By setting the next Call of Duty in World War 2, Activision charged the developers at Sledgehammer Games with coming up with a philosophy for dealing with Nazi iconography and the possibility of playing as non-German male soldiers when the game puts players on the Axis side in multiplayer.
Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.
Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.
It’s easy enough to say that, but why? It feels weird to me when developers say this but common sense would tell you everything about the idea itself should work.
The idea of the concept seems like a winner at whichever angle you look at it so why would publishers not greenlight it?
… it’s almost as if the majority of publishers are massively incompetent at their jobs. But there’s no surprise to anyone there.
Wccftech interviewed Koei Tecmo about their upcoming game WILD HEARTS S, gathering their first thoughts on the Nintendo Switch 2 console.
This new tech, in 2025, is more comparable to 2020 tech than 2013 tech.
*tip toes over that bar*
Also, why are all the comparisons to PS4 and not Xbox One?
I notice it always ps4 or ps4 pro but never xbox one x which is more powetful then the ps4 pro.
sooo ...
what this is telling us, is that it comes down to the game and the devs optimization.
"The campaign in this game is about finding that line of quality entertainment with respect for the world's greatest conflict and the people who sacrificed and died," Condrey said. "We tell that narrative in a way we think honours the cause''
anyways, about the nazi zombies...
I'm not reading that article but by title alone. I'd say poorly.
PC culture ruins every art form, the black female soldiers absence of the swastika in WWII are just embarrassing reminders of that
Why do developers still shy away from creating a campaign from the Axis perspective? Not all German soldier were Nazi's and not all German soldiers believed in the fight but had to either fight or die anyway.
"How Call of Duty: WW2 Handles Swastikas and Female Soldiers"
Here we go again. The bullshit PC culture is re-writing history. Liberalism is a disease.