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Indie dev: "Sony has been so supportive", Microsoft didn't show Interest

David [from Bran & Brain] spoke with Gamasutra and was asked about why they didn’t decide to have their upcoming game published by Microsoft. He said that it’s difficult speaking with Microsoft than Sony.

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MegamanXXX2928d ago

Probably one of the reasons why Sony won the console war this generation

psychometer2928d ago

No doubt about that my friend.

darthv722928d ago (Edited 2928d ago )

360 helped to shine a light on console indie games but then MS went and tried to force indies to partner with a bigger publisher when it came to xbo.

In response, indies went over to Sony. Now that MS has 180 their decision and allow for self publishing, many indies are coming to xbo again.

Neither platform would be wise to ignore indies. Most, if not all, major developers started out small and had a breakthrough idea that helped to get them where they are today.

freshslicepizza2928d ago

Microsoft muddled the messaging this generation (once again). They had a parity clause (which Sony did as well last generation but stopped this gen) and have been trying to play nice ever since. On top of that they had size restrictions (Microsoft) for game sizes and patches. Oddly enough this is what indies are upset about on the Switch now with patch sizes. Having an internal memory of just 32GB will pose a problem for them.

Fast forward to today and some indies now are upset with Sony for kind of dismissing them now at E3 and Jim Ryan saying they are no longer as important.

NewMonday2928d ago (Edited 2928d ago )

but Xbox fans said Sony hate indy games now because they didn't show half second clips at the E3 conference.

Mr_Writer852928d ago

@moldybread
"E3 and Jim Ryan saying they are no longer as important."

Lying on the Internet /cringe

The level Fanboys will stoop to.

freshslicepizza2928d ago

@Mr_Writer8518m ago
"Lying on the Internet /cringe"

Jim Ryan,
"And the fact that we elected, along with many other things such as Gran Turismo and PlayLink, not to give it its own spot on the stage this week, in no way means it is not important, or it is not there, or we don't worry about it. It was just good to talk about in 2013/2014. It is less relevant now. We have VR to talk about now, for example."

I never said they weren't important to Sony, I said not as important. "LESS RELEVANT". Do you know what less relevant today as compared to 2013/14 means?

r2oB2928d ago (Edited 2928d ago )

@ moldy

Ita pretty obvious what Jim Ryan meant by that statement. Either you are not smart enough to understand it or just trolling, you choose.

He isnt saying that indies are not important or less important. In fact, he specifically says he is not saying they arent important in the statement you quoted. He is merely stating in regards to the messaging they were conveying at the E3 press conference (what they wanted to talk about), they opted not to give them a spot on stage because they are less relevant to the messaging of this E3 as opposed to the messaging (what they wanted to talk about) of the 2013/2014 E3 conferences. This is extremely evident by the fact that he mentions Gran Turismo in the same sense, and we all know Gran Turismo is important to Sony. But they didnt show it because it was not relevant to the message (what they wanted to talk about) of this conference.

Just because something is not relevant does not make it not important. If you had a presentation about the moon and a specific message you wanted to convey (just a random example), would you start talking about your kids? Probably not. And if asked why you didnt talk about your kids, your response would probably be "they werent relevant to my presentation". Does that mean your kids are not important to you just because you didnt find them relevant to your presentation? Think about it.

So I ask again, did you fail to properly comprehend the statement or did you just rush at a chance to troll something Sony related?

Ceaser98573612927d ago (Edited 2927d ago )

"Fast forward to today and some indies now are upset with Sony for kind of dismissing them now at E3 and Jim Ryan saying they are no longer as important."

Moldy pls stop.. Jim Ryan didnt say anything like that.. You dont need to make up things now..

rainslacker2927d ago

Sony really has no obligation to show indies at their E3 conference. In fact, I think everything they showed this year, they either have some marketing deal with, or they are directly creating. I only know of a couple indie games that Sony is directly involved in right now for publishing, and I believe the most notable from Housemarque released before E3. Maybe I'm confusing dates though, and certainly don't know what all they're working on on this front.

Sony didn't snub them, and if they're upset, what did they expect? Did they just expect Sony to show off indies because the dev felt they had a place there? That's silly, as that concept can be applied to every game from indie to big AAA.

