There is an increasing trend in gaming to reference the Dark Souls games whenever a game exhibits a degree of challenge to the player. This is not at all helpful, as it is both confusing and misrepresentative.
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I agree that certain people need to stop being ultra-lazy and just comparing everything that they find just a smidge difficult to Dark Souls, but I think why Dark Souls is so oft-referenced is because of how finely balanced the difficulty is. Obviously there are more difficult games out there, where enemies can just one-hit-kill you, but that's not enjoyable. Dark Souls manages to expertly tread the line between throw-your-controller-across-t he-room rage, and "OH GO ON THEN JUST ONE MORE TRY" addictiveness.
Souls is just getting past the learning curve and the odd hyper active enemy/boss. Other than that, its an extremely enjoyable bunch of games. Zelda on master mode is too difficult to enjoy. I dont know if I can be bothered to struggle through it.
It's where difficulty meets fun meets good gameplay, controls and environment. Still the Pinnacle in my eyes
Ninja Gaiden was my barometer of a hard game