GamesRadar: Dead Space: How to Make a Monster

Art: there's not that much to it. To prove it, GamesRadar talked to Lead Art Director Ian Milham and Lead Creature Designer Ben Wanat about their sci-fi survival-horror game, Dead Space. Ian's in charge of all the environments in the game; basically, he makes sure that nothing looks out of place while keeping the entire game terrifying and believable. Ben's job, meanwhile, is to imagine and draw Necromorphs, the vicious, reanimated corpses of the former crew of the starship Ishimura.

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THC CELL3669d ago

Ask the resistance 2 team they will show u what monsters are