Ryan's comments didn't degrade indie games, nor did he say they weren't important. On top of that, Sony's policies on indies have not changed, and they are still as agreeable to most indies as they were at the start of the gen. If an indie dev wants more, and was upset about it, then they have very unrealistic expectations, as 99.9% of all the indies out there do not get that kind of attention.

Also, I haven't seen indie devs upset with Sony over Ryan's comments. If they were, then they should learn not to poke the bear, because Sony can be a good partner if you don't get on their bad side.

Mr_Writer852927d ago

@moldybread
He said less revelvant to show them on the E3 stage, because everyone knows now that indie games are important to Sony.

And
"I never said they weren't important to Sony, I said not as important..

But they are, they just don't need to show them at E3.

The fact you failed to see the context and switch it to your own agenda is cringe worthy.

When the PS4 launched they had to show their commitment to indies, now everyone knows that indies are important to them they no longer need to show them.

Their attitude towards supporting indie developers bringing their games to the PS4 has no changed at all.

Grown men lying on the Internet to get attention /cringe

+ Show (6) more repliesLast reply 2927d ago
ThePope2928d ago

A. Another indie Dev could say the same thing easily about MS being supportive and Sony not.
B. Never forget Indie is what it is today because of the spotlight MS put on them in the 360 era
C. Both companies have tons of indies, they cant support them all

Cmv382928d ago

I would argue, indies is what it is today because of steam and before that, Sony policy during the ps1 era where smaller companies had opportunities to make games.

LP-Eleven2928d ago

Another Indie dev could say that about Microsoft, but they didn't. So that's irrelevant.

hamburgerhill2928d ago (Edited 2928d ago )

@ LP

What's irrelevant to you isn't irrelevant to me. Please carry on......

rainslacker2927d ago

I think indies have always been around, and quite a few have gotten a lot of respect. It's just the term, "indie dev" wasn't really coined for mass discussion/marketing until last gen.

I can't deny that MS did have a good part to play in giving indie dev a great marketing channel that didn't require they find a publisher, but I would also give quite a bit of credit to Steam as well. Sony also had their own ventures which helped raise up the status of indie from "mobile crap" to something more worthwhile. Sony also had a disc based publishing avenue for indie games on the PS1. Most of it stayed in Japan under the Simple series, along with another name which I can't remember, and they had probably close to 200 "volumes" within those two lines. Some of the more popular ones ended up coming to the west as what was then referred to as mid-tier games. Self publishing is a relatively new concept in the console gaming market though, as it only became feasible with the advent of digital distribution. Although there were PC based self publishings long before that, although not quite as widespread as a properly published game.

Michiel19892927d ago

Exactly, this is just dick stroking by a Sony fan article. It can be done the other way around just as easily.

Funny thing is that the fanboys just keep reassuring themselves this is why they won the console war. Idiots everywhere. Have you ever heard someone in real life say: I will get the PS4 over Xbox because of indie support? No you haven't, because it's not such a big deal. You might have heard it on the internet, but thats mostly fanboy talk and more stuff like this article.

Now lets ask Cuphead developer how supportive Sony was to them, same story.

Inb4 people say im an xbox fan or w/e. I own a ps4, not an xbox1, but that doesn't make me a blind sony fan who wants xbox to fail

+ Show (3) more repliesLast reply 2927d ago
2928d ago Replies(6)
Vasto2928d ago (Edited 2928d ago )

Then somebody needs to tell the devs so they can stop making games for Xbox.

2928d ago
Vasto2928d ago (Edited 2928d ago )

Xbox One X has crushed PS and its not even out yet.

Its all people are talking about.

PS is weak and PS4 Pro has already lost support. Devs have already dropped it.

tyasia02928d ago

Vasto

"Then somebody needs to tell the devs so they can stop making games for Xbox."

Well if you look at the Xbox game line-up it seems like most developers already got the message years ago.

andrewsquall2928d ago

@Vasto Haha the article is up half an hour ago and your comment was the first to mention the console. YOU are the only one talking about it by the looks of things lol.

Vasto2928d ago (Edited 2928d ago )

tyasia0

Yep, they sure did.

Over 60 games confirmed to run at 4K:
http://www.ign.com/wikis/xb...

And that's list is old. Its even more now.

PS is what the devs have forgot about. LOL

2928d ago
tyasia02928d ago

@Vasto

"PS is what the devs have forgot about. LOL "

I guess these devs of these games still remember, and this is only a partial list of PS4 retail exclusives coming out the rest of the year.

