Tactical and real-time combat RPG fans may not find enough of either to be interested
Gary Green said: I’m always happy to stick up for an underdog. I’m nice like that. It does sadden me when a perfectly serviceable game gets dragged through the wringer of critique, simply because other games have handled similar themes and gameplay with better results over the years. Despite this, I don’t really feel like I’ve done Valkyria Revolution justice in previous drafts of this review. Time for a re-write. Let’s do this properly. Valkyria Revolution might not be perfect, but it still deserves its chance to shine.
VGChartz's Adam Cartwright: "What I aim to examine in this article is the output of each of the major localization companies, in terms of what they released, what they chose not to release (including when they localized titles for other platforms but skipped the Vita version), as well as some brief commentary on the quality of their translations, before providing an overall rating on their support (outstanding -> amazing – > good -> solid -> poor).
A large part of the reason I love Vita so much is thanks to its brilliant selection of Japanese games and that’s really what I want to celebrate here, but also lament some of the missed opportunities we had along the way."
The world of Valkyria Chronicles is more accessible than ever, making it a great time to get into the hybrid strategy franchise. But where should players start? Check out a guide for getting the most out of your time in Europa.
What a disappointment. I can't Phathom the reason you'd take a specific genre/gameplay people like and the series is known for and choose to take it away.
I hope SEGA learns from this.
When a game seems to rely too much on fanservice (I'm sure most have noticed this Selvaria's massive breasts... and some artwork I've seen features fanservicey-scenes), it's a red flag that perhaps other elements, such as gameplay, story, characters and more, aren't very good. I was hoping to be wrong... but alas I was right.