Carlos writes - "Horror games have arrived left, right and centre in the last few years, after a surge of Let’s Play videos brought the genre to the height of popularity once more. And with so many games trying to engrave fear into the minds of their players, you’d probably thought you’d seen everything the genre has to offer; with its mindless killers, zombies, jump scares, zombies, horrifying weapons and more zombies all well saturated. But one thing that we don’t see much of in the horror genre is blindness."
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Give me hope. Give me fear. Don't give me another walking simulator...
WTMG's Leo Faria: "Sadly, we live in a day and age in which not many horror games are released, and among those the good are few and far between. Sure, we have some good exceptions such as Resident Evil VII, The Evil Within 2, and Detention, but we’re also getting a ton of games completely plagued with lots and lots of frustrating horror game clichés."
Ugh, too many walking sim jump scare games lately. Hence why I really didn't enjoy Until Dawn. Not only was it bad jump scares, but the butterfly effect thing was pointless. All that changes is who runs out the front door at the end.
How about turning them into action shooters with tons of ammo at your disposal and your character an unstoppable bullet magnet...
A horror game from Deep End Games that throws you into the perspective of a blind woman. Perception explores the horror of the unknown, and stories of overcoming darkness.
I like the visuals. Not sure I fancy the horror.