June:

Final Fantasy Stormblood
God Wars Future Past
Dangan Ronpa Another Episode
Crash Bandicoot

July:

Accel World Sword Art Online

August:

LawBreakers
Hellblade
Suddon Strike
Uncharted Lost Legacy
One Piece
Warriors All Stars
Yakuza Kiwami
Eeverybody's Golf
Senran Kagura Peach Beach Slpash

September:

Touhou Kobuto V
Knack 2
Y's VIII
Blue Reflection
Danganronpa V3
Monster from the Deep
Bubsy

November:

Ni No Kuni 2

December:

Tokyo Xanadu EX+

This list only includes games with set release dates so GT sport is missing even though it's coming out this year.

Vasto2928d ago (Edited 2928d ago )

Head In The Sand

The articles are coming everyday.

Everyday another game is announced to run best on Xbox One X.

Yesterday Titanfal 2 may run higher than 4K!

Today we got Final Fantasy XV and F1 2017

What will we get tomorrow?

#TruePower

Vasto2928d ago (Edited 2928d ago )

@tyasia0

Are those apps or games? LMAO

Now I see why everybody is talking about Xbox One X

All of those combined can not touch what is coming in Nov 7.

This is the only list that matters.

http://www.ign.com/wikis/xb...

GT Sport? Game looks worse than Forza 6.

Forza 7 already destroyed it and I wont even mention Horizon.

UCForce2928d ago

Hmm, I see you getting cocky than ever. And you also are becoming disrespectful. Yup, I knew this would happen especially how Microsoft was advertising The Xbox One X and you guys gone completely crazy and speaking like cult. I know you are happy about it but it's seem you seem gone way too off and insulting everyone.

bluefox7552928d ago

Well, if everything you say is true, why is Xbox getting destroyed so badly?

LP-Eleven2928d ago

Since you're usually full of absolute BS, this is probably futile, but I'll bite. I'd like for you to explain some stuff.....

1. Who are the devs that have dropped Pro support?
2. How has the One X "crushed" the pro?

hamburgerhill2928d ago

Tyasio....whats funny is that all of those games would look 10 times better on Xbox 1 X. Lmao

UCForce2928d ago (Edited 2928d ago )

The I more I see your attitude. The more I think you are becoming like GreenGangsta who is immature psychotic Xbox fanboy. He used to know as Rookie Monster but completely lost his mind because console war did to him. Rookie used too much logical without discipline that made him snapped. When I saw him become like that, I can't ignore him and I need to report him all the time. So you better control your emotion. Otherwise, you will be just like GreenGangsta aka Rookie Monster.

hamburgerhill2928d ago

Lmfao! That had me rolling! N4g snitches lol. The fact that you take any of this stuff serious is hilarious but I seriously don't think you do.

UCForce2928d ago

@hamburgerhill Don't be ridiculous !

+ Show (13) more repliesLast reply 2928d ago
343_Guilty_Spark2928d ago

They won because of price, ease of development, and more power plain and simple

MegamanXXX2928d ago (Edited 2928d ago )

What about first party exclusives and their trademark around the world? They been around since the early 90s

343_Guilty_Spark2928d ago (Edited 2928d ago )

First parties isn't why they won. 95% of the base doesn't even buy them. This isn't the 1990s anymore.

trooper_2928d ago (Edited 2928d ago )

No they didn't.

They won because of the games.

Games has ALWAYS been the dominating factor. Anyone who buys a console normally asks for what games are on the system, not how much horsepower it has.

Sunny_D2928d ago

They won because they have a history with consumers around the world who know they expect great exclusive games that make them popular in all territories. Guaranteed if MS started last gen like Sony did, their Xbox division would have vanished like Sega did. Sony on the other hand, were able to rebound well and stay successful and are back on top like the PS1 and PS2 era.

Only a fool still thinks MS ever had a chance to compete with Sony especially on a worldwide scale.

"First party isn't why they won"

Oh please, a console's exclusive line up doesn't have to be the only reason for buying the system but it sure as is BIG contributing factor in choosing what system you want. People would rather play or have the option to play multiplatform games AND exclusives than to just be limited to multiplatform games on another system.

