COGconnected writes: I caught a glimpse of Seven: The Days Long Gone at E3 2017. Developers Fool’s Theory and IMGN.PRO are crafting what appears to be a game-changing RPG.
Seven: The Days Long Gone is a Thief-inspired, 3D isometric RPG in which players will get a chance to freely explore the sandbox world of Vetrall Empire.
Kayla Hill from GameGrin writes, "Seven: The Days Long Gone combine the features of a top-down RPG with stealth elements and a unique climbing mechanic that allows the player to scramble up structures and free run across the terrain. Stepping into the shoes of Teriel, an old grizzled thief with a voice like sandpaper, I set out to explore the prison island of Peh and what dark secrets it harbours."
The developers of Seven: The Days Long Gone sit down to share some technical insight into the design of their isometric CRPG.
Yes please