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Why Xenoblade Chronicles 2 Has a Character Designed by Tetsuya Nomura

The Xeno-series producer talks size, developing for the Switch and more.

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CDPR Dev Says Half Of Cyberpunk Sequel's Quest Team Is Made Up Of Modders

CDPR developer Pawel Sasko has praised modders, claiming that many of them are working with the studio to develop the Cyberpunk sequel.

Terry_B1h ago

Thats an interesting choice for the talent. Lets see how it works out for them

Michiel198914m ago

I really like that a lot, valve did it a lot in the past and it worked out great for them, however that will not stop the execs from still demanding overtime, cutting corners or whatever else that plagued cyberpunk. I feel like this is just virtue signaling. and until I see their next release come out in a much, MUCH better state I don't really care what they say. They lied before to their audience and investors so any word coming out of their mouths must be taken with the biggest grain of salt.

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Unveiling Baldur's Gate 3: The Art of Crafting an Acclaimed RPG

Having spent three and a half decades playing games and the best part of a decade writing about them, Adam Smith embodies a lifelong passion for gaming. His journey led him to Larian Studios during the nascent stages of Baldur’s Gate 3's production, where he now serves as Writing Director. In this exclusive interview, Adam shares profound insights into crafting narratives, balancing rich lore with innovative storytelling, and his vision for the future of interactive narratives in video games.

TheNamelessOne3d ago

Amazing game. Glad to see Larian finally being recognized with games like Original Sin and this.

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Discussing Diablo 4: Vessel of Hatred, The Spiritborn Class & Staying Fresh After 27 Years

CGMagazine got to sit down with Rod Fergusson and the Game Director for Diablo 4: Vessel of Hatred, Brent Gibson, about the franchise and the new Spirtborn class.

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