MegamanXXX2928d ago (Edited 2928d ago )

I'm curious to find out if One X will sell a lot around the world and not just in America

UCForce2928d ago

Microsoft have power but without discipline. MS isn't going to win without it.

UCForce2928d ago

I think you are becoming disrespectful and dishonorable. You don't have discipline.

DarXyde2928d ago

Comments like that are exactly why people like you are out of the loop when it comes to understanding industry trends.

PSOne was the newcomer to the industry. It bested the veterans.

Look at case studies: PS2 was the weakest of the lot. Still crushed the competition. Power is not a large determining factor.

The PS3 went on to outsell the Xbox 360, despite being more expensive and arriving a year later. Cost was not the determining factor. You're probably thinking the Blu-ray drive was the determining factor. If that is the case, the One S should be dominating with its support of Ultra HD.

The PS4 and Xbox One both use X86 architecture with the added step of eSRAM for the Xbox One. Ease of development is a non issue, especially when anything coming from the CELL architecture is a breath of fresh air. And considering Xbox One games run similarly to their PS4 counterparts, just scaled down for its specs, I'd say developing for either gives good results on both platforms.... so no, ease of development isn't a factor here.

It's games. No matter how much you want to believe Sony is only trouncing the competition due to superficial advantages, it's not. Price is the only point that has any basis in reality. It's ultimately, and **always has been**, games and, at this point, the brand itself. People are sometimes all talk. I can't speak for them; I see a game that looks great, I buy it. For some, it's about options. For me, those quirky games I love and get excited about? I get them. Persona 5, Gravity Rush 2, Ori, Axiom Verge, you name it. And whether they sell a lot or not isn't as relevant as budget versus returns. If GTA V sold 8 million copies across all platforms knowing it costs 500 million to make, that's a commercial failure. If a one man indie game sells 500 thousand, that's well beyond a commercial success.

Games are what matter. Why? Because that's what differentiates the consoles on the consumer level. With One X, you can get 4k/60fps Call of Duty. With PS4 Pro, you can get Call of Duty AND Spider-Man. Basically, you'll be missing far more games by not owning a PlayStation than not owning an Xbox. Nintendo generally does well every other generation.

But okay, let's see how much sales for PS4 slow down because it loses its power advantage. Can't wait to see who makes more sense in the long run.

notachance2928d ago (Edited 2928d ago )

"95% of the base doesn't even buy them"

wow I never saw a person more idiot than this.

a. It's only selling 'a few millions' because most of the exclusives are single player, I can buy it and all of my friends can borrow it after I'm finished, in fact, that's what happened with the majority of PS4, each person in my group of friends bought DIFFERENT games and then lend it to each other when we're finished, that's why 'that particular head' on the other camp 'concerned about the future of SP games' because most occasion one group of friends only buy one copy.

b. it's not that the majority don't buy exclusives, it's that EVERYONE BUY A DIFFERENT SET OF EXCLUSIVES, I'm sure if Sony make a poll on how many people play UC4 or Bloodborne or Horizon, the count will be many times the amount of copies sold.

so yeah, idiot, exclusives 'only sold' around 3-10 millions doesn't mean the other 50+ millions only buy multiplatforms, all of them buy exclusives, just most likely only one for each group of friends, not to mention rent and buying second hands.
we all know that's the reason 'that someone' concerned about the future of SP games and focused on GaaS, it's hard to make each friend bought a different copy if it's SP games. corporate d*ck

Dark_Knightmare22928d ago

Power has nothing to do i with it that was just a bonus. Seriously every previous gen has shown that the most powerful console doesn't matter so much so that the most powerful console of a gen has never won the gen. You were right about the price and ease of development part of your comment though those def did play a part as well as the pedigree of Sony and their first party studios and exclusives

Brohan2927d ago

Oh wise one let them hear more logic from you.

+ Show (8) more repliesLast reply 2927d ago
Sitdown2928d ago

What exactly is the console war? And what does the victor receive?

DarXyde2928d ago

A pat on the back and a bag of Skittles.

BeOpenMinded2928d ago

Whatever crazy and embarrassing string of comments this is, and of course the thumbs up for the fanboys

tyasia02928d ago

Preferential treatment by the third party software developers and retailers. Among other things.

rainslacker2927d ago (Edited 2927d ago )

Bragging rights until the next reason why we have a new victor shifts those bragging rights to a different group.

