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ARMS Review – Wonderfully Unique and Deep | GameCloud

Harry Kalogirou at GameCloud writes: "As a first real foray into mechanically deep fighting games for Nintendo, ARMS is a wonderfully unique and enjoyable fighting game. It might be hard to grasp the controls and mechanics at first, but once you come around to them, the game has a lot to offer. It’s deceptively deep, full of character, and has some great game modes that are complimented by an efficient online lobby system. ARMS is one of the many embodiments of Nintendo’s design philosophy; it’s innovative, complex, and gratifying, even if there is a steep difficulty curve against AI opponents. It’s another fantastic addition to the Switch’s library and one that you should definitely get your hands (or arms) on."

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gamecloud.net.au
EddieNX 2926d ago

My first few hours with it, i've found it insanely hard, but I can tell its going to be rewarding in the end. This isnt a simple game for kids unless AI is on 1/7 difficulty. Deep

230°

Nintendo finally explains what free upgrades do for Switch games on Switch 2

All 12 games are getting different upgrades. Some get full visual and frame rate enhancements, while others get GameShare support only.

darthv7230d ago

hmm... those improvements for the zelda games is kinda weak. I was expecting improved frame rate, or at the very least more stable. Sad there is nothing for Paper Mario, that one could use a 60fps mode like the original GC version.

ocelot0730d ago

Both Zelda games both run at 1440p and 60fps now. On the switch they both play at 30fps.

--Onilink--30d ago

The main issue will be if they don’t remove the double buffer vsync in them.

Yes, they are technically already 60fps capped, but that vsync setup means even a single dropped frame below 60 sends it to 30fps.

Now if they are also increasing the resolution and visuals in the game, unless there is a pretty significant overhead, which is still likely but not fully understood due to the unknowns of the “emulation” setup, if the 1% lows in the game still drop it every now and then anywhere below 60, they will still end up having massive stuttering drops from 60 to 30fps.

Profchaos30d ago

He's talking about link's awakening and echos of wisdom not breath or tears

Tacoboto30d ago

The two Zeldas - EoW and LA - already run with a 60fps cap. I would hope they're not mentioning improved frame rate because it's just assumed that the Switch 2 will smooth out the drops.

Whereas the specific callouts for Bowser's Fury and Pokémon indicate a raise from 30fps to 60fps.

jznrpg30d ago

Disappointing. Not many games with not much in upgrades.

Tacoboto30d ago

So... They're not gonna do anything with that Xenoblade Chronicles X 60fps mode, huh?

CDbiggen30d ago (Edited 30d ago )

12 is a bit weak. The whole switch library is in need of a boost. Exclusives like the Xenoblades and Astral Chain would be great to see get a free update. Initially surprised Mario Wonder wasn't on the list, but I imagine they have a paid upgrade planned for that one.

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50°

10 Best Fighting Games on the Nintendo Switch

There are plenty of fighting games to rumble in with a Nintendo Switch.

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hardcoregamer.com
70°

Nintendo starts Play Together Sale on the Switch eShop

Big Play Together Sale live on the Nintendo Switch eShop, including Mario Tennis Aces, Hyrule Warriors, Nintendo Switch Sports, and ARMS.

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nintendoeverything.com