120°

Werewolf Dev On Xbox One X’s GPU: More Is Better, It’s All About Why PC Is Always Better

Julien Desourteaux, the Game Director of Werewolf: The Apocalypse, also confirms there won't be a Switch version.

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gamingbolt.com
XiNatsuDragnel2481d ago (Edited 2481d ago )

Ouch in my opinion Xbox One X is a beefier, stronger, PS4 Pro.

Many-hat52480d ago

No. The XBX is not a 'beefier,stronger' PS4 Pro. Yes. It is 'stronger' than PS4 Pro. Yes. It is 'beefier' than PS4 Pro. However, it's not a better version of anything. It's a XBX. The word is 'synergy'. The design is such that all parts have been designed both from a H/W perspective, and a S/W perspective to produce a product this is greater than the sum of it's parts. This is in stark contrast to a PC, which is generalised in every aspect. Bleeding edge PC's, are well in advance of anything that a XBX will produce, but that is achieved through brute force! Bottom line. XBX is, I believe, capable of producing quality far higher than an equivalently spec'd PC. But time will tell. Sure XBX certainly has it's weaknesses in H/W -crappy CPU. And I'm not dismissing your sentiment, but you do have a tendency to manipulate your comments towards +VE Sony outcomes. I personally, don't care either way, because I own all platforms, and I'm not convinced a XBX is a worthy purchase at this point, anyway. While it's excellent Value in terms of H/W, we don't yet know if the S/W will be there.

81BX2480d ago

Here are some early bench marks by DF of you guys are interested.
https://youtu.be/R_7iD9wjdC...

windblowsagain2480d ago

Processor is the weak point for these consoles to hit 60fps.

60°

WayForward Director Says Nintendo Changed The Way He Looks At Making Video Games

Veteran game designer James Montagna is directing this new project and apparently has a new outlook on game design after teaming up with Nintendo

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nintendolife.com
100°

Delta, a new all-in-one Nintendo emulator launches for iOS

The new Nintendo-focused emulator for the iPhone is now available with support for several classic systems.

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overkill.wtf
jznrpg23h ago

How long until they get sued and it gets taken down? I say a month or 2

PRIMORDUS23h ago

Sued for what? It's just an emulator no ROMs are with it. ROMs are easy to get anyway, but with iPhone you can't just copy and paste like Android unless it's jail broken I think. Anyway Nintendo should be more concerned with their ROMs up to torrent for years for all of their concoles, but then again they can't do nothing about it, they never will and I love it. 🤣

NotoriousWhiz20h ago

As long as it isn't emulating the Switch, it'll be fine.

RonnySins21h ago

Naaah! Don't want to waste time emulating on iPhone.

Knightofelemia19h ago

Won't belong before Nintendo bangs on Apple's door to have the emu removed. Like I say you take down one six more take it's place. Problem is people are putting emu's on such stupid platforms. The good emus are the ones not on stupid platforms like a red target. The good emu's are word of mouth and keep a low profile.

70°

Cord Smith on the dreamy world of indie game Always In Mind

Cord Smith, the former director of marketing for Compulsion Games' well-known title We Happy Few, has gone through quite a change since leaving the studio. This is represented by his new indie platformer Always In Mind, which takes players into a bizarre dream world full of fantasies inside the head of a little boy named Teddy. Sector got the chance to ask the industry veteran a few questions about his inspirations for the game.