For the most part, the console war is manufactured by the media and the fan boys, while companies use it as a marketing tool to promote their console in the new reality of social media being more effective than indirect marketing through more traditional channels.

That's they the console wars are no where near as civil as they used to be, because the internet has given everyone a voice, and for some reason, many people feel they need to express that voice, despite that voice probably making up less than 10% of the entire gaming populace.....and that 10% is being very generous.

The real "war" between the companies, is nothing more than regular competion. They'll each compete in the way they see fit, and apply their policies as they deem necessary.

+ Show (1) more replyLast reply 2927d ago
Fazraza2928d ago

I have no doubt Sony would've still won the console war this gen, but let's be real here, the reason they're so far ahead isn't all down to what PS has to offer but also due to the fact MS screwed up the Xbox One launch so badly and made a huge chunk of their user base jump ship, I doubt indies have anything to do with anything in this regard

DarXyde2928d ago

Sony botched the PS3 launch pretty badly and still came back.

Are you sure about that?

ForeverTheGoat2928d ago

But it took them a while to recover from that Sony didn't catch up until like the very end of that gen

UCForce2927d ago

@ForeverTheGoat PS3 made a huge comeback thank to their exclusive and their discipline. I can't say the same thing about Xbox One especially how MS give up on competition.

_-EDMIX-_2928d ago

Agreed.

Why they've always outsold MS

MadLad2928d ago

I avoid the dumb console wars by playing on PC, waiting most of the generation, then getting all of the hardware and interesting exclusives on the cheap.

vega2752928d ago (Edited 2928d ago )

You guys are soo pathetic. You looked far and wide for a article that cherry picked a comment from the original source and ran with it.

http://www.gamasutra.com/vi...

Whats sad is. This article didn't even quote everything they said. Nor did they even include the other developers who also had issues with sonys recent comment. This Was some half-ass attempt to show that sony still care for indie. Why don't you submit the real article instead of this weak ass attempt.

I see why this crap was appoved. Just sad

ajax172928d ago

That, along with:
Being $399.99, allowing used games/game sharing, not requiring an always online connection, more AAA devs

XanderZane2927d ago

Don't think that was the reason. Especially with M$ having a higher price console and a terrible reveal. Rime developers had a hard time with Sony as well. So it goes both ways really. Still the facts remain, there are 100's of Indies on both game consoles. Lots of them that are on sales this week. So just because one developer didn't get the attention then wanted, doesn't mean the other 100's didn't as well. Microsoft's Indie program is pretty easy to get into and allow developers to publish their own games. Sure there were a bunch of limitation when Indies were going to the XBox 360, but thankfully Microsoft changed a bunch of policies now and things are for the better.

butchertroll2927d ago

Quote :

@butchertroll
Wipeout is checkerboard 4K and dynamic native 4K. I read the whole article you (or was it someone else) linked me. It's not a locked native 4K and I'll bet the 60fps isn't locked either. I believe DF did an article about it.

http://n4g.com/news/2073463...

......

YOU LIAR! Wipeout is 4k native and locked 60fps. There is no such a thing as "dynamic native". LOL

"With motion blur enabled, the Omega Collection defaults to a 2160p checkerboard presentation. However, turn off the effect and WipEout moves to a full, native 4K output."

http://www.eurogamer.net/ar...

The most saddest thing is that you get a agree votes for that in that thread. But other who tried to correct you got a disagree votes.

XanderZane2927d ago

@butchertroll
You sad troll. What's that got to do with Sony or Microsoft's Indie program? Keep having your meltdowns though. I get a good laugh from it.

2927d ago
2927d ago
+ Show (11) more repliesLast reply 2927d ago
Liqu1d2928d ago

"B-b-but Jim Ryan said indies aren't relevant"

StarWarsFreak2928d ago

Jim Ryan is slowly getting irrelevant. :D

King_Lothric2928d ago

Is very far away to get as Phil Spencer irrelevant.

