Frontier Developments' celebrated Elite Dangerous arrived on PlayStation 4 recently, joining the already established PC and Xbox One versions. There's a reason we've held off coverage until now: the PS4 build launched with v-sync disabled, resulting in a sub-optimal presentation. Frontier asked us to wait for a hotfix to roll out, which duly arrived on Monday. The outlook improves with the new update in place but it's still not quite right.
Warner Bros. Games has set a new leadership team and restructured around Harry Potter, "Game of Thrones," "Mortal Kombat" and the DC Universe IPs.
Shift Up once again proves that they appreciate their team, as they have just rewarded their developers with new Nintendo Switch 2s to celebrate the Stellar Blade sales reaching 3 million.
Marathon was slated to launch on Sept. 23, 2025 across Xbox, PC, and PlayStation, but Bungie will share the new release date in the fall.
If they were absolutely certain about the quality of Marathon, then they had not delayed it just now.
So they've basically just confirmed what everyone, well, a lot of people saw: Marathon is not ready yet, still no soul to be seen.
Pretty sure Xbox one x version will take that crown.
Well, it is elite and dangerous, so...
Honestly, gotta wait and see, maybe it can take advantage of the PSVR if it supports it, otherwise maybe the Pro will help, but with the XB1X coming down the pipeline we'll have to see if they decide to optimize that version.
I think the definitive console versions will be on XBX9 and PS13 then...