After previously teasing a new game announcement in 2017, Hideaki Itsuno—who directed Devil May Cry 2, Devil May Cry 3, Devil May Cry 4, Dragon’s Dogma, and Dragon’s Dogma: Dark Arisen—has posted an update on Twitter apologizing for his game’s lack of appearance at E3 2017.
“I’m sorry I didn’t announce anything at E3,” Itsuno said. “My project is progressing smoothly, so please look forward to the announcement.”
Nintendo president comments on the situation with Switch 2 stock and apologizes for shortages.
I might get one in a couple years but I’m in no hurry. Nothing at launch I want to play.
Owlcat Games producer Anatoly Shestov reveals his dream project: an SCP game with Owlcat RPG flair and a proper budget.
Hey Survivors! Tymon here, your favorite Dying Light Franchise Director.
It's been an absolutely wild month here at Techland! We're in the thick of what I'm calling the "Summer of Dying Light," delivering updates and big news across all three Dying Light games. Just a few weeks ago, we dropped the first gameplay for Dying Light: The Beast, revealed its release date, and kicked off pre-orders (if you haven't seen it, check out my last dev blog). I'm incredibly proud of what we're building with The Beast - it’s the culmination of more than 10 years of experience in open-world survival horror!
But here's the thing: we never forget where we came from. That's why, this week, we're not just looking forward - we're rolling out significant updates for both the original Dying Light and Dying Light 2: Stay Human. We promised to support our games for a long time, and we're committed to continuing that support, right through and beyond the launch of Dying Light: The Beast.
TGS announcement for sure