2928d ago
ninsigma2928d ago

To be fair, they shouldn't let Jim speak 😂

XGreenGangsta2928d ago

3

List of certified retards on N4G:
_-EDMIX-_
Aenea
Cindy-rella
Cy
DeadlyOreo
DigitalRaptor
Doabarrelroll
Dragonddark
Godmars290
GrubsterBeater
Inzo
Kingthrash360
Liqu1d
MagicBeanz
Majin-Vegeta
MasterCornholio
Newmonday
Overload
Rainslacker
Rude-Ro
Showtimefolks
SniperControl
SpaceRanger
Spectre
UCForce
UltraNova
Wallstreet37

🐎 💩

butchertroll2928d ago (Edited 2928d ago )

Jim Ryan didn't said that in full sense of word. You should read what he said about that. Maybe you'll figure it out.
He talked about showcasing at conferences, not about less support for indies.

Liqu1d2928d ago

I'm well aware it was taken out of context, I was making fun of people & sites who used his quote out of context to claim PlayStation doesn't care about indies anymore.

2928d ago
Sunny_D2928d ago

Funny how they will defend Indies and yet called the system that supports indies the most Indiestation 4 at the beginning of the gen. Hypocrites...

2928d ago
UCForce2927d ago

I already did read it. Sony still supporting indie games.

vega2752927d ago (Edited 2927d ago )

@ UCForce

Then if you read the real article and not this bs cherry picked article. You would see that they are very surprised by Sony's comment about not being as important as they once were and the fact that they didn't have much of a indie presents there. Since sony relied on them heavily for the first few years.

Did you read that part also. Cause they made sure they cut part from the original source article.

jrshankill2927d ago

But Jim Ryan clearly did say that.
Jim Ryan also said investors are more important than the gamers.
Jim Ryan also said PS4 would like to police their Minecraft servers, hence no cross play.

I can spin stuff just as good as you spin words from Phil Spencer. See?

gangsta_red2926d ago

What's funny is you're making fun of a comment that you think was taken out of context for an article that is also taken out context.

http://www.gamasutra.com/vi...

+ Show (5) more repliesLast reply 2926d ago
Gunstar752928d ago

Yet it seems to be MS that are really pushing for indies

ILostMyMind2928d ago

Get some numbers to suport this

Gunstar752928d ago

I'll submit an essay by next Wednesday.

LoL

ILostMyMind2928d ago

@Gunstar75
Some people here will approve it as a article on N4G.

aconnellan2928d ago

Weren't people here complaining just a couple of weeks ago about how MS' E3 conference was largely indies? Now you're suggesting that MS *isnt* pusingbto support them?

Smh man. Sony's been great with indies this gen, but only a fool would deny that MS has as well

tyasia02928d ago (Edited 2928d ago )

Well now they are because they finally got their ID@xbox things going. But lets not forget that it's only getting going now because at the start of the generation they said no indie games with out a major publisher.

darthv722928d ago (Edited 2928d ago )

Yeah the major publisher thing was a dumb decision. On 360 it wasnt that way so its as if they wanted to only have quality instead of quantity on xb1 and ended up with little to no support.

Now with self publishing they have done another 180 to fix what they broke as a result of them fixing something that wasnt broke. I get why they did it to begin with but it didnt help and only added to their current situation.

XanderZane2927d ago

They've had ID@XBox going since that XBox 360. It has 100's and 100's of Indies on that platform. Many of them can now be played on XBox One as well.

tyasia02927d ago (Edited 2927d ago )

@XanderZane

ID@Xbox
Developer Microsoft Studios
Launch date 2014
Platform Xbox One, Windows
Status Released
Website Official website

https://en.wikipedia.org/wi...

As you can see it wasn't created till 2014. 360's had indies under XBLIG but that wasn't actually run by Microsoft it had a panel of people not employed by Microsoft who approved the games.

foxdie20142928d ago

now is that ms is pushing for indies cuz how many years has it been and still no games sony has always pushed for indies but even more exclusives and new ips which ms dont have anything to show

Sunny_D2928d ago

Yeah, I'm pretty sure it wasn't Xbox being called the Indiestation at the beginning of the gen...

Gunstar752928d ago

Exactly. But they've been hammered for showing Indies this E3.

Damned if they do.....

UCForce2927d ago (Edited 2927d ago )

@Gunstar75 The Problem with MS is that they don't know how to balance their show between indie and AAA. In other words, there are bunch of indie games coming to PS4. So yeah, Sony still supporting Indie, not just AAA.

2928d ago
rainslacker2927d ago (Edited 2927d ago )

In MS case, their conference was enhanced by it. Sony's conference wasn't. For the most part, Sony has more indies on their system than they had at the beginning of the gen, and that's likely because they show them support more than MS does, although from other reports, it seems MS has gotten much better in this area as the generation has progressed.

