the much-anticipated sequel. He delves into the significant impact that the ongoing conflict in Ukraine has had on both the game and its team, sharing how these challenges have shaped their approach.
Palworld developer Pocketpair has responded to this morning's dramatic decision by Nintendo to file a patent infringement.
Palworld is better, but Nintendo has$$$$ They can fight it all they want, but will absolutely lose. It is a blatant Pokemon rip off. I do wish them luck though.
People want Nintendo to lose as a big middle finger to the company, but if Nintendo wins then they set a precedent for others to follow which could be bad for Nintendo themselves if they end up infringing on a patent owned by someone else
The one I'm reminded of is, a few years ago Sony patented something to do with AI controlling a characters moments in a game to "help get past difficult or grindy parts" of a game
Mario kart 8 deluxe had a the auto acceleration and auto steering technology implemented, so potentially if that came back for mario kart 9 could possibly open the door for Sony to sue them if it's close enough
TechRaptor writes, "We Talked to Dragon Age: The Veilguard Game Director Corinne Busche about player choice, companion relationships, and of course romancing those companions."
not sure how that works exactly. The Vita doesn't support UE4 does it?
I guess this is just the art assets he is referring to?