Seven Things I Want in Shadow of the Tomb Raider

NerdBite: With more information about Shadow of the Tomb Raider on the horizon, here's seven things that I want to see in Lara's upcoming adventure.

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Takwin2290d ago

Keep making iterative improvements like they did from the first to second one. Looked beautiful, played great, and had a nice story.

ninsigma2289d ago

I thought story was pretty bland but the whole game play was very nicely improved over the first. It was an all round nice game to play.

Hallgeir2290d ago (Edited 2290d ago )

I for one expected the announcement at E3 this year of the next Tomb Raider following the rumours of a new game in development. I really enjoyed the Tomb Raider reboot and with the sequel they had better and more challenging tombs, but I liked the first one best as a whole package ( just without the forgettable mp) Just wished they could make a good story this time around with good characters, not just Lara herself, because she was the only one I really cared about. As it should cuz shes the Main character, but it would be Nice too see som effort in story and side characters. Gameplay is pretty solid and curious to see what they do to fortier enhance that. And please no more timed exclusive, we all saw how that turned out.

We still have Gamescom, maybe an announcement is a possibility?

fluxmulder2289d ago

More puzzles and platforming, less mass murderer Lara. And go back to her face from TR2013 and don't change it.

Concertoine2289d ago

I dont think mass murderer laura would be that bad, but they confront the issue head on. Its kind of immersion breaking, either you have a carefree killer like Indy or Nathan Drake, or you dont.

You cant murder 60 people in a level and then have the character break down - those are conflicting themes.

So yeah, more puzzles would be awesome.

-Foxtrot2289d ago

She cries like once after killing someone the first time making you think "wow each one she hurts is going to be an emotional burden on her"...5 seconds later she's slaughtering dozen after dozen.

Would have made more sense character development wise for the majority of the game making you sneak around enemies only killing certain ones to advance the plot, like a high ranking leader guarding a door she needs to get through and they'd have a small cutscene of her breaking down when she does it. Each one getting easier and easier until you get to the "You're a Croft" scene where she finally becomes Lara Croft knowing what she has to do which would then ramp up the action a bit.

The majority of the game should have been proper, full on survival with med kits and the like.

Lynx02072289d ago (Edited 2289d ago )

No, please. I hate puzzles in the games. I want nice movie-like experience, if I want puzzles I don't look for them in the action game.

Valenka2288d ago

Tomb Raider has always been about puzzle solving, going all the way back to its very roots. It's part of what the franchise is, and always will be.

subtenko2289d ago

All I can think of is now NaughtyDog will have a female protagonist in the upcoming Uncharted game and tomb raider is just there in the background as always lol. But it would be interesting to do a crossuniverse game

gamer78042289d ago

Finally Lara's Original Outfit as an option in single player game...

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The Tomb Raider Survivor Trilogy's Take on Lara Croft Deserved More Recognition

The Survivor Trilogy was a drastic reimagining of Lara Croft and Tomb Raider, and it provokes changes for the character that are truly fantastic.

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isarai253d ago (Edited 253d ago )

Deserves less IMO, i think the 1st in the new trilogy was a perfect 1st step for the new direction. The next 2 games were half steps at best. Not only that, every character in the series including Lara is just annoying and doesn't make sense in terms of motive, like yes they have a motive, but none of it seems proportional to the lengths they are willing to go through for it. The most annoying thing is every one of the games say "become the Tomb Raider" yet 3 games later and we're still not there? No thanks. Then there's the mess of the 3rd game, massive skill tree that serves almost no purpose as there's literally only like 3-4 short encounters in the whole game, and they took till the 3rd game to finally manage some decent puzzles even remotely close to previous games in the series. Nah, the trilogy infuriated me to no end as a long time fan of the series, i hope we get better going forward cause that crap sucked.

Army_of_Darkness251d ago

The first in the trilogy was my favorite. I thought they were going into the right direction with that one until the second one came out and seemed like a graphical downgrade but the gameplay was okay. As for the Third, Graphics were really nice but it was kinda boring me to death with its non-stop platforming and exploring with not enough action! Well, for me anyway...

DeathTouch251d ago

Graphics on the 3rd one were abysmal. It’s more colorful and has more variety, but everything else was a noticeable downgrade.

The more open world with NPC quests was also handled very poorly, to the point I missed Angel of Darkness.

thesoftware730251d ago

I know it is your opinion, but she did progress as a character in each game, she even got more muscular and seasoned.

That is the thing, people first complained that there was not enough platforming and actual tomb raiding in the first and second games. Shadow remedied that and kept the combat elements.

3-4 encounters? huh? did we play the same game? there was plenty of combat and, the skill tree did matter, like being able to hang enemies from trees, set explosives traps on bodies, being able to counter, and that are just a few of the combat skills. The skill tree also had things like being able to hold your breath underwater longer, crafting upgrades, zipline upgrade, and climbing upgrades that all changed how you can approach situations.

Not knocking your opinion, but we definitely had different experiences. I had 98% completion on the shadow.

SoulWarrior251d ago (Edited 251d ago )

Sorry but i'm with him about the low number of encounters, the game throws loads of weapons and skills you're way with a comparatively low amount of places to actually use them, so they felt under utilised.

-Foxtrot253d ago


It was awful, for THREE GAMES it was "become the Tomb Raider" where she went back to square one after each game. Not to mention after a huge reaction of killing someone for the first time she then becomes Rambo straight after and goes on a slaughter spree without a single other reaction. Her development was all over the place.

She was whiney, weak and in later game a little arrogant and selfish

Oh and the voice actress compared to the previous ones was not as good

Lara Croft deserved better and while they are decent games as they are, we deserved actual Tomb Raider games, we could have had better survival games if they just stuck with the original Lara Crofts origin about her plane going down. Surviving 2 weeks in the Himalayas...I'd have liked to seen that, who knows what mystical threat she could have faced in the mountains or underground some secret concealed cave.

Tacoboto251d ago

I thought Shadow of the Tomb Raider had better gameplay than Rise, but it annoyed me the most of the trilogy when I stopped to think about the story.

It's like they deliberately decided to make her unlikeable and did nothing to make the character you're playing as likeable or have even one sign of humility.

SoulWarrior252d ago

2013 I thought was a fine entry, but Rise and especially Shadow were painfully mediocre follow ups imo, I really didn't like how selfish and angry her character was in those two.

Terry_B251d ago

No. Please forget the crap completely.

northpaws251d ago

First one was decent, played through it twice.
Second one was okay, played through it once.
Third one was really bad, tried twice a year apart, still can't get through the first two hours, it is just really bad.

thesoftware730251d ago

Honest question, what did you find bad about it? the opening 2 hrs of Shadow were fantastic imo.

The opening was very similar to the first 2, what did you find really bad?

Not looking for an argument, just an honest question.

Starman69251d ago

3rd one just didn't feel like a tomb raider game. Possibly because the development was passed to another development team. Big mistake! Microsoft killed tomb raider making the first game a timed exclusive. Never recovered after that.