I'd also like to add that this one dev may just be anecdotal. One can't expect either Sony or MS to give attention to every single indie dev who contacts them. I'm sure i one digs deep enough, we can find the same thing said in reverse by another dev.

However, Sony's actual policies regarding indie game publication are pretty open and welcoming overall.

+ Show (3) more repliesLast reply 2927d ago
Codedan2928d ago

Meanwhile Sony showed less indies at E3, while Xbox was judged by lack of big titles. That wasn't the story 2 years ago when everyone was praising Sony.

tyasia02928d ago (Edited 2928d ago )

They only had 60 minutes to show games so they chose to focus on their own games. It's not like they have stopped supporting indies in any sense of the word. New Indies release every week on PS Store.

BIGBOSS082928d ago (Edited 2928d ago )

Xbox retard syndrome. They seem to forget that unlike microshit, sony have their own show psx, where they will show plenty of indies. Sony have a perfect variety of indies, 1st party exclusives and 3rd party exclusives. Xbox one has the worst 1st party games of any console ever made, hardly any 3rd party exclusives and nowhere near as many indies as sony has. Sony are ass f*cking microsoft with no lube at this point.

2928d ago
Gunstar752927d ago

Was their choice to run for 60 mins

ILostMyMind2928d ago

Games at E3 does not matter. What matters is games on the console. Sony showed its indies games after the conference.

ocelot072928d ago

They will also probably show some at PSX and maybe Gamescom and Paris Games Week if they attend.

2928d ago Replies(2)
Liqu1d2928d ago

Does "indiestation" ring a bell?

2928d ago
Codedan2927d ago

Apparently none of you watched E3. By the way I have a PC, and a PS4. When Sony was pushing out indies, and barely any first party games it was being hailed. They even had articles across multiple gaming news websites today showing how they don't care as much.

+ Show (3) more repliesLast reply 2927d ago
DeadSilence2928d ago

i guess this depends on the dev tbh, we see some devs more supported by MS, others by Sony, it all depends.

aconnellan2928d ago

What's ridiculous is the bias. When articles came out a week or so ago about how the Rime dev had a great experience with MS and some creative differences with Sony, I saw people straight up say that he was lying, or accusing him of being on MS payroll.

Now that an indie dev is saying that Sony are great to work with, it fits the narrative again so it's all good.

You're right though, it will always depend on the dev, what they want out of their game, what the publisher may want out of their game, and how those goals line up

Dark_Knightmare22928d ago

You could have made a point if you wouldn't have lied and added ms to make them seem like good guys. That article did say that about Sony and they didn't praise ms they praised their publisher for rime and even though I do think here's some salt from them that Sony dropped rime and let them buy the rights back it doesn't matter in the end. If we go back even farther the reason why rime was originally exclusive to Sony was because they went to ms and they turned them down and wanted nothing to do with the game. I'm going to give you the benefit of the doubt that you were just mistaken and not being a fanboy

aconnellan2928d ago

@Dark knight

I'm well aware that MS turned down Rime originally, but my comment on them having a good experience with MS was based on something I read after the split with Sony, when they went to publish multiplatform.

Upon looking for a source I can't seem to find one, so consider me misinformed on that front.

I stand by my original point though - both MS and Sony have devs that have had good and bad experiences with them, it's just if you go by comments on this site then the devs that say they have a bad experience with Sony must be lying, which is ridiculous to read, hence why I'm trying to point it out

2928d ago
rainslacker2927d ago

MS has certainly gotten better this gen since the beginning of the gen. The start of this gen was rather jarring considering how well they did with the 360.

Problem with comments from devs is that each experience is going to be different, and without the context to know what they were looking for from either company, it's really hard to judge if it's actually indicative of an overall policy problem, or just one devs perception of the situation.

For the most part, Sony's indie polices are pretty open and easy to work with, and they are generally very supportive. I haven't looked into MS policies since they've changed some thing, but reports seem to indicate that they are also more open and supportive.

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240°

‘I think Xbox hardware is dead’, says Microsoft gaming veteran

One of the founding members of the Xbox team has questioned Microsoft’s multiplatform gaming strategy, and said they believe the Xbox hardware business is effectively “dead"

Read Full Story >>
videogameschronicle.com
1d 5h ago Replies(3)
Goodguy011d 3h ago

Think that rumor that they'll still make a new console but at a profit at $1000 will be true though. The series consoles will remain their cheap alternative throughout next gen I would say. Keep in mind that game pass and pretty much going 3rd party is their main focus. They want to bring xbox everywhere.

1d 3h ago
GamerRN7h ago

If they don't maintain some kind of console presence, I think they will lose gamepass subscribers and just become a 3rd party publisher who eventually sells everything off

Cacabunga6h ago

Xbox games are releasing on all platforms. Who needs this hardware? PS or PC is all you need

Flewid6385h ago

I've never owned an Xbox in my life and I have GamePass.

thorstein3h ago

The only Xbox I owned was the 360. I have gamepass for my PC.

crazyCoconuts5h ago

Even if they could get it down to $800 for a box that can run with comparable performance to a PS6 (at, say $200 cheaper) the population of people willing to buy such a thing would be so limited.
It would be the worst of both worlds.

1d 1h ago
Futureshark16h ago

A slow, painful and public death too.

Show all comments (61)
190°

While Layoffs Hit the Industry, Nintendo Retains 98% of Staff Including 78 With Disabilities

TNS: Based on its most recent ESG data, Nintendo boasts a remarkably low staff turnover rate of just 1.9%, with virtually no reported layoffs.

Read Full Story >>
thenerdstash.com
Jin_Sakai2d ago

Because Nintendo makes great games.

Yesyes1d 3h ago

It’s unreal that people are downvoting this when they consistently have the best scoring games on metacritic.

1d 23h ago
rlow11d 22h ago

Well it doesn’t surprise me. As much money as they make and how they value their employees. It’s a great company in that regard.

1d 21h ago Replies(1)
drivxr1d 19h ago

Well, when your games remain full price many years after release.

And you make profit off of outdated hardware.

I would be shocked if they couldn't afford to retain their staff.

lodossrage1d 16h ago (Edited 1d 16h ago )

I didn't want to say anything but drivxr is right.

Nintendo always sells at a profit because they purposely use tech that's always 5 or more years behind. And it's also true their games hardly ever get price decreases.

Don't get me wrong, it's great they kept most of their workforce, but making a point to have your tech specs behind everyone else affords that luxury.

Darkegg1d 14h ago

I don’t think it’s their purpose to use old tech. It’s their purpose to make value of software and know their value. Nobody makes games like them that’s for sure. I just don’t appreciate their customer unfriendly policy.

It’s not impossible to take their status. Companies need to have a selection of 8-bit and 16-bit. Now imagine a split screen for 8 player game for SNES Mario kart and selling at $9.99. The problem is that it doesn’t make profit. So many companies won’t invest in “old” technology. Everyone guns for triple AAA modern technology software but honestly we can enjoy modernized 16-bit creative ideas that allows 8-player mayhem. It’s a pipe dream, possible but impossible.

Shane Kim1d 14h ago (Edited 1d 14h ago )

If they ended up kicking people out after all of that stated above, it would be truly shameful.

DivineHand1251d 10h ago

Microsoft, Google, Amazon, Tesla and Meta are all trillion dollar companies yet they are laying people off in large numbers.

I believe the reason Nintendo layoffs off less workers may be a result of their culture. It seems Japanese companies believe in giving their workers long term or life long employment opportunities and will exhaust all options before laying off workers. This is something we don't see much of in the west unfortunately.

Rdeal1d 4h ago

might be something to do with the fact all those companies hire more than 20x the employees than Nintendo

LoveSpuds1d 10h ago (Edited 1d 10h ago )

What the hell are you talking about? It has nothing to do with how profitable they are. Its completely cultural, MS and Sony make stacks of cash and still lay folks off. Nintendo chose not to lay off staff for the same reason their execs took pay cuts to increase staff pay instead; because they value their staff and view them as colleagues, and respect them as such.

If Sony weren't so US centric I fancy they'd fare better too, they should get shot of US and European leadership and go back to when Japanese execs were running the show if you ask me!

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60°

Bandai Namco Entertainment America Inc To Rock San Diego Comic-Con

This should make fans attending the ahow event happier as Bandai Namco is bringing some interesting game experiences to the convention.